Player Matchup

Ne Zha
Ne Zha
Platinum II
 
Ne Zha
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Gold III
ARTURIA
Ra
Gold III
Level 158
God Stats
0W - 1L
1,680 SR
Queue Stats
39W - 23L
1,744 MMR
Party 2
Khepri
Khepri
Silver II
JoeEgho
Khepri
Silver II
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,602 MMR
Solo
Rama
Rama
Gold II
Kobayashí
Rama
Gold II
Level 156
God Stats
4W - 7L
1,643 SR
Queue Stats
199W - 202L
1,600 MMR
Solo
Set
Set
Platinum III
Verzesh
Set
Platinum III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,931 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,565 SR
1,675 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,560 SR
1,622 MMR
Da Ji
Da Ji
Platinum II
 
Da Ji
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Bhûta
Kukulkan
Platinum I
Level 67
God Stats
5W - 5L
1,526 SR
Queue Stats
182W - 172L
1,757 MMR
Solo
Izanami
Izanami
Silver I
Raggy17
Izanami
Silver I
Level 154
God Stats
1W - 0L
1,334 SR
Queue Stats
57W - 49L
1,549 MMR
Party 1
Athena
Athena
Gold V
RoliGamingHD
Athena
Gold V
Level 67
God Stats
3W - 0L
1,817 SR
Queue Stats
15W - 9L
1,633 MMR
Party 1
Osiris
Osiris
Platinum V
moiiiz
Osiris
Platinum V
Level 83
God Stats
12W - 8L
1,624 SR
Queue Stats
137W - 137L
1,669 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 4 / 2
7,383
461
7,204
13,655
5,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 4 / 0
7,943
496
5,521
8,982
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
JoeEgho
Khepri
12
1 / 0 / 2
7,694
481
2,776
7,219
7,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 2
7,999
500
6,594
15,053
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Set
17
2 / 0 / 1
10,580
661
8,676
11,041
9,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
IshtarChronosYu Huang

VS

Bans
ShivaThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 2 / 6
8,594
537
6,463
14,196
6,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Bhûta
Kukulkan
16
2 / 0 / 5
9,309
582
5,137
6,072
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Raggy17
Izanami
16
4 / 2 / 3
9,808
613
11,975
11,797
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Athena
13
3 / 0 / 5
8,445
528
3,242
9,717
8,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
moiiiz
Osiris
16
0 / 2 / 2
9,549
597
7,524
15,000
18,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
11
11
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
4
2
0.5
W
Da Ji
 
Da Ji
2
2
6
2.5
L
2
4
0
0.5
W
Kukulkan
Bhûta
Kukulkan
2
0
5
4.5
L
Khepri
JoeEgho
Khepri
1
0
2
2
L
0
3
2
0.33
W
Izanami
Raggy17
Izanami
4
2
3
2.75
W
Athena
3
0
5
5.5
L
Set
2
0
1
2.5
W
Osiris
moiiiz
Osiris
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,771
Damage
34,341
55,950
Taken
56,782
31,228
Mitigated
40,853
20,417
Healing
24,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,204
2,264
0
4,802
13,655
5,861
0
2,721
10,934
0
56,640
W
Da Ji
 
Da Ji
6,463
1,960
0
6,067
14,196
6,335
0
1,690
12,366
0
66,409
L
5,521
592
1,391
1,564
8,982
3,778
0
2,491
6,491
65,394
0
W
Kukulkan
Bhûta
Kukulkan
5,137
630
0
1,059
6,072
2,548
0
1,185
4,853
91,307
0
L
Khepri
JoeEgho
Khepri
2,776
340
0
2,071
7,219
7,232
0
2,195
5,024
23,631
2,285
L
6,594
5,885
0
7,416
15,053
5,099
206
1,044
14,009
0
76,035
W
Izanami
Raggy17
Izanami
11,975
8,238
0
6,284
11,797
4,759
1,336
3,371
8,312
0
101,098
W
Athena
3,242
766
0
2,953
9,717
8,831
0
1,624
7,999
22,493
1,591
L
Set
8,676
5,022
0
3,173
11,041
9,258
0
401
10,640
0
100,401
W
Osiris
moiiiz
Osiris
7,524
4,750
0
8,307
15,000
18,380
0
631
14,321
0
85,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,599
Gold Earned
45,705
587
Minions Killed
623
0
Camps Cleared
0
1,668,427
Distance Traveled
1,671,457
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,383
461
93
6
0
368,821
4
W
Da Ji
8,594
537
101
6
0
352,587
2
L
Ra
7,943
496
117
7
0
342,567
4
W
Kukulkan
9,309
582
166
10
0
339,708
10
L
Khepri
7,694
481
47
3
0
338,959
4
L
Rama
7,999
500
128
8
0
278,303
5
W
Izanami
9,808
613
160
10
0
305,749
4
W
Athena
8,445
528
40
3
0
374,068
11
L
Set
10,580
661
202
13
0
339,777
5
W
Osiris
9,549
597
156
10
0
299,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role