Player Matchup

Vulcan
Vulcan
CF-KillerBlackja
Vulcan
Level 84
God Stats
9W - 8L
1,500 SR
Queue Stats
255W - 279L
1,355 Elo+
Solo
Xbalanque
Xbalanque
DaddyStacc
Xbalanque
Level 38
God Stats
9W - 9L
1,500 SR
Queue Stats
106W - 138L
1,271 Elo+
Solo
Thor
Thor
Denimur
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 288L
1,369 Elo+
Party 1
Fafnir
Fafnir
Luiogro234443
Fafnir
Level 39
God Stats
4W - 12L
1,282 SR
Queue Stats
16W - 48L
1,152 Elo+
Party 1
Osiris
Osiris
joelbropro0911
Osiris
Level 25
God Stats
0W - 1L
1,202 SR
Queue Stats
2W - 18L
859 Elo+
Party 1
Team Averages
Level 58
1,397 SR
1,201 Elo+

VS

Team Averages
Level 81
1,394 SR
1,307 Elo+
Yemoja
Yemoja
Drakula9779
Yemoja
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 81L
1,365 Elo+
Solo
Hera
Hera
GloryBoyz4524
Hera
Level 43
God Stats
51W - 43L
1,272 SR
Queue Stats
125W - 159L
1,294 Elo+
Solo
Shiva
Shiva
Sa1nt s0ld1ers
Shiva
Level 111
God Stats
169W - 169L
1,422 SR
Queue Stats
261W - 279L
1,320 Elo+
Solo
Izanami
Izanami
SamLamb113955
Izanami
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 29L
1,240 Elo+
Solo
Thanatos
Thanatos
TheGreatAshSoul
Thanatos
Level 153
God Stats
3W - 6L
1,278 SR
Queue Stats
592W - 670L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 2
8,148
453
8,704
11,257
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
DaddyStacc
Xbalanque
11
1 / 6 / 0
6,608
367
8,659
16,662
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thor
Denimur
Thor
13
2 / 5 / 2
8,715
484
6,784
16,679
5,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
7,646
425
4,728
17,680
21,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 8 / 1
7,322
407
5,704
18,707
13,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
0 / 1 / 10
9,152
508
6,339
12,412
11,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
10 / 1 / 1
10,773
599
13,421
8,927
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 4
9,512
528
13,156
13,030
8,035
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
14
4 / 0 / 3
8,888
494
17,291
14,794
6,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
15
7 / 3 / 8
9,617
534
10,350
19,187
9,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
26
27
Deaths
8
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Xbalanque
DaddyStacc
Xbalanque
1
6
0
0.17
L
Thor
Denimur
Thor
2
5
2
0.6
W
Yemoja
0
1
10
5
W
10
1
1
10.5
L
1
2
2
1
W
5
3
4
2.33
W
Izanami
4
0
3
5.5
W
Thanatos
7
3
8
3.67
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
60,557
80,985
Taken
68,350
50,227
Mitigated
39,255
17,396
Healing
34,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,704
885
0
1,812
11,257
4,631
76
4,877
6,380
49,547
0
L
Xbalanque
DaddyStacc
Xbalanque
8,659
3,441
0
6,552
16,662
5,360
0
3,716
12,946
0
51,389
L
Thor
Denimur
Thor
6,784
2,066
0
1,280
16,679
5,903
0
2,930
13,749
0
45,881
W
Yemoja
6,339
1,630
6,611
3,352
12,412
11,778
233
2,765
9,647
28,589
0
W
13,421
4,189
0
852
8,927
3,854
1,212
3,958
4,969
87,016
0
L
4,728
1,726
182
4,403
17,680
21,245
0
4,126
13,554
22,677
0
W
13,156
1,795
126
2,630
13,030
8,035
1,054
1,806
11,224
0
58,473
W
Izanami
17,291
13,974
0
3,995
14,794
6,156
577
2,754
12,040
0
85,926
W
Thanatos
10,350
2,560
211
16,829
19,187
9,432
27
2,149
17,038
0
73,847
L
5,704
2,089
239
2,928
18,707
13,088
303
4,111
14,596
0
27,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,439
Gold Earned
47,942
269
Minions Killed
495
0
Camps Cleared
0
1,556,457
Distance Traveled
1,652,158
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,148
453
85
5
0
346,458
5
L
Xbalanque
6,608
367
70
4
0
276,431
0
L
Thor
8,715
484
64
4
0
304,020
0
W
Yemoja
9,152
508
26
1
0
307,767
0
W
Hera
10,773
599
140
8
0
332,222
2
L
Fafnir
7,646
425
23
1
0
314,916
5
W
Shiva
9,512
528
94
5
0
315,965
0
W
Izanami
8,888
494
133
7
0
311,405
0
W
Thanatos
9,617
534
102
6
0
384,799
0
L
Osiris
7,322
407
27
2
0
314,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role