Player Matchup

Fenrir
Fenrir
DoT_DoT_89
Fenrir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,161 Elo+
Solo
Maui
Maui
Manbearppigx
Maui
Level 142
God Stats
7W - 7L
1,639 SR
Queue Stats
324W - 316L
1,516 Elo+
Solo
Ullr
Ullr
Supernova2794
Ullr
Level 116
God Stats
0W - 2L
1,315 SR
Queue Stats
44W - 48L
1,568 Elo+
Solo
Team Averages
Level 111
1,485 SR
1,415 Elo+

VS

Team Averages
Level 97
1,490 SR
1,492 Elo+
Scylla
Scylla
MuncherKid122
Scylla
Level 89
God Stats
31W - 43L
1,505 SR
Queue Stats
349W - 360L
1,465 Elo+
Solo
Nike
Nike
Tony_Brown_Jr
Nike
Level 158
God Stats
2W - 4L
1,691 SR
Queue Stats
254W - 133L
1,638 Elo+
Solo
Arachne
Arachne
XxMIGUELITOPROxX
Arachne
Level 43
God Stats
3W - 4L
1,276 SR
Queue Stats
43W - 59L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DoT_DoT_89
Fenrir
9
0 / 10 / 1
6,540
595
5,243
15,911
10,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 1
7,296
663
4,038
9,392
8,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 0
7,461
678
3,430
10,443
4,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 7
9,126
830
11,312
2,964
1,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 0 / 5
8,762
797
13,123
10,611
6,779
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 8
8,531
776
4,799
8,949
7,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
1
Kills
12
12
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DoT_DoT_89
Fenrir
0
10
1
0.05
L
0
1
1
0.5
W
4
0
7
7.5
L
1
1
0
1
W
7
0
5
9.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,711
Damage
29,234
35,746
Taken
22,524
22,914
Mitigated
15,096
2,159
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DoT_DoT_89
Fenrir
5,243
1,482
0
521
15,911
10,419
0
5,516
10,395
0
12,957
L
4,038
664
0
1,138
9,392
8,155
0
2,724
6,668
15,376
0
W
11,312
1,504
70
847
2,964
1,152
261
907
2,057
50,551
0
L
3,430
1,693
0
500
10,443
4,340
0
3,078
7,365
0
36,548
W
13,123
2,414
0
0
10,611
6,779
0
1,442
9,169
0
29,654
W
4,799
4,352
1,439
2,145
8,949
7,165
0
1,845
7,104
0
16,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,297
Gold Earned
26,419
124
Minions Killed
143
0
Camps Cleared
0
541,686
Distance Traveled
648,139
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,540
595
16
1
0
168,658
0
L
Maui
7,296
663
25
2
0
180,692
1
W
Scylla
9,126
830
97
9
0
215,607
3
L
Ullr
7,461
678
83
8
0
192,336
1
W
Nike
8,762
797
25
2
0
212,489
0
W
Arachne
8,531
776
21
2
0
220,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role