Player Matchup

Thor
Thor
Silver V
Alexey646781
Thor
Silver V
Level 100
God Stats
9W - 7L
1,358 SR
Queue Stats
171W - 183L
493 MMR
Party 1
Geb
Geb
Gold IV
Ch35h1r3_n355
Geb
Gold IV
Level 108
God Stats
28W - 19L
1,652 SR
Queue Stats
55W - 61L
1,508 MMR
Party 2
Scylla
Scylla
Bronze III
I am hench
Scylla
Bronze III
Level 87
God Stats
2W - 4L
1,419 SR
Queue Stats
26W - 40L
791 MMR
Solo
Izanami
Izanami
Bronze II
Lika0808
Izanami
Bronze II
Level 117
God Stats
26W - 22L
1,523 SR
Queue Stats
140W - 160L
234 MMR
Party 1
Osiris
Osiris
Silver II
Vroomy69
Osiris
Silver II
Level 102
God Stats
3W - 3L
1,556 SR
Queue Stats
33W - 40L
1,402 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,502 SR
886 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,436 SR
903 MMR
Hun Batz
Hun Batz
Silver IV
CAPP_-_CAPP
Hun Batz
Silver IV
Level 85
God Stats
14W - 4L
1,603 SR
Queue Stats
221W - 228L
660 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze I
Frxga1
Morgan Le Fay
Bronze I
Level 117
God Stats
0W - 1L
1,618 SR
Queue Stats
7W - 10L
1,460 MMR
Solo
King Arthur
King Arthur
Silver III
Mr Huggings
King Arthur
Silver III
Level 70
God Stats
0W - 1L
1,134 SR
Queue Stats
6W - 7L
1,424 MMR
Solo
Medusa
Medusa
Bronze I
Zaf_Jr
Medusa
Bronze I
Level 66
God Stats
3W - 10L
1,289 SR
Queue Stats
71W - 94L
320 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
kilik_16
Kuzenbo
Silver IV
Level 109
God Stats
107W - 129L
1,535 SR
Queue Stats
293W - 316L
653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 12
15,356
495
16,796
24,419
12,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 4 / 10
15,331
495
16,754
27,767
34,221
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
I am hench
Scylla
20
7 / 6 / 7
16,849
544
21,089
24,153
11,638
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Lika0808
Izanami
20
3 / 4 / 9
16,700
539
19,368
22,272
9,825
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Osiris
Vroomy69
Osiris
20
7 / 3 / 6
17,729
572
21,197
34,538
37,090
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
BakasuraAthenaIshtar

VS

Bans
HadesArachneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CAPP_-_CAPP
Hun Batz
20
6 / 6 / 3
13,628
440
18,426
32,746
16,729
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Frxga1
Morgan Le Fay
20
5 / 6 / 5
15,185
490
31,476
23,116
12,622
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Mr Huggings
King Arthur
6
0 / 2 / 0
8,415
271
1,478
4,755
1,893
Medusa
Zaf_Jr
Medusa
20
7 / 5 / 1
15,326
494
15,058
28,189
13,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
kilik_16
Kuzenbo
20
2 / 4 / 10
13,913
449
13,706
34,455
54,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
23
Kills
20
20
Deaths
23
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
12
2.67
L
Hun Batz
CAPP_-_CAPP
Hun Batz
6
6
3
1.25
W
4
4
10
2.25
L
Morgan Le Fay
Frxga1
Morgan Le Fay
5
6
5
1.25
W
Scylla
I am hench
Scylla
7
6
7
1.75
W
Izanami
Lika0808
Izanami
3
4
9
1.88
L
King Arthur
Mr Huggings
King Arthur
0
2
0
0
W
Osiris
Vroomy69
Osiris
7
3
6
3.33
L
Medusa
Zaf_Jr
Medusa
7
5
1
1.5
L
Kuzenbo
kilik_16
Kuzenbo
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,204
Damage
80,144
133,149
Taken
123,261
105,276
Mitigated
99,053
45,871
Healing
29,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,796
2,042
0
10,929
24,419
12,502
1,398
6,837
17,582
0
153,291
L
Hun Batz
CAPP_-_CAPP
Hun Batz
18,426
4,292
0
5,658
32,746
16,729
0
9,761
22,985
0
105,939
W
16,754
1,766
0
3,371
27,767
34,221
351
9,497
14,924
47,255
3,909
L
Morgan Le Fay
Frxga1
Morgan Le Fay
31,476
1,399
299
5,065
23,116
12,622
0
9,196
13,665
155,834
0
W
Scylla
I am hench
Scylla
21,089
574
0
5,800
24,153
11,638
5,405
10,451
13,702
147,917
0
W
Izanami
Lika0808
Izanami
19,368
12,471
0
9,325
22,272
9,825
7,419
6,526
15,746
0
177,778
L
King Arthur
Mr Huggings
King Arthur
1,478
429
0
1,330
4,755
1,893
0
530
4,225
0
11,421
W
Osiris
Vroomy69
Osiris
21,197
8,366
0
16,446
34,538
37,090
1,681
12,573
21,965
0
167,596
L
Medusa
Zaf_Jr
Medusa
15,058
5,864
0
10,270
28,189
13,230
1,236
8,125
20,064
0
146,254
L
Kuzenbo
kilik_16
Kuzenbo
13,706
3,047
561
5,980
34,455
54,579
714
9,838
23,929
63,773
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,965
Gold Earned
66,467
919
Minions Killed
662
0
Camps Cleared
0
2,861,957
Distance Traveled
2,249,879
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,356
495
163
5
0
613,196
3
L
Hun Batz
13,628
440
115
4
0
582,214
3
W
Geb
15,331
495
48
2
0
594,623
6
L
Morgan Le Fay
15,185
490
233
8
0
577,557
8
W
Scylla
16,849
544
217
7
0
555,899
7
W
Izanami
16,700
539
238
8
0
530,246
5
L
King Arthur
8,415
271
21
1
0
65,167
0
W
Osiris
17,729
572
253
8
0
567,993
2
L
Medusa
15,326
494
212
7
0
480,854
0
L
Kuzenbo
13,913
449
81
3
0
544,087
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role