Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Vclkyrie
Khepri
Level 60
God Stats
12W - 13L
1,514 SR
Queue Stats
212W - 216L
1,465 Elo+
Party 2
Anubis
Anubis
Veeegs
Anubis
Level 57
God Stats
84W - 61L
1,647 SR
Queue Stats
188W - 169L
1,501 Elo+
Party 2
Anhur
Anhur
Xonjee
Anhur
Level 87
God Stats
1W - 1L
1,821 SR
Queue Stats
384W - 372L
1,492 Elo+
Party 2
Osiris
Osiris
vloneflvme
Osiris
Level 102
God Stats
6W - 13L
1,386 SR
Queue Stats
250W - 241L
1,470 Elo+
Solo
Team Averages
Level 81
1,574 SR
1,486 Elo+

VS

Team Averages
Level 98
1,503 SR
1,490 Elo+
Vulcan
Vulcan
Bignick2721
Vulcan
Level 124
God Stats
1W - 3L
1,489 SR
Queue Stats
56W - 51L
1,498 Elo+
Party 1
Fenrir
Fenrir
BluE_MaGiK_21
Fenrir
Level 99
God Stats
23W - 25L
1,533 SR
Queue Stats
671W - 695L
1,475 Elo+
Solo
Izanami
Izanami
BrandisRazer
Izanami
Level 102
God Stats
8W - 5L
1,550 SR
Queue Stats
108W - 69L
1,514 Elo+
Party 1
Ao Kuang
Ao Kuang
RelaxBro3000
Ao Kuang
Level 15
God Stats
4W - 2L
1,542 SR
Queue Stats
10W - 7L
1,443 Elo+
Party 1
Cerberus
Cerberus
ironmanctc
Cerberus
Level 149
God Stats
2W - 2L
1,399 SR
Queue Stats
151W - 126L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
4 / 3 / 1
7,747
516
6,843
12,266
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Vclkyrie
Khepri
10
0 / 1 / 3
6,805
454
3,244
10,514
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Veeegs
Anubis
14
5 / 2 / 1
8,438
563
11,372
14,857
7,794
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Xonjee
Anhur
11
1 / 2 / 0
6,933
462
6,813
9,619
2,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
vloneflvme
Osiris
7
0 / 2 / 0
5,756
384
4,547
7,966
4,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
0 / 3 / 3
7,495
500
10,033
6,037
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 2
8,367
558
8,241
12,478
4,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
BrandisRazer
Izanami
14
1 / 2 / 1
8,151
543
6,655
9,752
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
RelaxBro3000
Ao Kuang
12
4 / 2 / 0
7,877
525
6,774
14,198
6,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
ironmanctc
Cerberus
11
1 / 1 / 1
7,535
502
7,160
15,562
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
10
Kills
10
10
Deaths
10
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
3
1
1.5
W
Vulcan
0
3
3
0.5
W
4
2
2
2.5
W
Izanami
BrandisRazer
Izanami
1
2
1
0.75
W
Ao Kuang
RelaxBro3000
Ao Kuang
4
2
0
2
L
Khepri
Vclkyrie
Khepri
0
1
3
1.5
L
Anubis
Veeegs
Anubis
5
2
1
2.75
L
Anhur
Xonjee
Anhur
1
2
0
0.5
W
Cerberus
ironmanctc
Cerberus
1
1
1
1.5
L
Osiris
vloneflvme
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,819
Damage
38,863
55,222
Taken
58,027
29,742
Mitigated
26,247
21,335
Healing
23,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
6,843
1,986
0
3,002
12,266
5,275
1,197
3,201
9,065
0
38,144
W
Vulcan
10,033
2,724
0
375
6,037
2,014
0
2,567
3,470
52,660
0
W
8,241
2,079
0
5,340
12,478
4,907
402
3,034
9,444
0
57,103
W
Izanami
BrandisRazer
Izanami
6,655
3,744
0
4,440
9,752
3,341
987
1,351
8,401
0
71,509
W
Ao Kuang
RelaxBro3000
Ao Kuang
6,774
2,389
0
6,793
14,198
6,467
210
1,272
12,926
44,856
0
L
Khepri
Vclkyrie
Khepri
3,244
659
0
2,338
10,514
9,738
30
5,666
4,848
18,702
0
L
Anubis
Veeegs
Anubis
11,372
411
0
9,677
14,857
7,794
993
8,601
6,256
76,228
0
L
Anhur
Xonjee
Anhur
6,813
4,351
0
3,911
9,619
2,864
0
2,181
7,438
0
44,481
W
Cerberus
ironmanctc
Cerberus
7,160
499
0
6,970
15,562
9,518
335
6,392
9,170
28,772
2,745
L
Osiris
vloneflvme
Osiris
4,547
2,135
0
2,407
7,966
4,071
0
3,753
4,213
0
23,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,679
Gold Earned
39,425
341
Minions Killed
453
0
Camps Cleared
0
1,221,560
Distance Traveled
1,408,774
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,747
516
63
4
0
316,065
6
W
Vulcan
7,495
500
97
6
0
295,949
0
W
Fenrir
8,367
558
91
6
0
303,361
3
W
Izanami
8,151
543
126
8
0
270,454
3
W
Ao Kuang
7,877
525
77
5
0
241,233
0
L
Khepri
6,805
454
24
2
0
277,377
3
L
Anubis
8,438
563
125
8
0
228,504
2
L
Anhur
6,933
462
95
6
0
258,039
1
W
Cerberus
7,535
502
62
4
0
297,777
1
L
Osiris
5,756
384
34
2
0
141,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role