Player Matchup

Sol
Sol
Defin3dx
Sol
Level 107
God Stats
19W - 33L
1,368 SR
Queue Stats
225W - 337L
1,299 Elo+
Party 2
Rama
Rama
Feralgats
Rama
Level 49
God Stats
1W - 1L
1,285 SR
Queue Stats
95W - 161L
1,296 Elo+
Party 2
Bacchus
Bacchus
xISA1TY
Bacchus
Level 69
God Stats
41W - 50L
1,384 SR
Queue Stats
170W - 263L
1,299 Elo+
Party 2
Team Averages
Level 75
1,345 SR
1,298 Elo+

VS

Team Averages
Level 60
1,455 SR
1,419 Elo+
Danzaburou
Danzaburou
KkPandaPo
Danzaburou
Level 12
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
StaRDuSt NL9623
Zeus
Level 156
God Stats
1W - 2L
1,492 SR
Queue Stats
4W - 10L
1,256 Elo+
Party 1
Sylvanus
Sylvanus
TrygonNL
Sylvanus
Level 12
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 7
12,548
738
23,311
19,962
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
19
4 / 5 / 5
12,636
743
8,713
15,244
5,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
xISA1TY
Bacchus
18
3 / 2 / 6
13,325
784
8,299
16,907
25,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KkPandaPo
Danzaburou
16
1 / 3 / 7
11,225
660
12,338
14,238
7,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

19
6 / 4 / 3
13,236
779
24,181
14,529
7,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
TrygonNL
Sylvanus
17
2 / 3 / 5
12,273
722
8,484
18,743
18,965
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
10
Kills
9
9
Deaths
10
18
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Rama
4
5
5
1.3
L
Danzaburou
KkPandaPo
Danzaburou
1
3
7
1.5
L
6
4
3
1.88
L
Sylvanus
TrygonNL
Sylvanus
2
3
5
1.5
W
Bacchus
xISA1TY
Bacchus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,323
Damage
45,003
52,113
Taken
47,510
39,476
Mitigated
33,523
21,715
Healing
17,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,311
9,452
717
12,212
19,962
8,370
1,797
12,896
7,066
83,265
6,764
W
Rama
8,713
4,348
375
2,733
15,244
5,815
768
9,694
5,550
0
41,347
L
Danzaburou
KkPandaPo
Danzaburou
12,338
5,554
0
2,810
14,238
7,460
790
9,378
4,860
0
40,154
L
24,181
3,622
17
2,845
14,529
7,098
772
8,088
6,441
94,878
0
L
Sylvanus
TrygonNL
Sylvanus
8,484
2,513
3,945
8,111
18,743
18,965
286
12,382
6,361
29,432
0
W
Bacchus
xISA1TY
Bacchus
8,299
431
688
4,990
16,907
25,291
514
10,155
6,752
26,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,509
Gold Earned
36,734
240
Minions Killed
224
0
Camps Cleared
0
937,174
Distance Traveled
903,915
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,548
738
133
8
0
287,202
1
W
Rama
12,636
743
69
4
0
305,187
2
L
Danzaburou
11,225
660
62
4
0
336,992
0
L
Zeus
13,236
779
128
8
0
278,218
2
L
Sylvanus
12,273
722
34
2
0
288,705
0
W
Bacchus
13,325
784
38
2
0
344,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role