Player Matchup

Sun Wukong
Sun Wukong
Bronze III
IFightDucks
Sun Wukong
Bronze III
Level 122
God Stats
1W - 0L
1,561 SR
Queue Stats
4W - 7L
1,474 MMR
Party 1
Thor
Thor
Silver IV
Lucidrose1
Thor
Silver IV
Level 123
God Stats
2W - 1L
1,481 SR
Queue Stats
23W - 45L
1,163 MMR
Party 1
Yu Huang
Yu Huang
Silver III
PopeThanos
Yu Huang
Silver III
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,489 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 113
1,514 SR
1,375 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 74
1,527 SR
1,351 MMR
Chaac
Chaac
Silver III
BJORNFR
Chaac
Silver III
Level 51
God Stats
1W - 3L
1,636 SR
Queue Stats
20W - 43L
1,230 MMR
Solo
Ne Zha
Ne Zha
Bronze III
MamaMacaroons
Ne Zha
Bronze III
Level 99
God Stats
0W - 1L
1,507 SR
Queue Stats
2W - 6L
1,400 MMR
Solo
Sol
Sol
Bronze III
nacho2018
Sol
Bronze III
Level 73
God Stats
0W - 2L
1,438 SR
Queue Stats
1W - 6L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
IFightDucks
Sun Wukong
18
4 / 2 / 11
11,047
736
13,741
17,485
16,551
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 3 / 7
11,683
779
14,539
16,230
6,964
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
PopeThanos
Yu Huang
17
4 / 1 / 10
11,283
752
14,441
9,932
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AresBacchusScyllaGuan YuAchilles

VS

Bans
AtlasMulanKumbhakarnaGebIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BJORNFR
Chaac
15
2 / 4 / 3
9,837
656
17,307
19,491
11,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 6 / 1
10,221
681
8,034
16,500
7,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 5 / 4
9,685
646
5,924
12,086
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
15
Kills
6
6
Deaths
15
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
BJORNFR
Chaac
2
4
3
0.88
W
Sun Wukong
IFightDucks
Sun Wukong
4
2
11
4.75
W
7
3
7
3.5
L
4
6
1
0.75
W
Yu Huang
PopeThanos
Yu Huang
4
1
10
9
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,721
Damage
31,265
43,647
Taken
48,077
27,546
Mitigated
23,609
10,822
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BJORNFR
Chaac
17,307
3,818
0
5,187
19,491
11,473
133
7,256
12,235
0
45,411
W
Sun Wukong
IFightDucks
Sun Wukong
13,741
3,006
0
4,798
17,485
16,551
1,127
2,631
14,854
0
36,647
W
14,539
1,892
782
1,825
16,230
6,964
230
1,807
14,423
0
45,160
L
8,034
1,643
166
2,008
16,500
7,449
0
4,226
12,274
0
37,356
W
Yu Huang
PopeThanos
Yu Huang
14,441
482
0
3,417
9,932
4,031
1,371
1,148
8,784
56,652
0
L
5,924
1,398
0
1,726
12,086
4,687
438
3,005
9,081
33,653
1,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,013
Gold Earned
29,743
185
Minions Killed
177
0
Camps Cleared
0
843,534
Distance Traveled
779,113
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,837
656
73
5
0
279,837
3
W
Sun Wukong
11,047
736
32
2
0
288,575
2
W
Thor
11,683
779
51
3
0
275,294
1
L
Ne Zha
10,221
681
44
3
0
253,318
6
W
Yu Huang
11,283
752
102
7
0
279,665
4
L
Sol
9,685
646
60
4
0
245,958
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role