Player Matchup

Achilles
Achilles
Colossal Reload
Achilles
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Zeus
Zeus
ContractedDIFF
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,041 Elo+
Party 2
Neith
Neith
ExTCrusader
Neith
Level 117
God Stats
0W - 1L
1,948 SR
Queue Stats
0W - 6L
1,095 Elo+
Party 2
Team Averages
Level 91
1,649 SR
1,212 Elo+

VS

Team Averages
Level 131
1,519 SR
1,535 Elo+
Nox
Nox
I AM KAKORAT
Nox
Level 146
God Stats
1W - 0L
1,401 SR
Queue Stats
36W - 40L
1,589 Elo+
Party 1
Shiva
Shiva
TheGhost1203
Shiva
Level 141
God Stats
5W - 3L
1,590 SR
Queue Stats
43W - 44L
1,622 Elo+
Party 1
Artemis
Artemis
XSightOfTerrorX
Artemis
Level 105
God Stats
3W - 1L
1,568 SR
Queue Stats
18W - 24L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
0 / 3 / 2
7,509
578
5,928
12,909
9,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 6 / 1
7,981
614
5,513
11,144
3,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 3 / 1
8,695
669
10,345
14,181
6,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,022
694
7,628
5,131
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 0 / 3
11,190
861
17,500
16,082
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 1 / 9
8,953
689
7,150
9,042
3,195
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
12
12
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
2
0.33
L
1
6
1
0.25
L
1
3
1
0.5
W
2
1
6
5
W
9
0
3
10.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,786
Damage
32,278
38,234
Taken
30,255
19,657
Mitigated
19,785
9,006
Healing
6,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
5,928
477
0
4,812
12,909
9,687
0
3,152
9,757
0
19,395
L
5,513
764
0
788
11,144
3,710
190
2,441
8,703
26,027
0
L
10,345
4,043
0
3,406
14,181
6,260
906
2,120
12,061
0
40,259
W
7,628
262
0
250
5,131
2,048
895
657
4,305
34,686
0
W
17,500
2,993
679
3,798
16,082
14,542
319
3,061
12,681
0
42,363
W
7,150
2,837
552
929
9,042
3,195
1,721
1,831
6,934
0
31,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,185
Gold Earned
29,165
131
Minions Killed
145
0
Camps Cleared
0
657,641
Distance Traveled
740,254
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,509
578
18
1
0
239,785
0
L
Zeus
7,981
614
44
3
0
195,209
1
L
Neith
8,695
669
69
5
0
222,647
3
W
Nox
9,022
694
52
4
0
251,119
4
W
Shiva
11,190
861
51
4
0
269,791
0
W
Artemis
8,953
689
42
3
0
219,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role