Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Alibabaxo
Guan Yu
Level 152
God Stats
0W - 1L
1,463 SR
Queue Stats
104W - 88L
1,610 Elo+
Party 1
Ao Kuang
Ao Kuang
HEYimHOBO
Ao Kuang
Level 128
God Stats
5W - 3L
1,740 SR
Queue Stats
201W - 184L
1,564 Elo+
Solo
Charybdis
Charybdis
Pfannenstiel
Charybdis
Level 157
God Stats
3W - 6L
1,369 SR
Queue Stats
102W - 105L
1,577 Elo+
Solo
Bacchus
Bacchus
inidiopicaro
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,305 Elo+
Party 1
Team Averages
Level 110
1,514 SR
1,511 Elo+

VS

Team Averages
Level 79
1,512 SR
1,594 Elo+
Hun Batz
Hun Batz
BENWINS
Hun Batz
Level 151
God Stats
1W - 3L
1,230 SR
Queue Stats
138W - 141L
1,453 Elo+
Party 3
Vulcan
Vulcan
GreenPepe
Vulcan
Level 49
God Stats
3W - 0L
1,703 SR
Queue Stats
69W - 52L
1,625 Elo+
Solo
Chang'e
Chang'e
ITalkVERDI
Chang'e
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 118L
1,643 Elo+
Party 2
Neith
Neith
ObleRS
Neith
Level 123
God Stats
27W - 18L
1,630 SR
Queue Stats
252W - 232L
1,563 Elo+
Party 3
King Arthur
King Arthur
OriginBlaze312
King Arthur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 6 / 1
8,226
484
7,290
12,369
4,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Alibabaxo
Guan Yu
12
1 / 2 / 1
7,326
431
4,440
15,038
13,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
HEYimHOBO
Ao Kuang
15
5 / 4 / 0
8,907
524
7,659
18,273
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Pfannenstiel
Charybdis
13
1 / 7 / 1
8,120
478
5,596
15,934
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
inidiopicaro
Bacchus
15
1 / 3 / 4
9,680
569
10,126
17,701
15,351
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BENWINS
Hun Batz
15
5 / 2 / 6
9,001
529
7,388
12,628
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
GreenPepe
Vulcan
18
10 / 2 / 2
10,701
629
16,383
10,064
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
ITalkVERDI
Chang'e
12
1 / 1 / 9
8,328
490
6,406
11,901
8,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ObleRS
Neith
17
4 / 2 / 10
10,123
595
17,622
11,143
5,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
OriginBlaze312
King Arthur
15
2 / 3 / 5
9,170
539
10,908
14,957
13,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
22
22
Deaths
10
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
6
1
0.42
L
Guan Yu
Alibabaxo
Guan Yu
1
2
1
0.75
W
Hun Batz
BENWINS
Hun Batz
5
2
6
4
W
Vulcan
GreenPepe
Vulcan
10
2
2
5.5
L
Ao Kuang
HEYimHOBO
Ao Kuang
5
4
0
1.25
W
Chang'e
ITalkVERDI
Chang'e
1
1
9
5.5
W
Neith
ObleRS
Neith
4
2
10
4.5
W
King Arthur
OriginBlaze312
King Arthur
2
3
5
1.5
L
Charybdis
Pfannenstiel
Charybdis
1
7
1
0.21
L
Bacchus
inidiopicaro
Bacchus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,111
Damage
58,707
79,315
Taken
60,693
47,611
Mitigated
37,572
21,202
Healing
20,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
7,290
621
0
500
12,369
4,824
0
3,704
8,665
51,988
0
L
Guan Yu
Alibabaxo
Guan Yu
4,440
906
1,228
3,638
15,038
13,429
0
5,258
9,780
0
32,715
W
Hun Batz
BENWINS
Hun Batz
7,388
2,619
0
5,530
12,628
5,179
689
4,629
7,999
0
67,414
W
Vulcan
GreenPepe
Vulcan
16,383
4,770
0
1,140
10,064
4,472
607
2,349
7,715
102,643
2,096
L
Ao Kuang
HEYimHOBO
Ao Kuang
7,659
1,287
0
6,132
18,273
7,714
0
2,691
15,582
63,205
0
W
Chang'e
ITalkVERDI
Chang'e
6,406
1,251
1,436
4,434
11,901
8,731
116
3,017
8,200
18,985
0
W
Neith
ObleRS
Neith
17,622
11,119
0
5,865
11,143
5,539
2,158
6,522
4,621
0
91,675
W
King Arthur
OriginBlaze312
King Arthur
10,908
2,198
0
2,231
14,957
13,651
0
8,558
6,399
0
63,943
L
Charybdis
Pfannenstiel
Charybdis
5,596
2,851
0
3,470
15,934
6,293
924
9,783
6,151
0
68,064
L
Bacchus
inidiopicaro
Bacchus
10,126
1,133
0
6,234
17,701
15,351
0
986
16,715
76,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,259
Gold Earned
47,323
515
Minions Killed
541
0
Camps Cleared
0
1,592,691
Distance Traveled
1,618,056
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,226
484
98
6
0
285,266
0
L
Guan Yu
7,326
431
56
3
0
361,251
4
W
Hun Batz
9,001
529
106
6
0
344,882
1
W
Vulcan
10,701
629
157
9
0
351,659
5
L
Ao Kuang
8,907
524
96
6
0
346,385
4
W
Chang'e
8,328
490
23
1
0
340,502
8
W
Neith
10,123
595
136
8
0
279,648
7
W
King Arthur
9,170
539
119
7
0
301,365
4
L
Charybdis
8,120
478
113
7
0
292,599
3
L
Bacchus
9,680
569
152
9
0
307,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role