Player Matchup

Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ITalkVERDI
Ares
Level 69
God Stats
8W - 5L
1,568 SR
Queue Stats
141W - 118L
1,626 Elo+
Party 3
King Arthur
King Arthur
ManletGod
King Arthur
Level 26
God Stats
15W - 13L
1,646 SR
Queue Stats
35W - 43L
1,498 Elo+
Party 1
Da Ji
Da Ji
OriginBlaze312
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,246 Elo+
Party 3
Agni
Agni
bstruck28
Agni
Level 120
God Stats
6W - 2L
1,566 SR
Queue Stats
155W - 143L
1,541 Elo+
Party 1
Team Averages
Level 52
1,556 SR
1,482 Elo+

VS

Team Averages
Level 74
1,601 SR
1,533 Elo+
Ares
Ares
LovoOscuro
Ares
Level 136
God Stats
1W - 1L
1,866 SR
Queue Stats
306W - 308L
1,521 Elo+
Solo
Medusa
Medusa
Triz ducky
Medusa
Level 105
God Stats
5W - 4L
1,611 SR
Queue Stats
121W - 119L
1,557 Elo+
Party 2
Thanatos
Thanatos
Trizslinky
Thanatos
Level 4
God Stats
0W - 2L
1,261 SR
Queue Stats
4W - 7L
1,546 Elo+
Party 2
Poseidon
Poseidon
ohnosomanybees
Poseidon
Level 35
God Stats
3W - 6L
1,765 SR
Queue Stats
79W - 68L
1,527 Elo+
Solo
Sun Wukong
Sun Wukong
xTater5x
Sun Wukong
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
439W - 483L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
10 / 0 / 3
9,377
721
8,539
7,578
3,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 11
8,523
656
6,800
10,894
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
ManletGod
King Arthur
13
5 / 1 / 6
8,236
634
11,527
11,764
9,163
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
4 / 3 / 13
7,878
606
7,152
12,054
5,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
12
4 / 0 / 8
7,895
607
5,976
3,408
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
4,313
332
1,213
5,361
2,047
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Triz ducky
Medusa
9
0 / 8 / 0
5,852
450
3,765
12,100
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Trizslinky
Thanatos
9
2 / 7 / 0
5,982
460
5,087
12,926
5,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
11
1 / 7 / 0
6,272
482
6,517
11,265
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
xTater5x
Sun Wukong
10
1 / 4 / 2
6,319
486
3,574
11,089
7,304
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
6
30
Kills
4
4
Deaths
30
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
0
3
11.5
W
7
0
11
12.5
L
0
4
0
0
W
King Arthur
ManletGod
King Arthur
5
1
6
8
W
4
3
13
3.5
L
Medusa
Triz ducky
Medusa
0
8
0
0
L
Thanatos
Trizslinky
Thanatos
2
7
0
0.29
W
Agni
4
0
8
8
L
Poseidon
1
7
0
0.14
L
Sun Wukong
xTater5x
Sun Wukong
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,994
Damage
20,156
45,698
Taken
52,741
28,966
Mitigated
22,281
14,255
Healing
11,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,539
4,495
0
4,679
7,578
3,820
3,157
949
6,629
0
82,669
W
6,800
491
0
2,354
10,894
9,187
0
2,293
8,601
19,225
3,441
L
1,213
28
0
108
5,361
2,047
0
1,144
4,217
5,116
0
W
King Arthur
ManletGod
King Arthur
11,527
1,836
0
2,932
11,764
9,163
35
1,535
10,229
268
64,798
W
7,152
1,691
0
3,271
12,054
5,481
0
2,524
9,530
0
40,794
L
Medusa
Triz ducky
Medusa
3,765
1,668
0
1,846
12,100
3,551
0
2,847
9,253
0
36,132
L
Thanatos
Trizslinky
Thanatos
5,087
1,378
0
5,187
12,926
5,425
0
1,896
11,030
0
27,772
W
Agni
5,976
183
0
1,019
3,408
1,315
1,410
1,211
2,197
48,331
0
L
Poseidon
6,517
1,454
0
2,665
11,265
3,954
64
3,924
7,341
43,331
0
L
Sun Wukong
xTater5x
Sun Wukong
3,574
457
0
1,649
11,089
7,304
0
2,429
8,660
0
32,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,909
Gold Earned
28,738
407
Minions Killed
250
0
Camps Cleared
0
1,349,012
Distance Traveled
1,063,651
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,377
721
124
10
0
232,576
2
W
Ares
8,523
656
32
2
0
295,612
2
L
Ares
4,313
332
7
1
0
97,352
0
W
King Arthur
8,236
634
101
8
0
276,796
4
W
Da Ji
7,878
606
63
5
0
275,534
3
L
Medusa
5,852
450
61
5
0
243,211
3
L
Thanatos
5,982
460
51
4
0
253,984
1
W
Agni
7,895
607
87
7
0
268,494
1
L
Poseidon
6,272
482
71
5
0
226,119
4
L
Sun Wukong
6,319
486
60
5
0
242,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role