Player Matchup

Fenrir
Fenrir
Demonark_16
Fenrir
Level 39
God Stats
3W - 6L
1,693 SR
Queue Stats
40W - 58L
1,433 Elo+
Solo
Cerberus
Cerberus
EXB_Gadiitano
Cerberus
Level 33
God Stats
3W - 6L
1,329 SR
Queue Stats
9W - 21L
1,251 Elo+
Party 2
Yu Huang
Yu Huang
EternaL__K1ll3R
Yu Huang
Level 98
God Stats
1W - 3L
1,584 SR
Queue Stats
191W - 218L
1,452 Elo+
Party 3
Cernunnos
Cernunnos
Keyjimenez
Cernunnos
Level 87
God Stats
10W - 13L
1,436 SR
Queue Stats
179W - 209L
1,442 Elo+
Party 3
Thor
Thor
MARK1992KST
Thor
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 24L
1,088 Elo+
Party 2
Team Averages
Level 57
1,508 SR
1,333 Elo+

VS

Team Averages
Level 70
1,495 SR
1,473 Elo+
He Bo
He Bo
Alternate_jr
He Bo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 242L
1,395 Elo+
Solo
Izanami
Izanami
LaLiLuLeo
Izanami
Level 84
God Stats
28W - 27L
1,493 SR
Queue Stats
509W - 431L
1,516 Elo+
Party 1
King Arthur
King Arthur
awesome_gabe007
King Arthur
Level 30
God Stats
2W - 0L
1,295 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bacchus
Bacchus
capital-vengeur
Bacchus
Level 47
God Stats
28W - 18L
1,574 SR
Queue Stats
139W - 163L
1,457 Elo+
Party 1
Nemesis
Nemesis
kotonyak
Nemesis
Level 103
God Stats
178W - 204L
1,613 SR
Queue Stats
641W - 670L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 3 / 6
9,850
518
10,511
15,976
7,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
EXB_Gadiitano
Cerberus
13
0 / 3 / 5
7,966
419
4,309
19,456
21,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
16
6 / 4 / 2
9,945
523
12,311
9,636
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Keyjimenez
Cernunnos
12
1 / 6 / 3
7,037
370
8,318
18,067
7,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
0 / 3 / 2
8,264
435
5,754
16,260
8,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 3
8,792
463
3,478
11,110
4,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LaLiLuLeo
Izanami
15
4 / 4 / 1
9,091
478
17,240
14,066
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
awesome_gabe007
King Arthur
18
8 / 0 / 3
11,387
599
15,333
16,209
18,331
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
2 / 1 / 11
10,330
544
11,085
16,516
21,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
kotonyak
Nemesis
16
4 / 3 / 2
10,095
531
7,047
16,159
7,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
12
Kills
19
19
Deaths
12
18
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
L
Fenrir
5
3
6
2.67
L
Cerberus
EXB_Gadiitano
Cerberus
0
3
5
0.83
L
Yu Huang
6
4
2
1.75
L
Cernunnos
Keyjimenez
Cernunnos
1
6
3
0.42
W
Izanami
LaLiLuLeo
Izanami
4
4
1
1.13
L
0
3
2
0.33
W
King Arthur
awesome_gabe007
King Arthur
8
0
3
9.5
W
2
1
11
7.5
W
Nemesis
kotonyak
Nemesis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,203
Damage
54,183
79,395
Taken
74,060
50,067
Mitigated
58,461
14,654
Healing
17,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,478
75
0
1,840
11,110
4,919
298
5,157
5,953
61,733
0
L
Fenrir
10,511
3,821
0
2,641
15,976
7,474
0
1,121
14,855
32
83,188
L
Cerberus
EXB_Gadiitano
Cerberus
4,309
154
0
2,786
19,456
21,786
0
4,311
15,145
35,195
0
L
Yu Huang
12,311
1,182
0
250
9,636
5,027
462
3,313
6,323
79,962
0
L
Cernunnos
Keyjimenez
Cernunnos
8,318
3,167
0
6,497
18,067
7,120
0
4,370
13,697
0
45,545
W
Izanami
LaLiLuLeo
Izanami
17,240
9,230
0
4,946
14,066
6,597
524
3,470
10,596
0
107,116
L
5,754
462
0
2,480
16,260
8,660
0
298
15,962
0
58,319
W
King Arthur
awesome_gabe007
King Arthur
15,333
1,941
0
2,019
16,209
18,331
23
3,072
13,137
67
88,185
W
11,085
1,153
249
3,797
16,516
21,050
0
4,573
11,943
32,809
3,864
W
Nemesis
kotonyak
Nemesis
7,047
3,895
0
4,756
16,159
7,564
577
380
15,779
0
92,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
49,695
476
Minions Killed
592
0
Camps Cleared
0
1,723,347
Distance Traveled
1,808,527
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,792
463
90
5
0
348,085
2
L
Fenrir
9,850
518
124
7
0
417,773
1
L
Cerberus
7,966
419
69
4
0
344,665
4
L
Yu Huang
9,945
523
124
7
0
321,863
3
L
Cernunnos
7,037
370
67
4
0
307,284
0
W
Izanami
9,091
478
146
8
0
309,219
5
L
Thor
8,264
435
92
5
0
331,762
4
W
King Arthur
11,387
599
142
7
0
368,619
1
W
Bacchus
10,330
544
61
3
0
404,975
5
W
Nemesis
10,095
531
153
8
0
377,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role