Player Matchup

Gilgamesh
Gilgamesh
F9Z AkirA
Gilgamesh
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,677 Elo+
Party 2
Maui
Maui
Illumo
Maui
Level 102
God Stats
3W - 0L
1,867 SR
Queue Stats
71W - 41L
1,687 Elo+
Party 2
Thor
Thor
iKroNoNos
Thor
Level 152
God Stats
8W - 1L
1,924 SR
Queue Stats
350W - 197L
1,611 Elo+
Party 2
Izanami
Izanami
yENàX
Izanami
Level 128
God Stats
13W - 5L
1,794 SR
Queue Stats
187W - 149L
1,605 Elo+
Party 2
Nox
Nox
zayl63
Nox
Level 157
God Stats
5W - 4L
1,614 SR
Queue Stats
248W - 119L
1,548 Elo+
Party 2
Team Averages
Level 117
1,740 SR
1,625 Elo+

VS

Team Averages
Level 87
1,453 SR
1,460 Elo+
Cernunnos
Cernunnos
Luis_Cruiser
Cernunnos
Level 119
God Stats
0W - 1L
1,579 SR
Queue Stats
72W - 72L
1,414 Elo+
Solo
Poseidon
Poseidon
Vortex Lex4243
Poseidon
Level 103
God Stats
10W - 5L
1,497 SR
Queue Stats
47W - 25L
1,561 Elo+
Party 1
Shiva
Shiva
Vortex Lynch
Shiva
Level 43
God Stats
6W - 2L
1,500 SR
Queue Stats
69W - 46L
1,475 Elo+
Party 1
Baron Samedi
Baron Samedi
Vortex Sail
Baron Samedi
Level 81
God Stats
12W - 6L
1,438 SR
Queue Stats
82W - 72L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
Vortex Vain
Amaterasu
Level 87
God Stats
0W - 1L
1,254 SR
Queue Stats
128W - 111L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F9Z AkirA
Gilgamesh
17
2 / 0 / 2
9,626
458
5,767
12,654
10,420
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Maui
Illumo
Maui
14
0 / 4 / 10
9,240
440
7,402
17,948
20,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
19
12 / 0 / 4
12,127
577
12,969
11,061
5,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
yENàX
Izanami
18
3 / 3 / 7
10,926
520
18,731
16,498
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
zayl63
Nox
17
2 / 1 / 10
10,615
505
7,391
7,009
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Luis_Cruiser
Cernunnos
15
1 / 4 / 4
8,849
421
11,276
20,503
8,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
18
2 / 4 / 1
11,598
552
11,557
11,077
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 1
10,612
505
7,753
9,123
7,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Vortex Sail
Baron Samedi
14
1 / 6 / 5
9,579
456
5,264
21,437
26,665
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Vortex Vain
Amaterasu
15
0 / 4 / 2
9,266
441
5,503
23,281
12,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
19
Kills
7
8
Deaths
19
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
F9Z AkirA
Gilgamesh
2
0
2
3
W
Maui
Illumo
Maui
0
4
10
1.25
L
Cernunnos
Luis_Cruiser
Cernunnos
1
4
4
0.75
L
Poseidon
2
4
1
0.63
L
3
1
1
3.5
L
Baron Samedi
Vortex Sail
Baron Samedi
1
6
5
0.58
L
Amaterasu
Vortex Vain
Amaterasu
0
4
2
0.25
W
Thor
12
0
4
14
W
Izanami
yENàX
Izanami
3
3
7
2.17
W
Nox
zayl63
Nox
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,260
Damage
41,353
65,170
Taken
85,421
46,848
Mitigated
59,682
17,675
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
F9Z AkirA
Gilgamesh
5,767
1,869
0
2,562
12,654
10,420
1,322
1,376
11,278
0
54,011
W
Maui
Illumo
Maui
7,402
1,911
0
2,205
17,948
20,536
0
5,967
11,981
30,754
277
L
Cernunnos
Luis_Cruiser
Cernunnos
11,276
3,940
0
7,133
20,503
8,388
237
4,249
16,254
0
80,770
L
Poseidon
11,557
1,525
0
1,420
11,077
4,659
0
3,217
7,860
120,433
0
L
7,753
1,727
0
3,673
9,123
7,176
762
962
8,161
0
70,872
L
Baron Samedi
Vortex Sail
Baron Samedi
5,264
374
1,304
4,559
21,437
26,665
0
5,943
15,494
31,424
1,184
L
Amaterasu
Vortex Vain
Amaterasu
5,503
2,164
0
7,555
23,281
12,794
0
563
22,718
0
81,039
W
Thor
12,969
1,559
0
5,522
11,061
5,323
0
1,782
9,279
0
115,572
W
Izanami
yENàX
Izanami
18,731
13,716
0
7,241
16,498
7,331
1,085
6,894
9,604
0
118,499
W
Nox
zayl63
Nox
7,391
0
0
145
7,009
3,238
0
1,500
5,509
80,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,534
Gold Earned
49,904
611
Minions Killed
633
0
Camps Cleared
0
1,984,637
Distance Traveled
2,000,830
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,626
458
97
5
0
358,784
0
W
Maui
9,240
440
31
1
0
361,258
2
L
Cernunnos
8,849
421
117
6
0
387,402
4
L
Poseidon
11,598
552
201
10
0
439,908
6
L
Shiva
10,612
505
142
7
0
360,385
2
L
Baron Samedi
9,579
456
46
2
0
368,748
1
L
Amaterasu
9,266
441
127
6
0
444,387
6
W
Thor
12,127
577
149
7
0
471,997
5
W
Izanami
10,926
520
186
9
0
370,175
5
W
Nox
10,615
505
148
7
0
422,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role