Player Matchup

Artemis
Artemis
 
Artemis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
FLAM1NG SP1DER
Merlin
Level 155
God Stats
4W - 11L
1,306 SR
Queue Stats
299W - 328L
1,533 Elo+
Solo
Mulan
Mulan
MARIORDZ 25
Mulan
Level 138
God Stats
0W - 2L
1,488 SR
Queue Stats
108W - 88L
1,572 Elo+
Solo
Team Averages
Level 138
1,432 SR
1,535 Elo+

VS

Team Averages
Level 95
1,739 SR
1,756 Elo+
Ymir
Ymir
OdinsGallows-
Ymir
Level 37
God Stats
2W - 0L
1,806 SR
Queue Stats
13W - 1L
1,926 Elo+
Party 1
Janus
Janus
SaiyansSoul
Janus
Level 160
God Stats
20W - 9L
1,793 SR
Queue Stats
656W - 414L
1,796 Elo+
Party 1
Chiron
Chiron
UsedBabyGravy
Chiron
Level 87
God Stats
14W - 10L
1,619 SR
Queue Stats
292W - 200L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 6 / 1
8,356
597
6,617
12,838
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 0
9,498
678
10,925
9,665
3,701
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 1
9,135
653
11,847
16,411
16,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 7
10,840
774
8,205
16,670
21,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 6
10,575
755
13,416
9,977
4,444
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 6
10,634
760
10,962
14,871
7,626
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
6
1
0.08
L
2
3
0
0.67
L
1
3
1
0.5
W
3
0
7
6.5
W
5
2
6
4
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
32,583
38,914
Taken
41,518
25,188
Mitigated
33,117
8,991
Healing
12,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,617
1,657
0
1,630
12,838
5,257
145
8,470
4,368
0
30,132
L
10,925
738
0
2,727
9,665
3,701
199
4,816
4,849
50,232
0
L
11,847
1,941
0
4,634
16,411
16,230
0
8,409
8,002
125
27,602
W
8,205
2,602
0
4,306
16,670
21,047
117
5,106
11,134
22,789
0
W
13,416
118
0
1,501
9,977
4,444
1,254
2,680
6,990
50,151
0
W
10,962
4,434
1,283
5,907
14,871
7,626
2,645
3,314
11,091
0
54,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,989
Gold Earned
32,049
168
Minions Killed
179
0
Camps Cleared
0
702,637
Distance Traveled
789,306
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,356
597
43
3
0
219,354
2
L
Merlin
9,498
678
94
7
0
236,388
4
L
Mulan
9,135
653
31
2
0
246,895
0
W
Ymir
10,840
774
16
1
0
264,272
0
W
Janus
10,575
755
77
6
0
268,746
4
W
Chiron
10,634
760
86
6
0
256,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role