Player Matchup

Chang'e
Chang'e
Autechree
Chang'e
Level 41
God Stats
2W - 2L
1,716 SR
Queue Stats
30W - 45L
1,445 Elo+
Party 2
Medusa
Medusa
MaikolDek
Medusa
Level 68
God Stats
9W - 17L
1,388 SR
Queue Stats
126W - 177L
1,415 Elo+
Solo
Bastet
Bastet
Tugged
Bastet
Level 160
God Stats
3W - 3L
1,641 SR
Queue Stats
229W - 135L
1,740 Elo+
Party 2
Team Averages
Level 90
1,582 SR
1,533 Elo+

VS

Team Averages
Level 72
1,728 SR
1,664 Elo+
Guan Yu
Guan Yu
GivinDaBeevus
Guan Yu
Level 67
God Stats
7W - 0L
1,927 SR
Queue Stats
255W - 108L
1,801 Elo+
Party 1
Fenrir
Fenrir
Lil_Brocky22
Fenrir
Level 108
God Stats
7W - 4L
1,769 SR
Queue Stats
399W - 192L
1,765 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
adrianst18
Morgan Le Fay
Level 40
God Stats
1W - 0L
1,487 SR
Queue Stats
14W - 9L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Autechree
Chang'e
14
2 / 4 / 3
8,111
811
5,522
11,086
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
MaikolDek
Medusa
10
1 / 4 / 4
6,954
695
6,480
11,053
3,478
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Tugged
Bastet
12
4 / 4 / 3
7,969
797
12,294
10,496
3,543
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
5 / 2 / 6
8,881
888
9,828
11,608
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
15
5 / 1 / 7
9,727
973
9,715
14,449
15,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Morgan Le Fay
adrianst18
Morgan Le Fay
13
2 / 4 / 6
7,912
791
7,403
8,786
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
7
Kills
12
12
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Autechree
Chang'e
2
4
3
0.88
W
Guan Yu
5
2
6
4
W
Fenrir
5
1
7
8.5
L
Medusa
MaikolDek
Medusa
1
4
4
0.75
L
Bastet
Tugged
Bastet
4
4
3
1.38
W
Morgan Le Fay
adrianst18
Morgan Le Fay
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,296
Damage
26,946
32,635
Taken
34,843
10,223
Mitigated
30,969
7,885
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Autechree
Chang'e
5,522
553
2,122
3,723
11,086
3,202
0
1,957
8,838
26,616
0
W
Guan Yu
9,828
954
2,406
5,166
11,608
12,165
276
2,243
9,365
0
41,025
W
Fenrir
9,715
1,748
0
4,314
14,449
15,305
539
2,152
12,297
0
25,052
L
Medusa
MaikolDek
Medusa
6,480
3,002
0
250
11,053
3,478
120
2,656
8,200
0
21,232
L
Bastet
Tugged
Bastet
12,294
3,391
0
1,790
10,496
3,543
0
2,880
7,190
0
34,297
W
Morgan Le Fay
adrianst18
Morgan Le Fay
7,403
646
0
665
8,786
3,499
332
1,226
7,560
32,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,034
Gold Earned
26,520
128
Minions Killed
149
0
Camps Cleared
0
546,042
Distance Traveled
630,195
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,111
811
56
6
0
179,075
5
W
Guan Yu
8,881
888
67
7
0
229,512
5
W
Fenrir
9,727
973
21
2
0
220,393
3
L
Medusa
6,954
695
31
3
0
165,706
0
L
Bastet
7,969
797
41
4
0
201,261
4
W
Morgan Le Fay
7,912
791
61
6
0
180,290
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role