Player Matchup

Cu Chulainn
Cu Chulainn
Silver IV
Asharoooo
Cu Chulainn
Silver IV
Level 141
God Stats
12W - 11L
1,516 SR
Queue Stats
40W - 43L
1,290 MMR
Solo
Chiron
Chiron
Silver IV
B1glYet1
Chiron
Silver IV
Level 156
God Stats
1W - 0L
1,619 SR
Queue Stats
18W - 28L
1,024 MMR
Party 1
Chang'e
Chang'e
Gold IV
YaBoiJT06
Chang'e
Gold IV
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 157L
1,320 MMR
Solo
Awilix
Awilix
Gold V
redstreet19
Awilix
Gold V
Level 122
God Stats
21W - 15L
1,599 SR
Queue Stats
288W - 280L
1,287 MMR
Solo
Cthulhu
Cthulhu
Gold V
snesdanx
Cthulhu
Gold V
Level 119
God Stats
1W - 0L
1,331 SR
Queue Stats
13W - 12L
1,484 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,513 SR
1,281 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 133
1,531 SR
1,281 MMR
King Arthur
King Arthur
Silver IV
DiligentEmperor
King Arthur
Silver IV
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,300 MMR
Solo
Cupid
Cupid
Silver III
ElPincheToro
Cupid
Silver III
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,404 MMR
Party 2
Ares
Ares
Silver II
polla_voladora_
Ares
Silver II
Level 108
God Stats
13W - 17L
1,603 SR
Queue Stats
207W - 212L
1,235 MMR
Solo
Thanatos
Thanatos
Silver I
spid192
Thanatos
Silver I
Level 158
God Stats
16W - 16L
1,577 SR
Queue Stats
529W - 532L
1,248 MMR
Solo
Merlin
Merlin
Bronze I
xXTHA_SMAW_GODXx
Merlin
Bronze I
Level 154
God Stats
1W - 3L
1,475 SR
Queue Stats
7W - 14L
1,218 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Asharoooo
Cu Chulainn
20
3 / 1 / 16
17,531
501
23,695
41,775
60,939
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Chiron
B1glYet1
Chiron
20
4 / 4 / 4
19,094
546
18,079
29,905
12,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
YaBoiJT06
Chang'e
20
8 / 4 / 8
18,574
531
34,946
38,450
19,574
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Awilix
20
10 / 6 / 9
19,570
559
30,009
34,112
20,646
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
snesdanx
Cthulhu
20
5 / 2 / 17
18,344
524
20,200
46,845
60,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
RavanaVulcanYemojaHades

VS

Bans
PoseidonIshtarYmirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DiligentEmperor
King Arthur
18
1 / 7 / 2
13,480
385
21,620
43,627
54,354
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

20
4 / 4 / 1
17,865
510
18,869
33,438
18,058
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 10 / 4
13,979
399
23,711
45,023
63,573
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
spid192
Thanatos
20
7 / 6 / 5
16,513
472
24,573
35,629
17,924
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 3 / 3
16,776
479
25,439
18,318
10,040
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
30
Kills
17
17
Deaths
30
54
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Asharoooo
Cu Chulainn
3
1
16
11
W
Chiron
B1glYet1
Chiron
4
4
4
1.5
L
King Arthur
DiligentEmperor
King Arthur
1
7
2
0.29
L
4
4
1
1.13
W
Chang'e
YaBoiJT06
Chang'e
8
4
8
3
L
1
10
4
0.3
W
Awilix
10
6
9
2.42
W
Cthulhu
snesdanx
Cthulhu
5
2
17
6.75
L
Thanatos
spid192
Thanatos
7
6
5
1.58
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,929
Damage
114,212
191,087
Taken
176,035
174,971
Mitigated
163,949
83,904
Healing
53,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Asharoooo
Cu Chulainn
23,695
4,853
0
7,663
41,775
60,939
2,646
10,954
30,821
685
115,793
W
Chiron
B1glYet1
Chiron
18,079
3,810
1,845
11,051
29,905
12,919
12,340
7,252
22,653
0
186,686
L
King Arthur
DiligentEmperor
King Arthur
21,620
2,063
0
1,485
43,627
54,354
4
14,805
28,822
279
97,639
L
18,869
11,663
1,484
17,495
33,438
18,058
4,773
8,377
25,061
0
210,359
W
Chang'e
YaBoiJT06
Chang'e
34,946
4,738
13,514
21,988
38,450
19,574
1,204
13,357
25,093
176,382
0
L
23,711
237
1,290
5,552
45,023
63,573
0
20,098
24,925
81,476
0
W
Awilix
30,009
14,248
0
2,723
34,112
20,646
4,119
8,501
25,611
0
217,985
W
Cthulhu
snesdanx
Cthulhu
20,200
2,636
3,379
21,741
46,845
60,893
731
12,494
34,351
79,463
9,578
L
Thanatos
spid192
Thanatos
24,573
7,853
0
23,929
35,629
17,924
166
8,018
27,611
0
121,215
L
25,439
323
0
2,045
18,318
10,040
776
4,565
13,753
176,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,113
Gold Earned
78,613
975
Minions Killed
895
0
Camps Cleared
0
3,411,496
Distance Traveled
3,023,991
41
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
17,531
501
180
5
0
749,705
9
W
Chiron
19,094
546
226
6
0
606,433
4
L
King Arthur
13,480
385
159
5
0
574,445
16
L
Cupid
17,865
510
264
8
0
617,000
17
W
Chang'e
18,574
531
212
6
0
623,179
7
L
Ares
13,979
399
86
2
0
569,725
7
W
Awilix
19,570
559
249
7
0
732,945
10
W
Cthulhu
18,344
524
108
3
0
699,234
11
L
Thanatos
16,513
472
142
4
0
636,950
1
L
Merlin
16,776
479
244
7
0
625,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role