Player Matchup

Anubis
Anubis
CinnamonCap8645
Anubis
Level 107
God Stats
0W - 4L
1,381 SR
Queue Stats
240W - 237L
1,431 Elo+
Party 1
Cerberus
Cerberus
DenielGray
Cerberus
Level 95
God Stats
0W - 2L
1,770 SR
Queue Stats
116W - 114L
1,446 Elo+
Solo
Amaterasu
Amaterasu
Fearnuttin
Amaterasu
Level 89
God Stats
1W - 6L
1,222 SR
Queue Stats
331W - 348L
1,468 Elo+
Party 1
Izanami
Izanami
Vinnie2325
Izanami
Level 128
God Stats
10W - 9L
1,633 SR
Queue Stats
499W - 482L
1,434 Elo+
Party 1
Ravana
Ravana
barbutabaga
Ravana
Level 120
God Stats
5W - 10L
1,393 SR
Queue Stats
275W - 300L
1,444 Elo+
Solo
Team Averages
Level 108
1,480 SR
1,445 Elo+

VS

Team Averages
Level 85
1,494 SR
1,420 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Balrok99
Chernobog
Level 97
God Stats
2W - 0L
1,350 SR
Queue Stats
2W - 4L
1,173 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FlameMort
Morgan Le Fay
Level 65
God Stats
25W - 15L
1,607 SR
Queue Stats
117W - 116L
1,489 Elo+
Solo
Bacchus
Bacchus
MrWorldwide95
Bacchus
Level 72
God Stats
3W - 0L
1,682 SR
Queue Stats
199W - 205L
1,455 Elo+
Solo
King Arthur
King Arthur
РедисДенисГАмер
King Arthur
Level 67
God Stats
4W - 5L
1,332 SR
Queue Stats
107W - 118L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
6,582
346
1,840
5,120
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
DenielGray
Cerberus
12
2 / 6 / 3
8,125
428
5,601
21,265
19,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Fearnuttin
Amaterasu
16
0 / 3 / 1
9,339
492
12,625
25,737
24,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Vinnie2325
Izanami
17
6 / 1 / 1
10,531
554
14,607
15,086
6,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
14
1 / 7 / 2
8,272
435
6,926
13,000
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
3 / 1 / 7
10,054
529
9,542
16,575
7,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Balrok99
Chernobog
14
3 / 5 / 8
9,527
501
10,762
12,112
3,943
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
FlameMort
Morgan Le Fay
18
11 / 0 / 1
11,845
623
15,975
6,445
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
13
1 / 2 / 7
8,944
471
6,705
14,930
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 1
10,531
554
16,430
18,364
23,657
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
9
Kills
20
20
Deaths
9
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
7
6.5
W
Chernobog
Balrok99
Chernobog
3
5
8
1.4
L
0
3
0
0
L
Cerberus
DenielGray
Cerberus
2
6
3
0.58
L
Amaterasu
Fearnuttin
Amaterasu
0
3
1
0.17
W
Morgan Le Fay
FlameMort
Morgan Le Fay
11
0
1
11.5
W
Bacchus
1
2
7
2.25
L
Izanami
Vinnie2325
Izanami
6
1
1
6.5
L
Ravana
1
7
2
0.29
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,599
Damage
59,414
80,208
Taken
68,426
58,415
Mitigated
55,035
29,008
Healing
13,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,542
1,121
0
4,366
16,575
7,246
254
1,880
14,695
0
93,394
W
Chernobog
Balrok99
Chernobog
10,762
6,390
0
2,396
12,112
3,943
1,308
1,544
10,568
0
49,061
L
1,840
133
0
1,872
5,120
2,588
0
3,301
1,819
24,826
0
L
Cerberus
DenielGray
Cerberus
5,601
416
0
4,743
21,265
19,053
0
8,168
13,097
31,968
1,338
L
Amaterasu
Fearnuttin
Amaterasu
12,625
5,168
0
13,127
25,737
24,784
0
3,537
22,200
0
86,508
W
Morgan Le Fay
FlameMort
Morgan Le Fay
15,975
3,869
150
1,826
6,445
2,806
0
2,071
4,374
101,132
0
W
Bacchus
6,705
1,047
0
3,148
14,930
17,383
70
1,689
13,241
30,924
2,899
L
Izanami
Vinnie2325
Izanami
14,607
10,206
0
6,842
15,086
6,321
0
3,114
11,972
0
104,349
L
Ravana
6,926
1,530
0
2,424
13,000
5,669
0
4,274
8,726
0
69,066
W
16,430
2,638
0
1,580
18,364
23,657
0
0
18,364
98
82,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,849
Gold Earned
50,901
565
Minions Killed
588
0
Camps Cleared
0
1,565,095
Distance Traveled
1,849,529
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,054
529
135
7
0
406,226
0
W
Chernobog
9,527
501
74
4
0
365,628
2
L
Anubis
6,582
346
53
3
0
126,273
0
L
Cerberus
8,125
428
76
4
0
336,469
2
L
Amaterasu
9,339
492
153
8
0
359,736
6
W
Morgan Le Fay
11,845
623
181
10
0
403,471
2
W
Bacchus
8,944
471
50
3
0
329,900
6
L
Izanami
10,531
554
179
9
0
357,072
7
L
Ravana
8,272
435
104
5
0
385,545
6
W
King Arthur
10,531
554
148
8
0
344,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role