Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CoolRepTribeSr
Jormungandr
Level 151
God Stats
8W - 9L
1,511 SR
Queue Stats
68W - 64L
1,519 Elo+
Party 2
Zhong Kui
Zhong Kui
MonkeywthAMotive
Zhong Kui
Level 31
God Stats
2W - 1L
1,407 SR
Queue Stats
18W - 28L
1,274 Elo+
Solo
Team Averages
Level 114
1,473 SR
1,431 Elo+

VS

Team Averages
Level 85
1,701 SR
1,538 Elo+
Hera
Hera
Aydan1235_
Hera
Level 48
God Stats
23W - 12L
1,733 SR
Queue Stats
106W - 102L
1,483 Elo+
Party 1
Fenrir
Fenrir
BigBulge33
Fenrir
Level 123
God Stats
29W - 16L
1,673 SR
Queue Stats
558W - 396L
1,514 Elo+
Solo
Maui
Maui
hefrisky
Maui
Level 83
God Stats
1W - 1L
1,695 SR
Queue Stats
66W - 39L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 1 / 4
7,392
739
10,697
5,618
2,436
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
CoolRepTribeSr
Jormungandr
12
3 / 0 / 3
7,287
729
5,144
7,614
6,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
12
1 / 0 / 5
6,925
693
6,692
5,471
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,445
645
5,252
6,792
3,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
BigBulge33
Fenrir
11
1 / 0 / 0
7,205
721
4,768
9,976
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Maui
10
0 / 1 / 1
6,685
669
2,488
10,179
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
4
4
L
0
5
1
0.1
L
Fenrir
BigBulge33
Fenrir
1
0
0
1
W
Jormungandr
CoolRepTribeSr
Jormungandr
3
0
3
4.5
W
Zhong Kui
1
0
5
3.5
L
Maui
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,533
Damage
12,508
18,703
Taken
26,947
13,226
Mitigated
21,478
4,077
Healing
3,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,697
4,335
0
937
5,618
2,436
0
2,582
2,883
0
36,883
L
5,252
1,044
0
848
6,792
3,040
0
2,160
4,632
26,229
0
L
Fenrir
BigBulge33
Fenrir
4,768
722
0
1,386
9,976
8,285
0
5,299
4,677
0
15,187
W
Jormungandr
CoolRepTribeSr
Jormungandr
5,144
1,979
324
1,182
7,614
6,402
140
2,224
5,146
20,292
0
W
Zhong Kui
6,692
680
0
1,634
5,471
4,388
563
2,546
2,855
22,176
0
L
Maui
2,488
844
0
1,264
10,179
10,153
0
4,395
5,784
7,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,604
Gold Earned
20,335
124
Minions Killed
92
0
Camps Cleared
0
588,898
Distance Traveled
573,049
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,392
739
48
5
0
210,372
6
L
Hera
6,445
645
48
5
0
183,766
3
L
Fenrir
7,205
721
29
3
0
204,020
1
W
Jormungandr
7,287
729
29
3
0
189,009
2
W
Zhong Kui
6,925
693
47
5
0
189,517
0
L
Maui
6,685
669
15
2
0
185,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role