Player Matchup

Osiris
Osiris
 
Osiris
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
HoNssA
Neith
Level 28
God Stats
8W - 7L
1,518 SR
Queue Stats
27W - 11L
1,601 Elo+
Party 2
Scylla
Scylla
Sadaian
Scylla
Level 125
God Stats
1W - 2L
1,770 SR
Queue Stats
42W - 16L
1,591 Elo+
Party 2
Bacchus
Bacchus
VecnAw
Bacchus
Level 103
God Stats
33W - 29L
1,467 SR
Queue Stats
347W - 363L
1,419 Elo+
Solo
Awilix
Awilix
zephyxxthegod
Awilix
Level 78
God Stats
2W - 2L
1,823 SR
Queue Stats
45W - 30L
1,537 Elo+
Party 2
Team Averages
Level 80
1,616 SR
1,530 Elo+

VS

Team Averages
Level 104
1,556 SR
1,531 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
AceitunaSalvaje
Nu Wa
Level 27
God Stats
3W - 0L
1,922 SR
Queue Stats
9W - 1L
1,864 Elo+
Party 1
Bellona
Bellona
BraVader44
Bellona
Level 68
God Stats
7W - 11L
1,356 SR
Queue Stats
206W - 279L
1,403 Elo+
Solo
Discordia
Discordia
MikegrXania
Discordia
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 1 / 2
7,877
656
11,098
14,467
13,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
HoNssA
Neith
9
0 / 4 / 0
5,450
454
2,583
8,678
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Sadaian
Scylla
11
2 / 4 / 1
6,368
531
6,185
6,426
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
VecnAw
Bacchus
5
0 / 1 / 0
4,436
370
362
2,794
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 5 / 3
6,211
518
5,043
10,773
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
12 / 0 / 0
9,151
763
13,090
12,532
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
 
Jormungandr
9
1 / 0 / 5
6,347
529
2,951
7,165
5,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 6
6,800
567
7,681
8,936
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
BraVader44
Bellona
10
1 / 7 / 1
5,963
497
4,537
11,188
8,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
MikegrXania
Discordia
9
0 / 1 / 1
5,321
443
1,240
2,761
889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
11
Kills
15
15
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
6
1
2
7
W
Izanami
 
Izanami
12
0
0
12
W
Jormungandr
 
Jormungandr
1
0
5
3.5
W
1
3
6
1.33
W
Bellona
BraVader44
Bellona
1
7
1
0.21
L
Neith
HoNssA
Neith
0
4
0
0
W
Discordia
MikegrXania
Discordia
0
1
1
0.5
L
Scylla
Sadaian
Scylla
2
4
1
0.63
L
Bacchus
VecnAw
Bacchus
0
1
0
0
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,271
Damage
29,499
43,138
Taken
42,582
24,144
Mitigated
22,740
11,783
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,098
3,726
0
6,516
14,467
13,611
932
2,421
12,046
517
60,440
W
Izanami
 
Izanami
13,090
8,863
0
6,022
12,532
5,084
146
1,140
11,392
0
78,097
W
Jormungandr
 
Jormungandr
2,951
500
0
1,227
7,165
5,509
120
3,046
4,119
22,480
1,069
W
7,681
1,633
0
3,086
8,936
2,832
0
1,318
7,618
43,865
0
W
Bellona
BraVader44
Bellona
4,537
2,440
0
1,812
11,188
8,426
0
808
10,380
0
27,223
L
Neith
HoNssA
Neith
2,583
954
0
2,312
8,678
2,598
0
716
7,962
0
33,281
W
Discordia
MikegrXania
Discordia
1,240
32
154
102
2,761
889
678
724
2,037
13,973
0
L
Scylla
Sadaian
Scylla
6,185
625
0
250
6,426
2,571
0
3,886
2,540
44,900
0
L
Bacchus
VecnAw
Bacchus
362
99
65
324
2,794
1,653
0
756
2,038
4,023
0
L
5,043
1,249
0
2,316
10,773
3,711
0
3,927
6,846
0
28,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
33,582
302
Minions Killed
327
0
Camps Cleared
0
1,002,210
Distance Traveled
1,142,921
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,877
656
105
9
0
259,762
3
W
Izanami
9,151
763
134
11
0
231,783
3
W
Jormungandr
6,347
529
28
2
0
218,055
3
W
Nu Wa
6,800
567
81
7
0
247,742
2
W
Bellona
5,963
497
45
4
0
229,695
2
L
Neith
5,450
454
60
5
0
209,763
3
W
Discordia
5,321
443
39
3
0
215,646
0
L
Scylla
6,368
531
79
7
0
212,284
6
L
Bacchus
4,436
370
8
1
0
62,958
2
L
Awilix
6,211
518
50
4
0
257,443
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role