Player Matchup

Neith
Neith
BadManSam
Neith
Level 88
God Stats
34W - 32L
1,477 SR
Queue Stats
125W - 171L
1,421 Elo+
Party 1
Vulcan
Vulcan
FireAngel27
Vulcan
Level 51
God Stats
51W - 54L
1,546 SR
Queue Stats
70W - 104L
1,382 Elo+
Party 1
Ymir
Ymir
RuralSeven02
Ymir
Level 27
God Stats
14W - 13L
1,654 SR
Queue Stats
27W - 42L
1,315 Elo+
Party 1
Team Averages
Level 55
1,559 SR
1,373 Elo+

VS

Team Averages
Level 128
1,639 SR
1,771 Elo+
Baron Samedi
Baron Samedi
Bambína
Baron Samedi
Level 159
God Stats
5W - 0L
1,889 SR
Queue Stats
7W - 1L
2,044 Elo+
Party 2
Neith
Neith
M3NTISM0RT0
Neith
Level 66
God Stats
5W - 8L
1,401 SR
Queue Stats
6W - 10L
1,428 Elo+
Solo
Hercules
Hercules
MickeyMadMouse
Hercules
Level 160
God Stats
2W - 1L
1,626 SR
Queue Stats
38W - 14L
1,842 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BadManSam
Neith
13
0 / 2 / 0
8,413
647
7,302
7,797
4,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
13
0 / 3 / 0
8,161
628
8,313
6,019
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
8,576
660
1,293
14,188
15,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bambína
Baron Samedi
16
2 / 0 / 6
9,570
736
8,770
2,773
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 0 / 6
9,384
722
8,521
6,855
3,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
16
4 / 0 / 4
10,574
813
7,542
17,217
18,899
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
BadManSam
Neith
0
2
0
0
W
Baron Samedi
Bambína
Baron Samedi
2
0
6
5
L
Vulcan
0
3
0
0
W
2
0
6
5
W
Hercules
4
0
4
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,908
Damage
24,833
28,004
Taken
26,845
22,880
Mitigated
23,331
2,998
Healing
13,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BadManSam
Neith
7,302
2,669
0
1,766
7,797
4,722
0
1,778
6,019
0
39,618
W
Baron Samedi
Bambína
Baron Samedi
8,770
867
1,808
1,619
2,773
1,431
844
1,699
1,074
32,498
0
L
Vulcan
8,313
4,316
0
6
6,019
2,753
0
1,606
4,413
41,920
0
W
8,521
2,756
0
1,700
6,855
3,001
2,507
2,798
4,057
0
50,014
W
Hercules
7,542
1,860
0
8,136
17,217
18,899
254
5,159
12,058
0
30,407
L
1,293
249
0
1,226
14,188
15,405
0
5,386
8,802
5,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
29,528
151
Minions Killed
187
0
Camps Cleared
0
706,335
Distance Traveled
750,180
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,413
647
84
6
0
232,322
1
W
Baron Samedi
9,570
736
65
5
0
238,267
7
L
Vulcan
8,161
628
56
4
0
256,913
3
W
Neith
9,384
722
87
7
0
246,793
0
W
Hercules
10,574
813
35
3
0
265,120
2
L
Ymir
8,576
660
11
1
0
217,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role