Player Matchup

Sun Wukong
Sun Wukong
BISHNAMEDWINDY
Sun Wukong
Level 129
God Stats
99W - 61L
1,718 SR
Queue Stats
160W - 125L
1,676 Elo+
Solo
Cliodhna
Cliodhna
Rapidz H
Cliodhna
Level 145
God Stats
1W - 1L
1,673 SR
Queue Stats
195W - 144L
1,663 Elo+
Party 1
King Arthur
King Arthur
StressfulOrc96
King Arthur
Level 147
God Stats
31W - 31L
1,653 SR
Queue Stats
547W - 508L
1,644 Elo+
Solo
Tiamat
Tiamat
XxLazy_KitsuneXx
Tiamat
Level 160
God Stats
105W - 76L
1,668 SR
Queue Stats
819W - 767L
1,580 Elo+
Solo
Chronos
Chronos
joseso10293847
Chronos
Level 157
God Stats
0W - 2L
1,325 SR
Queue Stats
135W - 104L
1,627 Elo+
Party 1
Team Averages
Level 148
1,607 SR
1,638 Elo+

VS

Team Averages
Level 143
1,742 SR
1,656 Elo+
Baron Samedi
Baron Samedi
Chunkpotomus
Baron Samedi
Level 160
God Stats
3W - 1L
1,695 SR
Queue Stats
318W - 303L
1,614 Elo+
Solo
Hou Yi
Hou Yi
IMurph27
Hou Yi
Level 160
God Stats
16W - 12L
1,552 SR
Queue Stats
89W - 86L
1,639 Elo+
Solo
Thanatos
Thanatos
TheHumanSpider
Thanatos
Level 107
God Stats
101W - 52L
2,063 SR
Queue Stats
161W - 116L
1,712 Elo+
Solo
Geb
Geb
ct123192
Geb
Level 160
God Stats
12W - 9L
1,610 SR
Queue Stats
460W - 392L
1,649 Elo+
Solo
Guan Yu
Guan Yu
kiqai
Guan Yu
Level 127
God Stats
13W - 5L
1,790 SR
Queue Stats
508W - 484L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BISHNAMEDWINDY
Sun Wukong
14
1 / 8 / 1
9,224
461
11,116
25,455
16,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Rapidz H
Cliodhna
12
1 / 6 / 3
8,251
413
8,573
16,128
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
StressfulOrc96
King Arthur
14
3 / 10 / 1
9,270
464
8,650
24,728
13,651
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 5 / 3
9,744
487
8,954
16,564
7,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 9 / 1
7,601
380
8,738
14,832
4,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chunkpotomus
Baron Samedi
19
1 / 1 / 6
12,297
615
7,512
13,237
7,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hou Yi
IMurph27
Hou Yi
18
7 / 0 / 7
12,449
622
18,245
21,731
9,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
19
18 / 1 / 7
13,236
662
23,126
21,692
11,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 3 / 8
12,081
604
15,002
15,129
8,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
kiqai
Guan Yu
16
6 / 1 / 13
10,595
530
11,884
16,366
17,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
6
Kills
37
38
Deaths
6
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BISHNAMEDWINDY
Sun Wukong
1
8
1
0.19
W
Baron Samedi
Chunkpotomus
Baron Samedi
1
1
6
4
W
Hou Yi
IMurph27
Hou Yi
7
0
7
10.5
L
Cliodhna
Rapidz H
Cliodhna
1
6
3
0.42
L
King Arthur
StressfulOrc96
King Arthur
3
10
1
0.35
W
Thanatos
18
1
7
21.5
L
0
5
3
0.3
W
5
3
8
3
L
1
9
1
0.17
W
Guan Yu
kiqai
Guan Yu
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,031
Damage
75,769
97,707
Taken
88,155
48,783
Mitigated
54,438
17,270
Healing
53,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BISHNAMEDWINDY
Sun Wukong
11,116
2,639
0
7,426
25,455
16,936
0
5,251
19,343
0
82,270
W
Baron Samedi
Chunkpotomus
Baron Samedi
7,512
872
843
4,422
13,237
7,502
3,006
1,227
12,010
126,932
0
W
Hou Yi
IMurph27
Hou Yi
18,245
10,091
0
11,432
21,731
9,329
11,156
6,957
14,774
0
108,577
L
Cliodhna
Rapidz H
Cliodhna
8,573
1,958
0
4,948
16,128
5,710
0
3,768
12,045
0
56,884
L
King Arthur
StressfulOrc96
King Arthur
8,650
1,739
0
1,088
24,728
13,651
0
3,733
20,349
0
39,409
W
Thanatos
23,126
9,337
0
25,384
21,692
11,699
197
3,905
17,787
0
114,034
L
8,954
1,596
0
2,509
16,564
7,880
0
8,289
8,044
81,349
0
W
15,002
2,867
0
4,154
15,129
8,076
2,723
1,368
13,761
84,249
0
L
8,738
4,462
0
1,299
14,832
4,606
0
679
14,006
35,945
5,145
W
Guan Yu
kiqai
Guan Yu
11,884
2,283
1,752
5,489
16,366
17,832
218
2,495
13,871
0
42,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,090
Gold Earned
60,658
502
Minions Killed
705
0
Camps Cleared
0
1,612,599
Distance Traveled
2,036,099
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,224
461
125
6
0
362,184
4
W
Baron Samedi
12,297
615
220
11
0
348,664
2
W
Hou Yi
12,449
622
167
8
0
333,013
1
L
Cliodhna
8,251
413
95
5
0
311,709
2
L
King Arthur
9,270
464
57
3
0
349,609
3
W
Thanatos
13,236
662
125
6
0
484,742
0
L
Tiamat
9,744
487
168
8
0
358,147
4
W
Geb
12,081
604
142
7
0
441,159
1
L
Chronos
7,601
380
57
3
0
230,950
2
W
Guan Yu
10,595
530
51
3
0
428,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role