Player Matchup

Arachne
Arachne
Alcasinter
Arachne
Level 88
God Stats
10W - 6L
1,318 SR
Queue Stats
190W - 209L
1,444 Elo+
Solo
Bakasura
Bakasura
AndrewDemiurg
Bakasura
Level 153
God Stats
1W - 1L
1,191 SR
Queue Stats
619W - 740L
1,327 Elo+
Solo
Kukulkan
Kukulkan
Okabe_Rin_
Kukulkan
Level 95
God Stats
17W - 6L
1,716 SR
Queue Stats
208W - 224L
1,413 Elo+
Solo
Neith
Neith
R0ckH0pper
Neith
Level 44
God Stats
6W - 12L
1,251 SR
Queue Stats
26W - 32L
1,327 Elo+
Party 1
Bacchus
Bacchus
deadsilence2
Bacchus
Level 120
God Stats
1W - 0L
1,265 SR
Queue Stats
115W - 120L
1,447 Elo+
Party 1
Team Averages
Level 100
1,348 SR
1,391 Elo+

VS

Team Averages
Level 99
1,437 SR
1,484 Elo+
Maui
Maui
 
Maui
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Chuunay01
Ne Zha
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 19L
1,495 Elo+
Solo
Agni
Agni
DemonKote
Agni
Level 121
God Stats
6W - 9L
1,175 SR
Queue Stats
436W - 439L
1,435 Elo+
Solo
King Arthur
King Arthur
Demonical3
King Arthur
Level 109
God Stats
5W - 4L
1,565 SR
Queue Stats
80W - 70L
1,565 Elo+
Solo
Medusa
Medusa
deadepic12
Medusa
Level 86
God Stats
4W - 6L
1,446 SR
Queue Stats
70W - 74L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alcasinter
Arachne
12
7 / 1 / 2
7,031
586
6,847
11,139
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
AndrewDemiurg
Bakasura
11
1 / 2 / 0
6,313
526
3,854
10,289
9,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
Okabe_Rin_
Kukulkan
12
3 / 2 / 4
6,978
582
4,871
5,212
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
10
1 / 1 / 0
5,800
483
1,877
5,008
1,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
deadsilence2
Bacchus
10
1 / 1 / 5
5,746
479
2,598
6,762
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
0 / 2 / 2
5,409
451
1,426
9,346
6,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Chuunay01
Ne Zha
12
5 / 2 / 0
7,141
595
6,541
9,683
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
9
1 / 6 / 1
5,862
489
4,217
7,253
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Demonical3
King Arthur
12
1 / 1 / 1
7,054
588
7,792
8,618
4,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
deadepic12
Medusa
8
0 / 2 / 2
5,186
432
824
5,168
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
13
Kills
7
7
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
2
0.5
W
Arachne
Alcasinter
Arachne
7
1
2
8
W
Bakasura
AndrewDemiurg
Bakasura
1
2
0
0.5
L
Ne Zha
Chuunay01
Ne Zha
5
2
0
2.5
L
Agni
1
6
1
0.25
L
King Arthur
Demonical3
King Arthur
1
1
1
1.5
W
Kukulkan
Okabe_Rin_
Kukulkan
3
2
4
2.5
W
Neith
1
1
0
1
L
Medusa
deadepic12
Medusa
0
2
2
0.5
W
Bacchus
deadsilence2
Bacchus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,047
Damage
20,800
38,410
Taken
40,068
21,856
Mitigated
19,106
7,898
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,426
314
0
1,542
9,346
6,271
288
2,339
7,007
18,045
0
W
Arachne
Alcasinter
Arachne
6,847
5,854
0
1,785
11,139
4,105
11
1,582
9,557
0
44,146
W
Bakasura
AndrewDemiurg
Bakasura
3,854
2,660
0
3,386
10,289
9,059
0
0
10,289
0
30,287
L
Ne Zha
Chuunay01
Ne Zha
6,541
1,603
0
1,814
9,683
3,804
0
873
8,810
0
50,776
L
Agni
4,217
497
0
726
7,253
2,870
0
3,150
4,103
28,228
0
L
King Arthur
Demonical3
King Arthur
7,792
1,365
0
3,336
8,618
4,741
0
0
8,296
0
57,854
W
Kukulkan
Okabe_Rin_
Kukulkan
4,871
620
0
810
5,212
2,318
353
2,442
2,770
52,122
0
W
Neith
1,877
1,212
0
1,399
5,008
1,714
1,111
296
4,712
0
31,298
L
Medusa
deadepic12
Medusa
824
518
0
1,313
5,168
1,420
518
459
4,709
0
20,586
W
Bacchus
deadsilence2
Bacchus
2,598
228
0
518
6,762
4,660
87
1,323
5,439
15,677
10,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
30,652
353
Minions Killed
325
0
Camps Cleared
0
1,154,375
Distance Traveled
1,081,098
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,409
451
29
2
0
231,776
0
W
Arachne
7,031
586
72
6
0
280,240
6
W
Bakasura
6,313
526
75
6
0
215,783
1
L
Ne Zha
7,141
595
83
7
0
247,079
1
L
Agni
5,862
489
58
5
0
214,299
6
L
King Arthur
7,054
588
116
10
0
216,497
1
W
Kukulkan
6,978
582
106
9
0
230,536
2
W
Neith
5,800
483
61
5
0
196,915
0
L
Medusa
5,186
432
39
3
0
171,447
0
W
Bacchus
5,746
479
39
3
0
230,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role