Player Matchup

Da Ji
Da Ji
Australis0123
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,457 Elo+
Solo
Merlin
Merlin
P00psh00t3r1016
Merlin
Level 27
God Stats
1W - 2L
1,185 SR
Queue Stats
111W - 117L
1,462 Elo+
Solo
Raijin
Raijin
XerxesJ
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
airway3555
Ah Muzen Cab
Level 160
God Stats
21W - 11L
1,620 SR
Queue Stats
1,039W - 1,075L
1,508 Elo+
Solo
Loki
Loki
hiworld420
Loki
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 177L
1,512 Elo+
Solo
Team Averages
Level 68
1,461 SR
1,473 Elo+

VS

Team Averages
Level 62
1,464 SR
1,418 Elo+
Chiron
Chiron
 
Chiron
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ChawHee
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,468 Elo+
Solo
Bastet
Bastet
DeMoN Furyy
Bastet
Level 99
God Stats
1W - 4L
1,320 SR
Queue Stats
260W - 248L
1,497 Elo+
Solo
Ishtar
Ishtar
ITzSH3A
Ishtar
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,206 Elo+
Solo
Cernunnos
Cernunnos
RavelordNitö
Cernunnos
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 20
15,226
725
28,728
26,766
13,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 4 / 20
15,822
753
23,657
19,043
23,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
XerxesJ
Raijin
20
4 / 8 / 20
13,381
637
13,975
18,207
7,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
airway3555
Ah Muzen Cab
20
10 / 7 / 15
14,562
693
24,975
27,603
12,287
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 7 / 18
14,448
688
20,918
26,628
23,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
3 / 7 / 20
13,014
620
13,935
22,189
9,869
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
ChawHee
Anhur
20
16 / 8 / 14
16,337
778
34,588
29,028
13,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
20
8 / 5 / 18
14,571
694
28,896
26,539
12,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ishtar
ITzSH3A
Ishtar
18
1 / 9 / 9
12,051
574
6,909
20,111
15,611
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
RavelordNitö
Cernunnos
20
5 / 10 / 15
13,730
654
21,490
25,131
11,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
109
39
Kills
33
34
Deaths
39
93
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
7
20
1.86
W
10
8
20
2.5
L
Anhur
ChawHee
Anhur
16
8
14
2.88
L
Bastet
8
5
18
3.4
L
Ishtar
ITzSH3A
Ishtar
1
9
9
0.61
W
7
4
20
4.25
L
Cernunnos
RavelordNitö
Cernunnos
5
10
15
1.25
W
Raijin
XerxesJ
Raijin
4
8
20
1.75
W
Ah Muzen Cab
airway3555
Ah Muzen Cab
10
7
15
2.5
W
8
7
18
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,253
Damage
105,818
118,247
Taken
122,998
79,694
Mitigated
63,342
38,290
Healing
36,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,935
3,698
2,402
5,313
22,189
9,869
798
7,361
14,828
0
36,122
W
28,728
4,709
1,364
8,155
26,766
13,655
1,178
0
26,766
0
39,823
L
Anhur
ChawHee
Anhur
34,588
26,347
2,227
10,127
29,028
13,807
1,457
7,996
21,032
0
58,385
L
Bastet
28,896
6,737
842
8,738
26,539
12,529
684
7,550
18,989
0
41,393
L
Ishtar
ITzSH3A
Ishtar
6,909
3,044
0
1,375
20,111
15,611
0
7,955
12,156
0
19,697
W
23,657
1,847
904
3,434
19,043
23,167
1,275
0
18,949
63,258
0
L
Cernunnos
RavelordNitö
Cernunnos
21,490
9,130
1,425
3,816
25,131
11,526
1,595
6,770
18,361
0
43,525
W
Raijin
XerxesJ
Raijin
13,975
1,131
121
929
18,207
7,362
1,042
0
18,162
29,973
0
W
Ah Muzen Cab
airway3555
Ah Muzen Cab
24,975
7,636
4,460
11,061
27,603
12,287
3,991
0
27,603
0
50,880
W
20,918
2,226
1,242
6,620
26,628
23,223
208
0
26,628
0
38,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,439
Gold Earned
69,703
242
Minions Killed
259
0
Camps Cleared
0
1,639,766
Distance Traveled
1,679,614
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,014
620
53
3
0
317,582
0
W
Da Ji
15,226
725
16
1
0
343,527
4
L
Anhur
16,337
778
67
3
0
349,363
3
L
Bastet
14,571
694
28
1
0
409,404
2
L
Ishtar
12,051
574
31
1
0
318,418
3
W
Merlin
15,822
753
82
4
0
310,200
0
L
Cernunnos
13,730
654
80
4
0
284,847
0
W
Raijin
13,381
637
37
2
0
294,516
0
W
Ah Muzen Cab
14,562
693
61
3
0
330,049
1
W
Loki
14,448
688
46
2
0
361,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role