Player Matchup

Chaac
Chaac
Fæstemø
Chaac
Level 140
God Stats
2W - 3L
1,454 SR
Queue Stats
112W - 111L
1,551 Elo+
Solo
He Bo
He Bo
SuceurDeBites
He Bo
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Thanatos0923
Sylvanus
Level 122
God Stats
0W - 1L
1,283 SR
Queue Stats
112W - 105L
1,627 Elo+
Solo
Pele
Pele
fourshadows
Pele
Level 160
God Stats
1W - 5L
1,522 SR
Queue Stats
289W - 283L
1,529 Elo+
Solo
Hou Yi
Hou Yi
omGiTzAndy
Hou Yi
Level 144
God Stats
1W - 4L
1,642 SR
Queue Stats
139W - 142L
1,577 Elo+
Solo
Team Averages
Level 121
1,480 SR
1,557 Elo+

VS

Team Averages
Level 143
1,554 SR
1,539 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
FuzzyJones
Guan Yu
Level 157
God Stats
3W - 3L
1,517 SR
Queue Stats
197W - 212L
1,571 Elo+
Solo
Freya
Freya
LoneKing
Freya
Level 160
God Stats
5W - 12L
1,414 SR
Queue Stats
1,045W - 1,124L
1,529 Elo+
Solo
Atlas
Atlas
NORCONTA
Atlas
Level 129
God Stats
3W - 0L
1,838 SR
Queue Stats
330W - 300L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fæstemø
Chaac
17
2 / 5 / 5
8,922
686
16,553
20,281
23,482
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 6 / 4
8,082
622
9,072
9,723
4,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Thanatos0923
Sylvanus
14
0 / 6 / 3
7,579
583
5,295
16,002
16,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 7 / 3
8,221
632
10,887
17,158
7,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
omGiTzAndy
Hou Yi
17
4 / 3 / 4
9,440
726
15,043
13,827
7,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
6 / 1 / 20
11,164
859
21,069
11,091
6,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
 
Cliodhna
16
6 / 3 / 16
9,985
768
12,539
14,402
10,851
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Guan Yu
FuzzyJones
Guan Yu
18
6 / 1 / 20
10,249
788
14,945
20,961
26,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
LoneKing
Freya
17
7 / 2 / 18
10,695
823
13,829
12,444
8,101
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
NORCONTA
Atlas
16
2 / 2 / 19
9,519
732
11,566
22,883
30,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
120
9
Kills
27
27
Deaths
9
19
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
1
20
16
W
Cliodhna
 
Cliodhna
6
3
16
4.67
W
Guan Yu
FuzzyJones
Guan Yu
6
1
20
16
L
Chaac
Fæstemø
Chaac
2
5
5
0.9
W
Freya
LoneKing
Freya
7
2
18
8
W
Atlas
NORCONTA
Atlas
2
2
19
5.75
L
1
6
4
0.5
L
Sylvanus
Thanatos0923
Sylvanus
0
6
3
0.25
L
2
7
3
0.5
L
Hou Yi
omGiTzAndy
Hou Yi
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,850
Damage
73,948
76,991
Taken
81,781
59,913
Mitigated
82,178
25,867
Healing
42,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,069
604
390
694
11,091
6,918
1,166
639
10,452
49,022
0
W
Cliodhna
 
Cliodhna
12,539
1,536
998
3,977
14,402
10,851
751
2,557
11,845
0
20,668
W
Guan Yu
FuzzyJones
Guan Yu
14,945
1,004
15,731
10,893
20,961
26,141
669
3,658
17,303
0
18,157
L
Chaac
Fæstemø
Chaac
16,553
1,484
1,543
5,780
20,281
23,482
0
10,808
9,228
0
37,262
W
Freya
LoneKing
Freya
13,829
5,185
2,010
3,007
12,444
8,101
2,696
2,983
9,461
25,232
0
W
Atlas
NORCONTA
Atlas
11,566
4,091
763
4,065
22,883
30,167
291
4,181
18,702
22,527
0
L
9,072
246
0
158
9,723
4,235
0
6,790
2,663
15,966
0
L
Sylvanus
Thanatos0923
Sylvanus
5,295
1,155
8,175
4,082
16,002
16,733
0
10,523
4,987
8,517
751
L
10,887
1,144
0
1,957
17,158
7,647
0
9,714
6,996
0
20,219
L
Hou Yi
omGiTzAndy
Hou Yi
15,043
6,349
223
3,949
13,827
7,816
118
8,629
4,994
0
31,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,244
Gold Earned
51,612
131
Minions Killed
158
0
Camps Cleared
0
1,110,657
Distance Traveled
1,266,160
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,164
859
73
6
0
255,259
1
W
Cliodhna
9,985
768
23
2
0
238,983
1
W
Guan Yu
10,249
788
3
0
0
295,655
3
L
Chaac
8,922
686
24
2
0
241,017
4
W
Freya
10,695
823
37
3
0
224,719
5
W
Atlas
9,519
732
22
2
0
251,544
1
L
He Bo
8,082
622
10
1
0
231,083
0
L
Sylvanus
7,579
583
16
1
0
209,152
0
L
Pele
8,221
632
29
2
0
199,424
0
L
Hou Yi
9,440
726
52
4
0
229,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role