Player Matchup

Thanatos
Thanatos
Dansyv
Thanatos
Level 3
God Stats
0W - 7L
1,293 SR
Queue Stats
0W - 7L
1,167 Elo+
Party 1
Pele
Pele
STAB3r
Pele
Level 65
God Stats
1W - 1L
1,763 SR
Queue Stats
17W - 14L
1,733 Elo+
Solo
Yemoja
Yemoja
blaringhawk27
Yemoja
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,594 Elo+
Party 1
Team Averages
Level 45
1,519 SR
1,498 Elo+

VS

Team Averages
Level 114
1,559 SR
1,530 Elo+
Janus
Janus
BruceTwarste
Janus
Level 142
God Stats
2W - 3L
1,409 SR
Queue Stats
117W - 99L
1,573 Elo+
Party 2
Ganesha
Ganesha
Jojo294
Ganesha
Level 142
God Stats
13W - 4L
1,768 SR
Queue Stats
172W - 148L
1,581 Elo+
Party 2
Fenrir
Fenrir
SladeDeath
Fenrir
Level 59
God Stats
10W - 7L
1,501 SR
Queue Stats
17W - 20L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dansyv
Thanatos
8
1 / 9 / 0
6,263
626
3,578
11,022
4,189
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
STAB3r
Pele
11
0 / 6 / 1
6,348
635
5,875
13,282
4,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 1
6,896
690
3,509
10,434
6,653
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 0 / 4
9,455
946
16,266
4,835
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Jojo294
Ganesha
14
0 / 0 / 17
8,742
874
5,675
10,354
12,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
SladeDeath
Fenrir
12
6 / 1 / 8
8,268
827
8,115
7,780
3,586
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
11
0
4
13
L
Thanatos
Dansyv
Thanatos
1
9
0
0.11
W
Ganesha
Jojo294
Ganesha
0
0
17
8.5
L
Pele
STAB3r
Pele
0
6
1
0.08
W
Fenrir
SladeDeath
Fenrir
6
1
8
10
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
30,056
34,738
Taken
22,969
15,559
Mitigated
18,286
8,060
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,266
755
0
480
4,835
2,127
798
627
4,208
65,653
0
L
Thanatos
Dansyv
Thanatos
3,578
872
0
2,021
11,022
4,189
0
8,753
2,269
0
9,203
W
Ganesha
Jojo294
Ganesha
5,675
653
541
2,739
10,354
12,573
288
1,774
8,580
11,002
0
L
Pele
STAB3r
Pele
5,875
1,528
0
1,777
13,282
4,717
0
7,562
5,720
0
34,182
W
Fenrir
SladeDeath
Fenrir
8,115
1,147
0
2,050
7,780
3,586
1,329
1,149
6,631
0
18,697
L
3,509
1,670
2,960
1,302
10,434
6,653
0
5,658
4,776
8,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,507
Gold Earned
26,465
84
Minions Killed
149
0
Camps Cleared
0
469,732
Distance Traveled
576,029
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,455
946
120
12
0
187,212
0
L
Thanatos
6,263
626
13
1
0
143,367
0
W
Ganesha
8,742
874
0
0
0
183,870
3
L
Pele
6,348
635
54
5
0
164,374
1
W
Fenrir
8,268
827
29
3
0
204,947
0
L
Yemoja
6,896
690
17
2
0
161,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role