Player Matchup

Cliodhna
Cliodhna
Maaanu22x
Cliodhna
Level 66
God Stats
2W - 2L
1,804 SR
Queue Stats
239W - 255L
1,348 Elo+
Solo
He Bo
He Bo
TEDDY_LE-TEDDY
He Bo
Level 109
God Stats
2W - 5L
1,463 SR
Queue Stats
379W - 415L
1,350 Elo+
Solo
Geb
Geb
TiboStyleZ
Geb
Level 129
God Stats
3W - 1L
1,760 SR
Queue Stats
124W - 113L
1,417 Elo+
Solo
Artemis
Artemis
anibalgs
Artemis
Level 123
God Stats
4W - 2L
1,622 SR
Queue Stats
111W - 106L
1,390 Elo+
Solo
Xing Tian
Xing Tian
ptesmailes
Xing Tian
Level 149
God Stats
1W - 3L
1,518 SR
Queue Stats
179W - 204L
1,376 Elo+
Solo
Team Averages
Level 115
1,633 SR
1,376 Elo+

VS

Team Averages
Level 97
1,565 SR
1,424 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GoDonFire
Fenrir
Level 114
God Stats
2W - 1L
1,719 SR
Queue Stats
218W - 240L
1,446 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Juju-the-beam
Ah Muzen Cab
Level 77
God Stats
3W - 1L
1,564 SR
Queue Stats
129W - 140L
1,437 Elo+
Party 2
Chaac
Chaac
Toth23Hun
Chaac
Level 102
God Stats
1W - 0L
1,575 SR
Queue Stats
28W - 50L
1,309 Elo+
Party 1
Neith
Neith
Wanou-r6
Neith
Level 87
God Stats
3W - 2L
1,466 SR
Queue Stats
92W - 92L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Maaanu22x
Cliodhna
20
13 / 7 / 15
13,433
746
28,334
24,714
12,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
5 / 10 / 18
12,269
682
15,984
20,646
9,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 6 / 12
12,250
681
13,071
21,523
37,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
anibalgs
Artemis
20
14 / 6 / 14
15,087
838
36,817
20,801
12,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
ptesmailes
Xing Tian
20
5 / 8 / 21
12,820
712
14,122
25,040
44,291
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 14 / 14
13,723
762
16,978
25,192
9,945
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
GoDonFire
Fenrir
20
16 / 12 / 9
15,811
878
24,921
33,046
28,813
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Juju-the-beam
Ah Muzen Cab
20
3 / 4 / 18
13,519
751
21,998
19,002
9,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
Toth23Hun
Chaac
20
3 / 6 / 19
12,609
701
10,938
26,186
33,024
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Wanou-r6
Neith
20
9 / 4 / 18
15,132
841
22,995
20,561
10,830
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
115
40
Kills
37
37
Deaths
40
80
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
14
14
0.93
W
Fenrir
GoDonFire
Fenrir
16
12
9
1.71
W
Ah Muzen Cab
Juju-the-beam
Ah Muzen Cab
3
4
18
3
L
Cliodhna
Maaanu22x
Cliodhna
13
7
15
2.93
L
5
10
18
1.4
L
3
6
12
1.5
W
Chaac
Toth23Hun
Chaac
3
6
19
2.08
W
Neith
Wanou-r6
Neith
9
4
18
4.5
L
Artemis
anibalgs
Artemis
14
6
14
3.5
L
Xing Tian
ptesmailes
Xing Tian
5
8
21
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,328
Damage
97,830
112,724
Taken
123,987
116,621
Mitigated
92,535
25,619
Healing
41,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
16,978
6,327
443
4,328
25,192
9,945
1,048
7,017
18,175
28,076
0
W
Fenrir
GoDonFire
Fenrir
24,921
7,095
943
8,515
33,046
28,813
826
11,328
21,718
453
36,635
W
Ah Muzen Cab
Juju-the-beam
Ah Muzen Cab
21,998
8,739
501
7,493
19,002
9,923
2,042
7,355
11,647
0
56,112
L
Cliodhna
Maaanu22x
Cliodhna
28,334
5,712
2,126
8,221
24,714
12,646
0
4,272
20,052
0
40,895
L
15,984
2,729
955
2,234
20,646
9,910
622
1,546
18,888
26,271
0
L
13,071
1,096
2,398
3,921
21,523
37,152
48
3,257
18,122
23,619
0
W
Chaac
Toth23Hun
Chaac
10,938
753
1,005
6,594
26,186
33,024
253
8,480
17,706
0
26,437
W
Neith
Wanou-r6
Neith
22,995
4,598
3,635
8,090
20,561
10,830
3,069
8,997
11,564
0
50,282
L
Artemis
anibalgs
Artemis
36,817
15,493
590
4,244
20,801
12,622
424
3,281
17,361
0
69,200
L
Xing Tian
ptesmailes
Xing Tian
14,122
930
445
485
25,040
44,291
0
4,891
19,824
27,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,859
Gold Earned
70,794
199
Minions Killed
204
0
Camps Cleared
0
1,361,357
Distance Traveled
1,485,729
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,723
762
17
1
0
257,469
0
W
Fenrir
15,811
878
24
1
0
275,148
4
W
Ah Muzen Cab
13,519
751
74
4
0
310,295
2
L
Cliodhna
13,433
746
45
3
0
297,331
0
L
He Bo
12,269
682
23
1
0
261,153
0
L
Geb
12,250
681
21
1
0
232,001
0
W
Chaac
12,609
701
40
2
0
308,897
0
W
Neith
15,132
841
49
3
0
333,920
1
L
Artemis
15,087
838
82
5
0
273,330
3
L
Xing Tian
12,820
712
28
2
0
297,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role