Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Esteweeniest
Kuzenbo
Level 123
God Stats
3W - 3L
1,621 SR
Queue Stats
60W - 32L
1,669 Elo+
Party 2
Nike
Nike
Metafiz
Nike
Level 160
God Stats
1W - 0L
2,033 SR
Queue Stats
128W - 71L
1,624 Elo+
Party 2
Ne Zha
Ne Zha
SpIy
Ne Zha
Level 119
God Stats
9W - 4L
1,663 SR
Queue Stats
160W - 141L
1,577 Elo+
Solo
Chiron
Chiron
coolroco101
Chiron
Level 109
God Stats
1W - 0L
1,688 SR
Queue Stats
11W - 3L
1,789 Elo+
Party 2
Team Averages
Level 133
1,701 SR
1,632 Elo+

VS

Team Averages
Level 116
1,676 SR
1,582 Elo+
Kuzenbo
Kuzenbo
Bengydude
Kuzenbo
Level 134
God Stats
7W - 3L
1,794 SR
Queue Stats
329W - 266L
1,584 Elo+
Solo
Bastet
Bastet
Boitson
Bastet
Level 108
God Stats
16W - 10L
1,782 SR
Queue Stats
288W - 220L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
Mag314159
Baron Samedi
Level 124
God Stats
27W - 17L
1,666 SR
Queue Stats
150W - 136L
1,571 Elo+
Solo
Danzaburou
Danzaburou
TrollMast3rFlex
Danzaburou
Level 157
God Stats
8W - 12L
1,519 SR
Queue Stats
411W - 348L
1,582 Elo+
Solo
King Arthur
King Arthur
hunkulestrash27
King Arthur
Level 56
God Stats
1W - 2L
1,618 SR
Queue Stats
93W - 60L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
6 / 1 / 14
10,658
820
23,725
7,251
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
Esteweeniest
Kuzenbo
17
8 / 4 / 10
10,417
801
13,564
17,892
18,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nike
Metafiz
Nike
17
3 / 4 / 11
10,164
782
11,514
17,628
15,233
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
SpIy
Ne Zha
17
4 / 3 / 10
10,531
810
12,212
16,160
16,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
18
2 / 3 / 7
10,014
770
11,101
12,671
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bengydude
Kuzenbo
17
4 / 6 / 7
9,713
747
15,562
16,415
10,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Boitson
Bastet
17
6 / 4 / 2
9,853
758
18,018
17,646
7,212
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Mag314159
Baron Samedi
14
0 / 8 / 6
8,356
643
5,435
16,973
7,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TrollMast3rFlex
Danzaburou
17
3 / 1 / 4
10,079
775
10,069
11,738
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
hunkulestrash27
King Arthur
15
2 / 4 / 5
9,032
695
7,692
19,613
15,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
39
23
Kills
15
15
Deaths
23
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
1
14
13
L
Kuzenbo
Bengydude
Kuzenbo
4
6
7
1.25
L
Bastet
Boitson
Bastet
6
4
2
1.75
W
Kuzenbo
Esteweeniest
Kuzenbo
8
4
10
3.25
L
Baron Samedi
Mag314159
Baron Samedi
0
8
6
0.38
W
Nike
Metafiz
Nike
3
4
11
2.13
W
Ne Zha
SpIy
Ne Zha
4
3
10
3
L
Danzaburou
TrollMast3rFlex
Danzaburou
3
1
4
5
W
Chiron
2
3
7
1.83
L
King Arthur
hunkulestrash27
King Arthur
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,116
Damage
56,776
71,602
Taken
82,385
58,615
Mitigated
46,341
15,230
Healing
14,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,725
12,421
0
1,355
7,251
3,438
538
2,403
4,768
52,707
0
L
Kuzenbo
Bengydude
Kuzenbo
15,562
3,465
0
1,267
16,415
10,532
0
8,051
8,161
27,305
0
L
Bastet
Boitson
Bastet
18,018
3,977
0
3,829
17,646
7,212
0
7,479
9,925
0
41,158
W
Kuzenbo
Esteweeniest
Kuzenbo
13,564
4,409
0
3,138
17,892
18,218
841
3,879
13,805
21,773
0
L
Baron Samedi
Mag314159
Baron Samedi
5,435
338
1,232
2,038
16,973
7,505
64
6,863
9,959
18,077
0
W
Nike
Metafiz
Nike
11,514
1,954
0
390
17,628
15,233
104
4,553
12,872
3,095
37,154
W
Ne Zha
SpIy
Ne Zha
12,212
1,670
2,372
3,836
16,160
16,711
234
6,352
9,489
0
30,651
L
Danzaburou
TrollMast3rFlex
Danzaburou
10,069
5,336
0
3,693
11,738
5,179
0
3,504
8,002
0
53,057
W
Chiron
11,101
3,390
669
3,470
12,671
5,015
2,732
2,845
9,607
0
48,932
L
King Arthur
hunkulestrash27
King Arthur
7,692
715
0
2,353
19,613
15,913
0
10,865
8,480
64
23,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,784
Gold Earned
47,033
281
Minions Killed
244
0
Camps Cleared
0
1,402,579
Distance Traveled
1,329,545
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,658
820
68
5
0
310,743
0
L
Kuzenbo
9,713
747
35
3
0
258,603
3
L
Bastet
9,853
758
45
3
0
309,281
2
W
Kuzenbo
10,417
801
31
2
0
288,092
1
L
Baron Samedi
8,356
643
25
2
0
237,792
1
W
Nike
10,164
782
58
4
0
260,785
2
W
Ne Zha
10,531
810
34
3
0
291,616
3
L
Danzaburou
10,079
775
103
8
0
256,135
2
W
Chiron
10,014
770
90
7
0
251,343
1
L
King Arthur
9,032
695
36
3
0
267,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role