Player Matchup

Yu Huang
Yu Huang
Majkell
Yu Huang
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 183L
1,354 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sagecho
Cu Chulainn
Level 123
God Stats
7W - 6L
1,895 SR
Queue Stats
23W - 24L
1,648 Elo+
Solo
Neith
Neith
Seiv
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
kil1n1ngers
Ymir
Level 8
God Stats
6W - 9L
1,302 SR
Queue Stats
42W - 43L
1,197 Elo+
Party 1
Thanatos
Thanatos
sephidevil
Thanatos
Level 85
God Stats
32W - 32L
1,410 SR
Queue Stats
207W - 238L
1,375 Elo+
Party 1
Team Averages
Level 77
1,521 SR
1,415 Elo+

VS

Team Averages
Level 76
1,432 SR
1,413 Elo+
Hades
Hades
 
Hades
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BeSHeLL
Lancelot
Level 155
God Stats
15W - 11L
1,405 SR
Queue Stats
210W - 190L
1,509 Elo+
Party 2
Yemoja
Yemoja
KonstanceDracul
Yemoja
Level 119
God Stats
1W - 0L
1,407 SR
Queue Stats
18W - 18L
1,476 Elo+
Party 2
Serqet
Serqet
Phoenix8House
Serqet
Level 29
God Stats
1W - 2L
1,348 SR
Queue Stats
4W - 6L
1,337 Elo+
Party 2
Artemis
Artemis
VombatViking
Artemis
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 89L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Majkell
Yu Huang
9
1 / 4 / 1
5,619
511
3,708
7,878
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Sagecho
Cu Chulainn
10
2 / 2 / 0
5,891
536
5,451
8,154
5,355
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
Seiv
Neith
7
0 / 2 / 0
4,670
425
2,148
4,173
1,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 1
5,448
495
756
5,680
3,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
sephidevil
Thanatos
9
2 / 3 / 1
5,687
517
3,421
8,884
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
5 / 2 / 2
6,485
590
6,198
7,472
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
BeSHeLL
Lancelot
10
3 / 3 / 1
6,156
560
6,858
9,076
3,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 0 / 3
5,766
524
2,164
3,263
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
4 / 0 / 4
5,897
536
3,265
7,122
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
VombatViking
Artemis
9
0 / 0 / 3
5,022
457
3,503
2,799
855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
12
12
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
2
3
W
Lancelot
BeSHeLL
Lancelot
3
3
1
1.17
W
0
0
3
1.5
L
Yu Huang
Majkell
Yu Huang
1
4
1
0.38
W
4
0
4
6
L
Cu Chulainn
Sagecho
Cu Chulainn
2
2
0
1
L
Neith
Seiv
Neith
0
2
0
0
W
Artemis
VombatViking
Artemis
0
0
3
1.5
L
0
1
1
0.5
L
Thanatos
sephidevil
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,484
Damage
21,988
34,769
Taken
29,732
16,779
Mitigated
13,120
11,453
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,198
584
203
2,807
7,472
3,728
249
2,423
4,842
34,515
0
W
Lancelot
BeSHeLL
Lancelot
6,858
1,521
0
2,515
9,076
3,763
0
168
8,908
0
34,689
W
2,164
482
835
976
3,263
1,704
230
125
3,138
21,360
0
L
Yu Huang
Majkell
Yu Huang
3,708
440
0
1,010
7,878
3,136
0
3,694
3,836
41,672
0
W
3,265
938
0
3,164
7,122
3,070
0
1,510
5,612
0
23,545
L
Cu Chulainn
Sagecho
Cu Chulainn
5,451
1,304
0
786
8,154
5,355
0
24
8,130
0
33,588
L
Neith
Seiv
Neith
2,148
695
0
823
4,173
1,654
714
1,103
3,070
0
19,507
W
Artemis
VombatViking
Artemis
3,503
1,504
184
1,443
2,799
855
656
238
2,561
0
23,717
L
756
0
0
1,464
5,680
3,558
0
1,703
3,977
18,306
0
L
Thanatos
sephidevil
Thanatos
3,421
1,014
0
7,370
8,884
3,076
0
1,838
6,926
0
27,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,315
Gold Earned
29,326
246
Minions Killed
242
0
Camps Cleared
0
1,013,736
Distance Traveled
1,065,453
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,485
590
69
6
0
202,986
1
W
Lancelot
6,156
560
61
6
0
241,195
0
W
Yemoja
5,766
524
25
2
0
188,479
3
L
Yu Huang
5,619
511
64
6
0
186,698
0
W
Serqet
5,897
536
41
4
0
264,969
0
L
Cu Chulainn
5,891
536
57
5
0
217,546
2
L
Neith
4,670
425
33
3
0
166,962
0
W
Artemis
5,022
457
46
4
0
167,824
4
L
Ymir
5,448
495
33
3
0
213,869
0
L
Thanatos
5,687
517
59
5
0
228,661
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role