Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
MrWorldwide95
Yu Huang
Level 73
God Stats
0W - 3L
1,510 SR
Queue Stats
141W - 150L
1,440 Elo+
Solo
Anhur
Anhur
Shagitta08
Anhur
Level 125
God Stats
0W - 1L
1,559 SR
Queue Stats
15W - 24L
1,436 Elo+
Party 1
Hel
Hel
Yuichirosenpaii
Hel
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,559 Elo+
Party 1
Freya
Freya
ast73
Freya
Level 57
God Stats
1W - 2L
1,480 SR
Queue Stats
255W - 274L
1,455 Elo+
Solo
Team Averages
Level 97
1,510 SR
1,478 Elo+

VS

Team Averages
Level 123
1,543 SR
1,481 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
DareDevil2000
Aphrodite
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 81L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
mr futschie
Zhong Kui
Level 154
God Stats
4W - 0L
1,716 SR
Queue Stats
49W - 55L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 1
8,137
626
8,805
17,142
19,581
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yu Huang
MrWorldwide95
Yu Huang
17
6 / 3 / 4
9,867
759
17,255
14,241
6,486
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
14
0 / 4 / 3
8,013
616
4,816
12,023
5,338
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 4 / 5
8,114
624
4,763
13,807
9,367
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
ast73
Freya
14
2 / 5 / 6
8,982
691
7,186
12,201
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
19
8 / 1 / 9
11,111
855
16,195
13,733
6,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
 
Ah Puch
17
3 / 2 / 15
10,495
807
20,887
9,788
5,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
 
Tiamat
15
3 / 2 / 13
9,320
717
8,653
9,812
6,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
DareDevil2000
Aphrodite
16
2 / 2 / 12
9,428
725
4,136
14,313
11,025
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Zhong Kui
mr futschie
Zhong Kui
15
2 / 3 / 13
9,749
750
11,526
17,164
17,995
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
10
Kills
18
19
Deaths
10
19
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
W
Jing Wei
 
Jing Wei
8
1
9
12.5
W
Ah Puch
 
Ah Puch
3
2
15
5.25
W
Tiamat
 
Tiamat
3
2
13
4.75
W
Aphrodite
DareDevil2000
Aphrodite
2
2
12
4
L
Yu Huang
MrWorldwide95
Yu Huang
6
3
4
2.67
L
Anhur
0
4
3
0.38
L
1
4
5
0.88
L
Freya
ast73
Freya
2
5
6
1
W
Zhong Kui
mr futschie
Zhong Kui
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,825
Damage
61,397
69,414
Taken
64,810
46,142
Mitigated
47,551
31,100
Healing
37,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,805
156
709
3,080
17,142
19,581
199
7,456
9,686
15,530
0
W
Jing Wei
 
Jing Wei
16,195
10,593
1,267
4,966
13,733
6,305
2,179
9,045
4,688
0
36,019
W
Ah Puch
 
Ah Puch
20,887
905
5,096
3,674
9,788
5,724
1,790
5,906
3,882
45,390
0
W
Tiamat
 
Tiamat
8,653
427
320
2,053
9,812
6,502
1,048
6,222
3,590
16,431
0
W
Aphrodite
DareDevil2000
Aphrodite
4,136
1,163
5,795
6,814
14,313
11,025
1,045
8,043
6,270
17,029
0
L
Yu Huang
MrWorldwide95
Yu Huang
17,255
674
1,927
3,275
14,241
6,486
480
10,386
3,855
31,685
0
L
Anhur
4,816
3,331
341
1,780
12,023
5,338
1,182
8,947
3,076
0
17,030
L
4,763
123
11,650
4,915
13,807
9,367
0
10,211
3,596
12,993
0
L
Freya
ast73
Freya
7,186
1,845
790
2,633
12,201
5,370
0
8,202
3,999
18,680
0
W
Zhong Kui
mr futschie
Zhong Kui
11,526
551
1,135
6,148
17,164
17,995
1,363
8,793
8,371
20,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,113
Gold Earned
50,103
125
Minions Killed
141
0
Camps Cleared
0
1,149,425
Distance Traveled
1,301,690
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,137
626
10
1
0
229,074
0
W
Jing Wei
11,111
855
41
3
0
237,662
2
W
Ah Puch
10,495
807
52
4
0
261,124
2
W
Tiamat
9,320
717
9
1
0
267,299
0
W
Aphrodite
9,428
725
24
2
0
272,258
2
L
Yu Huang
9,867
759
44
3
0
219,801
2
L
Anhur
8,013
616
26
2
0
213,819
0
L
Hel
8,114
624
13
1
0
253,004
0
L
Freya
8,982
691
32
2
0
233,727
1
W
Zhong Kui
9,749
750
15
1
0
263,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role