Player Matchup

Bellona
Bellona
 
Bellona
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
EAH1997
Chiron
Level 142
God Stats
7W - 6L
1,543 SR
Queue Stats
861W - 829L
1,507 Elo+
Solo
Olorun
Olorun
HungryBloodWolf
Olorun
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 60L
1,570 Elo+
Solo
Geb
Geb
TheSaltyCbas
Geb
Level 147
God Stats
0W - 4L
1,300 SR
Queue Stats
302W - 301L
1,590 Elo+
Solo
Ishtar
Ishtar
coolcat297
Ishtar
Level 86
God Stats
3W - 6L
1,199 SR
Queue Stats
80W - 94L
1,375 Elo+
Solo
Team Averages
Level 124
1,408 SR
1,508 Elo+

VS

Team Averages
Level 136
1,429 SR
1,545 Elo+
Jing Wei
Jing Wei
AbyssalJbby
Jing Wei
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 34L
1,573 Elo+
Party 1
Jormungandr
Jormungandr
JaytheDaimaou
Jormungandr
Level 144
God Stats
4W - 5L
1,499 SR
Queue Stats
81W - 62L
1,598 Elo+
Party 1
Ah Puch
Ah Puch
NinjaTruco
Ah Puch
Level 140
God Stats
6W - 4L
1,589 SR
Queue Stats
80W - 98L
1,495 Elo+
Solo
Vulcan
Vulcan
PerfectHavok
Vulcan
Level 147
God Stats
1W - 0L
1,295 SR
Queue Stats
110W - 93L
1,569 Elo+
Party 1
Lancelot
Lancelot
yy2c
Lancelot
Level 128
God Stats
2W - 5L
1,260 SR
Queue Stats
223W - 223L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 6 / 0
9,480
451
6,795
21,142
19,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
EAH1997
Chiron
13
1 / 4 / 3
8,674
413
8,007
19,133
7,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 2
10,128
482
11,594
17,089
7,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 4 / 4
8,429
401
10,365
25,163
25,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
coolcat297
Ishtar
13
2 / 6 / 2
8,662
412
13,093
20,291
8,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AbyssalJbby
Jing Wei
18
2 / 0 / 3
11,413
543
6,530
13,495
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
JaytheDaimaou
Jormungandr
15
4 / 2 / 7
10,384
494
12,472
18,691
21,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Ah Puch
NinjaTruco
Ah Puch
19
7 / 1 / 9
12,706
605
27,361
21,594
10,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Vulcan
19
6 / 0 / 4
12,535
597
20,754
10,361
4,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
yy2c
Lancelot
19
5 / 3 / 2
12,039
573
9,602
17,559
8,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
6
Kills
24
24
Deaths
6
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
6
0
0.17
W
Jing Wei
AbyssalJbby
Jing Wei
2
0
3
3.5
L
Chiron
EAH1997
Chiron
1
4
3
0.63
L
2
4
2
0.75
W
Jormungandr
JaytheDaimaou
Jormungandr
4
2
7
3.75
W
Ah Puch
NinjaTruco
Ah Puch
7
1
9
11.5
W
Vulcan
6
0
4
8
L
0
4
4
0.5
L
Ishtar
coolcat297
Ishtar
2
6
2
0.5
W
Lancelot
yy2c
Lancelot
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,854
Damage
76,719
102,818
Taken
81,700
69,134
Mitigated
50,493
25,562
Healing
38,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,795
2,302
0
5,193
21,142
19,756
336
14,004
6,553
0
69,551
W
Jing Wei
AbyssalJbby
Jing Wei
6,530
5,000
0
9,064
13,495
5,629
696
4,253
9,242
0
102,233
L
Chiron
EAH1997
Chiron
8,007
1,983
611
6,109
19,133
7,751
0
14,741
4,361
0
63,899
L
11,594
7,023
489
7,743
17,089
7,600
0
6,774
10,315
86,045
1,357
W
Jormungandr
JaytheDaimaou
Jormungandr
12,472
3,583
461
3,031
18,691
21,118
14
9,898
8,793
44,362
0
W
Ah Puch
NinjaTruco
Ah Puch
27,361
1,212
0
12,738
21,594
10,436
1,577
5,256
16,338
119,999
0
W
Vulcan
20,754
8,491
0
5,051
10,361
4,907
1,675
400
9,961
121,947
0
L
10,365
1,453
534
3,758
25,163
25,892
0
13,242
11,791
40,672
1,704
L
Ishtar
coolcat297
Ishtar
13,093
8,208
0
1,125
20,291
8,135
0
10,984
9,211
0
72,417
W
Lancelot
yy2c
Lancelot
9,602
2,412
0
7,734
17,559
8,403
0
1,552
16,007
0
111,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,373
Gold Earned
59,077
563
Minions Killed
753
0
Camps Cleared
0
1,863,559
Distance Traveled
2,159,164
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,480
451
137
7
0
309,769
0
W
Jing Wei
11,413
543
156
7
0
394,994
2
L
Chiron
8,674
413
131
6
0
373,792
7
L
Olorun
10,128
482
148
7
0
360,446
4
W
Jormungandr
10,384
494
60
3
0
408,026
4
W
Ah Puch
12,706
605
183
9
0
402,144
1
W
Vulcan
12,535
597
187
9
0
455,410
3
L
Geb
8,429
401
49
2
0
418,823
2
L
Ishtar
8,662
412
98
5
0
400,729
0
W
Lancelot
12,039
573
167
8
0
498,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role