Player Matchup

Erlang Shen
Erlang Shen
ASIATOXIK
Erlang Shen
Level 67
God Stats
1W - 4L
1,161 SR
Queue Stats
166W - 175L
1,427 Elo+
Party 3
Sol
Sol
AllianzSaint
Sol
Level 47
God Stats
15W - 12L
1,506 SR
Queue Stats
143W - 170L
1,428 Elo+
Solo
Maui
Maui
Galaad98
Maui
Level 42
God Stats
5W - 3L
1,511 SR
Queue Stats
57W - 73L
1,395 Elo+
Party 3
Pele
Pele
SnoozyMax
Pele
Level 47
God Stats
8W - 1L
1,831 SR
Queue Stats
97W - 104L
1,449 Elo+
Solo
Anhur
Anhur
kingnetT
Anhur
Level 48
God Stats
3W - 1L
1,663 SR
Queue Stats
113W - 116L
1,423 Elo+
Party 3
Team Averages
Level 50
1,534 SR
1,424 Elo+

VS

Team Averages
Level 64
1,498 SR
1,433 Elo+
Vamana
Vamana
 
Vamana
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
 
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Gen3roLT
Agni
Level 34
God Stats
1W - 1L
1,763 SR
Queue Stats
11W - 22L
1,396 Elo+
Party 2
Mercury
Mercury
Ovniwe
Mercury
Level 88
God Stats
3W - 10L
1,275 SR
Queue Stats
396W - 483L
1,424 Elo+
Party 1
Izanami
Izanami
didosvibe
Izanami
Level 44
God Stats
24W - 29L
1,452 SR
Queue Stats
111W - 131L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ASIATOXIK
Erlang Shen
15
1 / 1 / 5
9,653
536
7,926
13,483
11,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
4 / 0 / 6
10,615
590
15,688
13,334
6,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
14
3 / 2 / 7
9,530
529
5,247
14,070
15,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
16
9 / 2 / 4
10,479
582
16,740
19,565
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anhur
kingnetT
Anhur
14
1 / 3 / 3
8,948
497
7,968
15,297
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 3 / 2
7,937
441
6,815
15,401
9,154
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
 
Aphrodite
11
0 / 6 / 4
7,755
431
6,414
17,671
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
13
3 / 2 / 0
7,995
444
15,081
12,610
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Ovniwe
Mercury
15
3 / 5 / 3
9,306
517
9,629
17,096
6,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
didosvibe
Izanami
14
2 / 3 / 2
8,551
475
12,700
12,906
3,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
18
Kills
8
8
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
3
2
0.33
L
Aphrodite
 
Aphrodite
0
6
4
0.33
W
Erlang Shen
ASIATOXIK
Erlang Shen
1
1
5
3.5
W
4
0
6
7
W
Maui
3
2
7
3.25
L
Agni
3
2
0
1.5
L
Mercury
Ovniwe
Mercury
3
5
3
0.9
W
Pele
9
2
4
5.5
L
Izanami
didosvibe
Izanami
2
3
2
1
W
Anhur
kingnetT
Anhur
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,569
Damage
50,639
75,749
Taken
75,684
47,856
Mitigated
34,821
26,568
Healing
20,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,815
3,197
0
3,424
15,401
9,154
1,064
2,527
12,874
0
49,657
L
Aphrodite
 
Aphrodite
6,414
719
3,235
7,647
17,671
10,220
127
5,640
12,031
30,357
2,098
W
Erlang Shen
ASIATOXIK
Erlang Shen
7,926
3,901
0
5,063
13,483
11,259
0
2,827
10,656
0
66,979
W
15,688
6,478
0
8,026
13,334
6,322
3,409
5,347
7,987
95,915
0
W
Maui
5,247
1,504
211
1,948
14,070
15,613
105
3,817
10,253
27,667
0
L
Agni
15,081
993
138
2,509
12,610
4,635
37
5,005
7,605
47,059
0
L
Mercury
Ovniwe
Mercury
9,629
5,127
0
80
17,096
6,946
0
5,441
11,655
0
78,678
W
Pele
16,740
4,149
0
5,260
19,565
8,526
30
5,805
13,760
0
90,849
L
Izanami
didosvibe
Izanami
12,700
7,475
0
3,502
12,906
3,866
784
2,322
10,584
0
71,249
W
Anhur
kingnetT
Anhur
7,968
2,841
0
6,060
15,297
6,136
540
3,561
11,736
0
68,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,225
Gold Earned
41,544
548
Minions Killed
423
0
Camps Cleared
0
1,793,515
Distance Traveled
1,748,654
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,937
441
81
5
0
336,810
3
L
Aphrodite
7,755
431
46
3
0
312,092
3
W
Erlang Shen
9,653
536
113
6
0
366,069
6
W
Sol
10,615
590
169
9
0
363,622
2
W
Maui
9,530
529
46
3
0
358,825
1
L
Agni
7,995
444
75
4
0
374,861
4
L
Mercury
9,306
517
119
7
0
411,251
7
W
Pele
10,479
582
107
6
0
409,735
8
L
Izanami
8,551
475
102
6
0
313,640
5
W
Anhur
8,948
497
113
6
0
295,264
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role