Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Agg96
Zhong Kui
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,477 Elo+
Solo
Freya
Freya
Auerce-_-IsHere
Freya
Level 17
God Stats
0W - 1L
1,671 SR
Queue Stats
3W - 1L
1,728 Elo+
Solo
Thoth
Thoth
CarmaComa
Thoth
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 70L
1,512 Elo+
Solo
Chiron
Chiron
solersystem
Chiron
Level 160
God Stats
2W - 6L
1,255 SR
Queue Stats
726W - 736L
1,495 Elo+
Solo
Team Averages
Level 96
1,485 SR
1,542 Elo+

VS

Team Averages
Level 86
1,480 SR
1,450 Elo+
Khepri
Khepri
 
Khepri
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hikigai
Ne Zha
Level 17
God Stats
3W - 1L
1,326 SR
Queue Stats
42W - 30L
1,483 Elo+
Solo
Hera
Hera
JaredMorrow
Hera
Level 112
God Stats
6W - 1L
1,682 SR
Queue Stats
179W - 182L
1,501 Elo+
Solo
Medusa
Medusa
SunMirrow
Medusa
Level 139
God Stats
10W - 13L
1,391 SR
Queue Stats
280W - 299L
1,506 Elo+
Solo
Arachne
Arachne
younesnb
Arachne
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 4 / 3
8,348
759
8,440
16,136
19,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Agg96
Zhong Kui
15
3 / 6 / 5
8,812
801
9,227
14,435
16,867
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
0 / 4 / 4
6,996
636
5,554
11,404
5,023
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thoth
CarmaComa
Thoth
12
1 / 5 / 5
7,131
648
6,905
8,983
3,260
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
14
1 / 5 / 4
7,375
670
10,319
12,900
6,316
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 2 / 17
9,600
873
6,630
13,001
15,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Hikigai
Ne Zha
15
8 / 3 / 11
9,209
837
19,200
12,480
7,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 1 / 11
10,194
927
19,221
7,120
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SunMirrow
Medusa
14
5 / 2 / 5
8,643
786
10,035
8,790
5,076
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
younesnb
Arachne
15
2 / 2 / 16
9,492
863
4,834
11,083
11,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
84
9
Kills
24
24
Deaths
10
21
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
4
3
1.38
W
Khepri
 
Khepri
1
2
17
4.75
L
Zhong Kui
Agg96
Zhong Kui
3
6
5
0.92
L
0
4
4
0.5
L
Thoth
CarmaComa
Thoth
1
5
5
0.7
W
Ne Zha
Hikigai
Ne Zha
8
3
11
4.5
W
8
1
11
13.5
W
Medusa
SunMirrow
Medusa
5
2
5
3.75
L
Chiron
1
5
4
0.6
W
Arachne
younesnb
Arachne
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,445
Damage
59,920
63,858
Taken
52,474
50,534
Mitigated
44,526
13,776
Healing
21,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,440
356
1,163
3,432
16,136
19,068
248
5,900
10,236
19,267
0
W
Khepri
 
Khepri
6,630
141
1,925
4,836
13,001
15,692
554
6,333
6,668
11,919
0
L
Zhong Kui
Agg96
Zhong Kui
9,227
1,103
222
1,808
14,435
16,867
284
6,120
8,315
21,811
0
L
5,554
2,124
353
3,150
11,404
5,023
0
5,604
5,800
14,034
0
L
Thoth
CarmaComa
Thoth
6,905
181
471
646
8,983
3,260
0
2,236
6,747
15,211
0
W
Ne Zha
Hikigai
Ne Zha
19,200
2,392
1,336
3,680
12,480
7,440
680
5,788
6,692
0
27,009
W
19,221
5,454
949
2,220
7,120
4,334
444
4,508
2,612
40,972
0
W
Medusa
SunMirrow
Medusa
10,035
3,444
1,038
869
8,790
5,076
3,808
6,194
2,596
0
21,106
L
Chiron
10,319
2,633
1,114
1,417
12,900
6,316
567
5,991
6,909
0
22,222
W
Arachne
younesnb
Arachne
4,834
3,554
1,673
2,560
11,083
11,984
607
7,303
3,780
0
7,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,662
Gold Earned
47,138
122
Minions Killed
114
0
Camps Cleared
0
901,761
Distance Traveled
1,058,015
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,348
759
31
3
0
198,885
1
W
Khepri
9,600
873
14
1
0
221,383
0
L
Zhong Kui
8,812
801
24
2
0
184,412
0
L
Freya
6,996
636
20
2
0
193,358
0
L
Thoth
7,131
648
21
2
0
164,402
0
W
Ne Zha
9,209
837
13
1
0
199,713
0
W
Hera
10,194
927
52
5
0
219,730
1
W
Medusa
8,643
786
26
2
0
178,021
0
L
Chiron
7,375
670
26
2
0
160,704
0
W
Arachne
9,492
863
9
1
0
239,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role