Player Matchup

Fafnir
Fafnir
Sr2003
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,436 Elo+
Party 2
Merlin
Merlin
TIA123
Merlin
Level 158
God Stats
10W - 6L
1,902 SR
Queue Stats
268W - 281L
1,518 Elo+
Solo
Ravana
Ravana
magm4cube
Ravana
Level 26
God Stats
5W - 6L
1,625 SR
Queue Stats
21W - 23L
1,436 Elo+
Party 2
Team Averages
Level 96
1,675 SR
1,463 Elo+

VS

Team Averages
Level 99
1,533 SR
1,481 Elo+
Ymir
Ymir
 
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
elkxar
Hachiman
Level 41
God Stats
3W - 1L
1,598 SR
Queue Stats
10W - 14L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Sr2003
Fafnir
12
0 / 3 / 1
8,085
674
6,218
14,141
16,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
TIA123
Merlin
15
3 / 1 / 1
9,454
788
16,582
8,768
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
magm4cube
Ravana
11
1 / 4 / 1
7,771
648
7,015
12,368
6,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 1 / 7
8,694
725
5,956
14,377
16,485
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hel
 
Hel
14
3 / 1 / 5
8,608
717
7,236
11,882
6,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hachiman
elkxar
Hachiman
14
4 / 2 / 4
9,468
789
16,153
18,800
8,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
8
8
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
7
4.5
W
Hel
 
Hel
3
1
5
5.5
L
Fafnir
Sr2003
Fafnir
0
3
1
0.17
L
Merlin
TIA123
Merlin
3
1
1
3.5
W
Hachiman
elkxar
Hachiman
4
2
4
3
L
Ravana
magm4cube
Ravana
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,815
Damage
29,345
35,277
Taken
45,059
26,372
Mitigated
30,954
5,258
Healing
27,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,956
1,414
843
2,154
14,377
16,485
94
7,142
7,235
21,103
0
W
Hel
 
Hel
7,236
90
9,405
9,109
11,882
6,241
519
6,251
5,631
23,439
0
L
Fafnir
Sr2003
Fafnir
6,218
1,976
0
2,138
14,141
16,572
0
4,533
9,608
13,480
0
L
Merlin
TIA123
Merlin
16,582
414
0
1,320
8,768
3,658
25
2,835
5,933
54,132
0
W
Hachiman
elkxar
Hachiman
16,153
10,755
0
5,683
18,800
8,228
1,530
9,488
9,312
0
56,350
L
Ravana
magm4cube
Ravana
7,015
1,282
0
1,800
12,368
6,142
0
5,883
6,485
0
21,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
26,770
136
Minions Killed
144
0
Camps Cleared
0
659,221
Distance Traveled
712,367
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,694
725
24
2
0
216,332
2
W
Hel
8,608
717
35
3
0
263,377
2
L
Fafnir
8,085
674
19
2
0
211,649
1
L
Merlin
9,454
788
91
8
0
233,779
3
W
Hachiman
9,468
789
85
7
0
232,658
1
L
Ravana
7,771
648
26
2
0
213,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role