Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cimmerier
He Bo
Level 128
God Stats
1W - 3L
1,339 SR
Queue Stats
460W - 515L
1,340 Elo+
Solo
Izanami
Izanami
EXB_Gadiitano
Izanami
Level 33
God Stats
0W - 2L
1,158 SR
Queue Stats
9W - 21L
1,186 Elo+
Solo
Anubis
Anubis
Twisted_Sonicc
Anubis
Level 40
God Stats
24W - 27L
1,467 SR
Queue Stats
72W - 88L
1,322 Elo+
Party 1
Sylvanus
Sylvanus
illegalmatter
Sylvanus
Level 108
God Stats
0W - 3L
1,288 SR
Queue Stats
154W - 164L
1,341 Elo+
Party 1
Team Averages
Level 73
1,350 SR
1,338 Elo+

VS

Team Averages
Level 68
1,515 SR
1,358 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
X_Whiteskyyy_X
Bacchus
Level 37
God Stats
5W - 3L
1,500 SR
Queue Stats
56W - 87L
1,232 Elo+
Solo
Bastet
Bastet
bishhplesssss
Bastet
Level 61
God Stats
37W - 34L
1,496 SR
Queue Stats
69W - 80L
1,336 Elo+
Solo
Charybdis
Charybdis
crockshot67
Charybdis
Level 89
God Stats
172W - 174L
1,424 SR
Queue Stats
264W - 273L
1,406 Elo+
Solo
Osiris
Osiris
valorgod1
Osiris
Level 64
God Stats
8W - 7L
1,655 SR
Queue Stats
166W - 196L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 3 / 0
6,396
533
2,469
10,045
4,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Cimmerier
He Bo
10
0 / 1 / 0
5,315
443
1,343
7,152
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
9
0 / 3 / 1
5,402
450
2,574
9,836
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 0
5,437
453
4,589
7,294
2,682
Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
illegalmatter
Sylvanus
10
0 / 2 / 0
5,780
482
7,432
13,207
7,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 0 / 0
7,703
642
6,244
2,026
681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 6
7,044
587
3,228
7,833
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

12
1 / 0 / 1
6,700
558
3,213
8,585
3,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
crockshot67
Charybdis
13
7 / 0 / 1
7,673
639
9,015
8,254
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
valorgod1
Osiris
12
2 / 2 / 1
7,094
591
5,747
12,816
9,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
12
12
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
0
1
W
Nu Wa
 
Nu Wa
1
0
0
1
L
He Bo
Cimmerier
He Bo
0
1
0
0
L
Izanami
0
3
1
0.17
L
0
3
0
0
W
1
1
6
4
W
1
0
1
1.5
W
Charybdis
crockshot67
Charybdis
7
0
1
7.5
L
Sylvanus
illegalmatter
Sylvanus
0
2
0
0
W
Osiris
valorgod1
Osiris
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,407
Damage
27,447
47,534
Taken
39,514
18,996
Mitigated
20,792
20,410
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,469
429
0
5,759
10,045
4,535
0
1,388
8,589
0
38,578
W
Nu Wa
 
Nu Wa
6,244
2,625
0
662
2,026
681
108
604
1,328
59,338
0
L
He Bo
Cimmerier
He Bo
1,343
78
0
1,828
7,152
1,911
0
3,872
3,036
33,242
0
L
Izanami
2,574
1,336
0
2,485
9,836
2,782
0
1,354
8,416
0
33,949
L
4,589
394
533
3,129
7,294
2,682
0
1,867
5,361
34,367
0
W
3,228
366
0
3,383
7,833
4,735
417
2,295
5,538
20,824
0
W
3,213
720
0
2,110
8,585
3,140
0
770
7,721
0
52,558
W
Charybdis
crockshot67
Charybdis
9,015
3,584
0
6,828
8,254
2,544
1,278
2,294
5,960
0
66,750
L
Sylvanus
illegalmatter
Sylvanus
7,432
4,407
151
6,525
13,207
7,086
132
457
12,660
37,398
0
W
Osiris
valorgod1
Osiris
5,747
2,328
0
6,151
12,816
9,692
0
7,213
5,603
0
46,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
36,214
284
Minions Killed
452
0
Camps Cleared
0
1,078,075
Distance Traveled
1,235,591
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,396
533
67
6
0
269,901
0
W
Nu Wa
7,703
642
124
10
0
247,144
5
L
He Bo
5,315
443
60
5
0
212,685
2
L
Izanami
5,402
450
57
5
0
211,640
3
L
Anubis
5,437
453
57
5
0
198,185
0
W
Bacchus
7,044
587
33
3
0
258,552
0
W
Bastet
6,700
558
94
8
0
295,075
0
W
Charybdis
7,673
639
109
9
0
212,285
3
L
Sylvanus
5,780
482
43
4
0
185,664
3
W
Osiris
7,094
591
92
8
0
222,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role