Player Matchup

Artemis
Artemis
Gold I
FINN GAMER XD
Artemis
Gold I
Level 124
God Stats
3W - 6L
1,341 SR
Queue Stats
113W - 112L
1,573 MMR
Solo
Vamana
Vamana
Silver II
HypnoticZephyr
Vamana
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,502 MMR
Solo
Vulcan
Vulcan
Silver I
JeffreyVI
Vulcan
Silver I
Level 127
God Stats
1W - 2L
1,253 SR
Queue Stats
19W - 27L
1,509 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Jmarty17
Cthulhu
Gold IV
Level 142
God Stats
2W - 0L
1,747 SR
Queue Stats
34W - 35L
1,385 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
Macadeli
Ratatoskr
Gold IV
Level 65
God Stats
1W - 0L
1,778 SR
Queue Stats
56W - 57L
1,480 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,524 SR
1,490 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,495 SR
1,490 MMR
Zhong Kui
Zhong Kui
Gold IV
Trapz_Kientt
Zhong Kui
Gold IV
Level 123
God Stats
7W - 4L
1,719 SR
Queue Stats
61W - 71L
1,551 MMR
Solo
Fenrir
Fenrir
Gold II
Watertakeallair
Fenrir
Gold II
Level 160
God Stats
150W - 153L
1,625 SR
Queue Stats
369W - 368L
1,570 MMR
Solo
Thor
Thor
Gold IV
marioaycs
Thor
Gold IV
Level 148
God Stats
2W - 7L
1,394 SR
Queue Stats
170W - 177L
1,444 MMR
Solo
Anhur
Anhur
Gold II
temp-312771
Anhur
Gold II
Level 98
God Stats
0W - 2L
1,283 SR
Queue Stats
151W - 138L
1,507 MMR
Solo
Tyr
Tyr
Gold V
wamakaskan
Tyr
Gold V
Level 143
God Stats
3W - 6L
1,453 SR
Queue Stats
81W - 76L
1,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
20
4 / 5 / 12
14,875
480
18,132
20,994
10,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
7 / 4 / 14
16,285
525
18,472
34,280
37,405
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vulcan
JeffreyVI
Vulcan
20
7 / 8 / 13
16,524
533
30,198
21,692
12,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Jmarty17
Cthulhu
20
7 / 5 / 18
14,871
480
20,714
30,534
31,241
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
Macadeli
Ratatoskr
20
5 / 7 / 14
18,595
600
25,497
38,170
22,175
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bans
HadesAnubisAtlas

VS

Bans
AwilixKing ArthurLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Trapz_Kientt
Zhong Kui
20
5 / 6 / 8
15,913
513
26,132
32,417
28,018
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 7 / 12
14,762
476
19,777
41,461
57,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
20
10 / 6 / 11
16,540
534
22,780
27,082
16,212
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 6 / 9
15,305
494
12,508
30,834
15,098
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 7
12,224
394
12,515
22,699
28,854
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
75
30
Kills
28
29
Deaths
30
71
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Artemis
4
5
12
2
W
7
4
14
3.5
W
Vulcan
JeffreyVI
Vulcan
7
8
13
1.69
W
Cthulhu
Jmarty17
Cthulhu
7
5
18
3.2
W
Ratatoskr
Macadeli
Ratatoskr
5
7
14
1.71
L
Zhong Kui
Trapz_Kientt
Zhong Kui
5
6
8
1.5
L
8
7
12
2
L
Thor
10
6
11
2.58
L
4
6
9
1.42
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,013
Damage
93,712
145,670
Taken
154,493
114,254
Mitigated
145,228
36,651
Healing
43,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
18,132
7,366
0
7,475
20,994
10,683
903
2,398
18,596
0
131,595
W
18,472
6,719
1,102
8,783
34,280
37,405
4,418
5,684
28,596
0
102,303
W
Vulcan
JeffreyVI
Vulcan
30,198
9,599
0
3,505
21,692
12,750
511
5,530
16,162
162,811
0
W
Cthulhu
Jmarty17
Cthulhu
20,714
2,571
1,968
1,173
30,534
31,241
1,710
5,979
24,555
59,015
0
W
Ratatoskr
Macadeli
Ratatoskr
25,497
13,808
0
12,645
38,170
22,175
3,182
9,576
28,594
0
229,121
L
Zhong Kui
Trapz_Kientt
Zhong Kui
26,132
990
0
13,021
32,417
28,018
581
13,537
18,880
136,125
0
L
19,777
3,672
443
7,963
41,461
57,046
390
17,319
24,142
0
96,070
L
Thor
22,780
2,271
0
6,178
27,082
16,212
792
5,027
22,055
43
138,987
L
12,508
4,609
0
10,443
30,834
15,098
37
10,332
20,502
39
140,068
L
12,515
1,953
855
4,862
22,699
28,854
0
5,260
17,439
359
80,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,150
Gold Earned
74,744
835
Minions Killed
848
0
Camps Cleared
0
2,911,547
Distance Traveled
2,565,936
39
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,875
480
159
5
0
530,499
11
W
Vamana
16,285
525
145
5
0
607,564
8
W
Vulcan
16,524
533
192
6
0
522,021
2
W
Cthulhu
14,871
480
65
2
0
598,263
15
W
Ratatoskr
18,595
600
274
9
0
653,200
3
L
Zhong Kui
15,913
513
207
7
0
540,981
8
L
Fenrir
14,762
476
100
3
0
542,402
1
L
Thor
16,540
534
195
6
0
548,768
5
L
Anhur
15,305
494
232
7
0
532,832
2
L
Tyr
12,224
394
114
4
0
400,953
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role