Player Matchup

Merlin
Merlin
Chokin Pickles
Merlin
Level 74
God Stats
9W - 4L
1,673 SR
Queue Stats
226W - 282L
1,450 Elo+
Solo
Cernunnos
Cernunnos
Kodawari
Cernunnos
Level 116
God Stats
7W - 11L
1,420 SR
Queue Stats
402W - 431L
1,390 Elo+
Solo
Geb
Geb
Lille_Pyro
Geb
Level 122
God Stats
5W - 7L
1,331 SR
Queue Stats
872W - 932L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
LuCidDReAmS1160
Baron Samedi
Level 59
God Stats
2W - 2L
1,056 SR
Queue Stats
256W - 287L
1,446 Elo+
Solo
Ishtar
Ishtar
Roxaffer
Ishtar
Level 90
God Stats
4W - 0L
1,910 SR
Queue Stats
85W - 88L
1,448 Elo+
Solo
Team Averages
Level 92
1,478 SR
1,432 Elo+

VS

Team Averages
Level 79
1,556 SR
1,421 Elo+
Cupid
Cupid
DemonicNobStomp
Cupid
Level 66
God Stats
2W - 1L
1,803 SR
Queue Stats
93W - 110L
1,410 Elo+
Solo
Apollo
Apollo
FilthyFrank4282
Apollo
Level 113
God Stats
0W - 2L
1,255 SR
Queue Stats
167W - 178L
1,372 Elo+
Solo
Cernunnos
Cernunnos
HydraYeet
Cernunnos
Level 146
God Stats
7W - 6L
1,534 SR
Queue Stats
317W - 236L
1,570 Elo+
Party 1
Medusa
Medusa
MrSTBcuz
Medusa
Level 48
God Stats
0W - 1L
1,688 SR
Queue Stats
28W - 35L
1,239 Elo+
Solo
Kumbhakarna
Kumbhakarna
TattooedMatthew
Kumbhakarna
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 37L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 15
12,289
768
15,550
12,286
6,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Kodawari
Cernunnos
20
5 / 4 / 18
12,305
769
19,422
17,021
9,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 5 / 18
12,981
811
12,381
25,596
40,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
LuCidDReAmS1160
Baron Samedi
18
7 / 7 / 8
11,887
743
14,301
17,140
9,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
Roxaffer
Ishtar
19
6 / 7 / 11
12,595
787
18,165
19,098
10,361
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 9
9,378
586
8,309
12,178
5,869
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 9 / 7
9,781
611
4,517
19,766
9,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
HydraYeet
Cernunnos
20
6 / 4 / 12
11,651
728
24,576
20,862
11,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Medusa
MrSTBcuz
Medusa
17
5 / 7 / 7
10,490
656
11,189
18,087
8,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
TattooedMatthew
Kumbhakarna
20
12 / 7 / 7
13,091
818
18,984
20,124
12,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
67
32
Kills
25
25
Deaths
32
70
Assists
42
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
L
0
5
9
0.9
L
2
9
7
0.61
L
Cernunnos
HydraYeet
Cernunnos
6
4
12
3
W
Cernunnos
Kodawari
Cernunnos
5
4
18
3.5
W
7
5
18
3.2
W
Baron Samedi
LuCidDReAmS1160
Baron Samedi
7
7
8
1.57
L
Medusa
MrSTBcuz
Medusa
5
7
7
1.21
W
Ishtar
Roxaffer
Ishtar
6
7
11
1.64
L
Kumbhakarna
TattooedMatthew
Kumbhakarna
12
7
7
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,819
Damage
67,575
91,141
Taken
91,017
76,549
Mitigated
47,512
27,776
Healing
26,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,550
2,083
3,382
3,533
12,286
6,832
2,151
2,562
9,724
34,090
0
L
8,309
2,861
6,651
1,745
12,178
5,869
769
6,395
5,783
0
19,907
L
4,517
1,001
2,684
2,870
19,766
9,968
150
8,904
10,862
0
7,677
L
Cernunnos
HydraYeet
Cernunnos
24,576
9,514
1,058
6,069
20,862
11,258
1,170
8,646
12,216
0
50,565
W
Cernunnos
Kodawari
Cernunnos
19,422
6,997
791
4,620
17,021
9,234
2,766
4,122
12,899
0
40,623
W
12,381
561
1,675
4,225
25,596
40,962
168
2,082
22,726
24,892
0
W
Baron Samedi
LuCidDReAmS1160
Baron Samedi
14,301
777
3,137
2,567
17,140
9,160
744
4,968
12,172
23,513
0
L
Medusa
MrSTBcuz
Medusa
11,189
6,999
763
4,558
18,087
8,396
432
8,911
9,176
0
22,630
W
Ishtar
Roxaffer
Ishtar
18,165
10,525
695
3,151
19,098
10,361
3,735
5,250
13,848
0
40,702
L
Kumbhakarna
TattooedMatthew
Kumbhakarna
18,984
2,645
0
536
20,124
12,021
0
9,376
10,748
27,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,057
Gold Earned
54,391
175
Minions Killed
133
0
Camps Cleared
0
1,364,191
Distance Traveled
1,429,092
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,289
768
46
3
0
295,178
0
L
Cupid
9,378
586
23
1
0
294,706
2
L
Apollo
9,781
611
7
0
0
290,388
3
L
Cernunnos
11,651
728
57
4
0
289,521
3
W
Cernunnos
12,305
769
49
3
0
261,601
3
W
Geb
12,981
811
16
1
0
296,559
4
W
Baron Samedi
11,887
743
16
1
0
246,547
0
L
Medusa
10,490
656
19
1
0
272,400
0
W
Ishtar
12,595
787
48
3
0
264,306
2
L
Kumbhakarna
13,091
818
27
2
0
282,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role