Player Matchup

Ares
Ares
PettyGamerBoy
Ares
Level 147
God Stats
15W - 12L
1,687 SR
Queue Stats
1,131W - 982L
1,690 Elo+
Solo
Nu Wa
Nu Wa
shootkill700
Nu Wa
Level 141
God Stats
7W - 8L
1,579 SR
Queue Stats
239W - 167L
1,720 Elo+
Party 1
Ne Zha
Ne Zha
stiggz2000
Ne Zha
Level 120
God Stats
23W - 13L
1,627 SR
Queue Stats
126W - 71L
1,632 Elo+
Party 1
Team Averages
Level 136
1,631 SR
1,681 Elo+

VS

Team Averages
Level 78
1,538 SR
1,450 Elo+
Atlas
Atlas
Alykzkii
Atlas
Level 84
God Stats
44W - 27L
1,501 SR
Queue Stats
150W - 161L
1,323 Elo+
Party 2
Sol
Sol
ChaserRex
Sol
Level 84
God Stats
400W - 177L
1,791 SR
Queue Stats
563W - 316L
1,754 Elo+
Solo
Hou Yi
Hou Yi
StValgar
Hou Yi
Level 65
God Stats
5W - 11L
1,323 SR
Queue Stats
61W - 109L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
9,802
754
8,479
18,192
21,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 3 / 4
10,245
788
16,390
11,013
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
stiggz2000
Ne Zha
12
2 / 4 / 6
8,833
679
10,071
15,357
17,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alykzkii
Atlas
15
2 / 2 / 6
10,282
791
9,380
16,035
16,729
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 3 / 3
10,595
815
19,198
17,640
6,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
StValgar
Hou Yi
15
2 / 3 / 5
9,719
748
6,707
10,755
3,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
8
Kills
8
9
Deaths
8
16
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
Alykzkii
Atlas
2
2
6
2.5
W
4
3
3
1.83
L
2
2
6
2.5
W
Hou Yi
StValgar
Hou Yi
2
3
5
1.5
L
4
3
4
2
L
Ne Zha
stiggz2000
Ne Zha
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
35,285
44,562
Taken
44,430
45,861
Mitigated
26,724
7,318
Healing
20,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Alykzkii
Atlas
9,380
3,619
1,400
4,645
16,035
16,729
261
8,928
6,458
33,369
0
W
19,198
7,693
0
11,090
17,640
6,023
1,737
9,869
7,565
92,800
0
L
8,479
862
513
3,723
18,192
21,801
353
11,234
6,958
19,686
0
W
Hou Yi
StValgar
Hou Yi
6,707
3,152
0
3,660
10,755
3,972
1,076
6,120
4,343
0
30,817
L
16,390
6,929
0
750
11,013
6,235
1,713
8,769
2,244
61,303
0
L
Ne Zha
stiggz2000
Ne Zha
10,071
2,451
0
2,332
15,357
17,825
316
8,624
6,733
0
20,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
30,596
139
Minions Killed
194
0
Camps Cleared
0
622,990
Distance Traveled
696,952
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,282
791
27
2
0
241,025
0
W
Sol
10,595
815
126
10
0
238,556
4
L
Ares
9,802
754
16
1
0
222,369
0
W
Hou Yi
9,719
748
41
3
0
217,371
0
L
Nu Wa
10,245
788
105
8
0
201,670
3
L
Ne Zha
8,833
679
18
1
0
198,951
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role