Player Matchup

Hou Yi
Hou Yi
AbusedPast
Hou Yi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,419 Elo+
Solo
Mercury
Mercury
LilDumpster
Mercury
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 90L
1,562 Elo+
Party 2
Ra
Ra
SubaruNatsuki79
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Yamazenlock
Atlas
Level 109
God Stats
10W - 11L
1,570 SR
Queue Stats
199W - 150L
1,588 Elo+
Party 2
Achilles
Achilles
Zeekery
Achilles
Level 76
God Stats
0W - 2L
1,265 SR
Queue Stats
160W - 110L
1,613 Elo+
Party 2
Team Averages
Level 59
1,467 SR
1,536 Elo+

VS

Team Averages
Level 106
1,581 SR
1,509 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
MeNutzHurt
Olorun
Level 101
God Stats
4W - 0L
1,907 SR
Queue Stats
159W - 157L
1,470 Elo+
Party 1
Cliodhna
Cliodhna
NutzOnYourHead
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
1,471 Elo+
Party 1
Izanami
Izanami
Ålias
Izanami
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 33L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AbusedPast
Hou Yi
13
0 / 3 / 0
6,502
650
4,454
10,004
4,590
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
LilDumpster
Mercury
12
1 / 3 / 0
6,391
639
5,176
10,392
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 8 / 1
6,306
631
4,621
9,192
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 0
6,986
699
8,124
14,251
10,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Zeekery
Achilles
13
2 / 4 / 1
7,229
723
10,032
11,696
10,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
7 / 1 / 8
8,111
811
10,037
12,343
10,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
 
Artio
13
0 / 1 / 12
7,683
768
6,442
11,334
10,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
MeNutzHurt
Olorun
15
6 / 0 / 6
8,402
840
8,548
8,513
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
14
3 / 2 / 7
8,041
804
6,288
10,326
4,376
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Ålias
Izanami
17
5 / 0 / 4
9,544
954
14,784
8,166
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
4
Kills
21
21
Deaths
4
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
8
11
W
Artio
 
Artio
0
1
12
6
L
Hou Yi
AbusedPast
Hou Yi
0
3
0
0
L
Mercury
LilDumpster
Mercury
1
3
0
0.33
W
Olorun
MeNutzHurt
Olorun
6
0
6
9
W
Cliodhna
3
2
7
3.25
L
0
8
1
0.06
L
1
3
0
0.33
L
Achilles
Zeekery
Achilles
2
4
1
0.63
W
Izanami
Ålias
Izanami
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
46,099
55,535
Taken
50,682
34,511
Mitigated
33,754
7,244
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,037
1,653
0
1,598
12,343
10,751
136
1,553
10,790
0
20,864
W
Artio
 
Artio
6,442
320
2,571
4,379
11,334
10,736
0
2,828
8,506
13,068
0
L
Hou Yi
AbusedPast
Hou Yi
4,454
1,433
0
750
10,004
4,590
0
1,232
8,617
0
20,243
L
Mercury
LilDumpster
Mercury
5,176
2,763
0
1,137
10,392
4,579
0
3,705
6,427
0
13,463
W
Olorun
MeNutzHurt
Olorun
8,548
5,615
430
5,211
8,513
4,145
1,252
2,262
6,251
35,503
0
W
Cliodhna
6,288
1,039
995
2,171
10,326
4,376
856
2,650
7,676
0
21,791
L
4,621
732
495
564
9,192
3,744
0
2,943
6,100
8,459
0
L
8,124
3,456
0
2,539
14,251
10,864
60
2,539
11,665
25,031
0
L
Achilles
Zeekery
Achilles
10,032
2,980
225
1,534
11,696
10,734
0
4,571
6,840
0
18,603
W
Izanami
Ålias
Izanami
14,784
10,139
0
2,979
8,166
3,746
2,498
3,452
4,714
0
61,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,414
Gold Earned
41,781
111
Minions Killed
259
0
Camps Cleared
0
963,048
Distance Traveled
1,053,171
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,111
811
22
2
0
226,097
0
W
Artio
7,683
768
14
1
0
230,854
1
L
Hou Yi
6,502
650
36
4
0
190,578
0
L
Mercury
6,391
639
20
2
0
210,093
0
W
Olorun
8,402
840
66
7
0
188,102
0
W
Cliodhna
8,041
804
38
4
0
222,796
1
L
Ra
6,306
631
12
1
0
175,862
0
L
Atlas
6,986
699
26
3
0
190,464
3
L
Achilles
7,229
723
17
2
0
196,051
1
W
Izanami
9,544
954
119
12
0
185,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role