Player Matchup

Achilles
Achilles
Jefiah
Achilles
Level 121
God Stats
3W - 2L
1,336 SR
Queue Stats
25W - 29L
1,413 Elo+
Party 2
Maui
Maui
LonelyMist
Maui
Level 28
God Stats
0W - 1L
1,205 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 2
Ishtar
Ishtar
Otto K a i n e
Ishtar
Level 109
God Stats
0W - 1L
1,448 SR
Queue Stats
13W - 6L
1,612 Elo+
Party 2
Team Averages
Level 86
1,330 SR
1,501 Elo+

VS

Team Averages
Level 83
1,619 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
iMightBeDucky
Medusa
Level 134
God Stats
17W - 6L
1,856 SR
Queue Stats
245W - 186L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jefiah
Achilles
10
0 / 4 / 1
6,042
604
4,482
10,348
8,009
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
0 / 4 / 1
5,983
598
1,958
8,588
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 1
7,086
709
4,443
8,167
3,186
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
6 / 3 / 5
8,028
803
6,908
9,455
6,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
 
Hera
14
4 / 0 / 7
8,000
800
8,425
2,759
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 0 / 7
7,673
767
6,466
7,252
3,151
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
5
2.83
W
Hera
 
Hera
4
0
7
7.5
L
Achilles
Jefiah
Achilles
0
4
1
0.13
L
0
4
1
0.13
L
2
3
1
0.83
W
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,883
Damage
21,799
27,103
Taken
19,466
15,865
Mitigated
10,886
2,261
Healing
6,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,908
1,818
309
1,957
9,455
6,617
40
562
8,893
0
13,561
W
Hera
 
Hera
8,425
1,943
0
500
2,759
1,118
957
12
2,747
32,601
0
L
Achilles
Jefiah
Achilles
4,482
1,131
0
1,446
10,348
8,009
0
2,671
7,378
0
16,952
L
1,958
409
0
261
8,588
4,670
0
2,691
5,734
8,375
1,688
L
4,443
2,465
0
554
8,167
3,186
0
3,117
4,876
0
27,599
W
6,466
2,729
0
3,296
7,252
3,151
1,555
1,231
6,021
0
35,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,111
Gold Earned
23,701
89
Minions Killed
136
0
Camps Cleared
0
504,206
Distance Traveled
558,762
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,028
803
20
2
0
178,940
0
W
Hera
8,000
800
40
4
0
201,748
0
L
Achilles
6,042
604
23
2
0
170,786
4
L
Maui
5,983
598
14
1
0
162,844
0
L
Ishtar
7,086
709
52
5
0
170,576
4
W
Medusa
7,673
767
76
8
0
178,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role