Player Matchup

Izanami
Izanami
AtlanimalTTV
Izanami
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,549 Elo+
Solo
Atlas
Atlas
DonAmeeliano
Atlas
Level 160
God Stats
19W - 10L
1,666 SR
Queue Stats
631W - 619L
1,588 Elo+
Solo
Artemis
Artemis
Michilada
Artemis
Level 160
God Stats
16W - 9L
1,620 SR
Queue Stats
756W - 817L
1,595 Elo+
Solo
King Arthur
King Arthur
NorthLong1
King Arthur
Level 43
God Stats
3W - 1L
1,289 SR
Queue Stats
251W - 286L
1,430 Elo+
Solo
Ra
Ra
Rogue Overkill
Ra
Level 155
God Stats
2W - 2L
1,665 SR
Queue Stats
161W - 169L
1,659 Elo+
Solo
Team Averages
Level 120
1,548 SR
1,564 Elo+

VS

Team Averages
Level 107
1,536 SR
1,535 Elo+
Zhong Kui
Zhong Kui
DaddyMilkies
Zhong Kui
Level 60
God Stats
5W - 2L
1,750 SR
Queue Stats
108W - 132L
1,441 Elo+
Solo
Mulan
Mulan
GODYO
Mulan
Level 160
God Stats
18W - 18L
1,478 SR
Queue Stats
1,992W - 2,170L
1,455 Elo+
Solo
Bacchus
Bacchus
PogChamp501
Bacchus
Level 127
God Stats
0W - 1L
1,629 SR
Queue Stats
16W - 14L
1,618 Elo+
Party 1
Chang'e
Chang'e
Tatemag4
Chang'e
Level 132
God Stats
2W - 1L
1,574 SR
Queue Stats
162W - 148L
1,587 Elo+
Solo
Gilgamesh
Gilgamesh
hardlyknower
Gilgamesh
Level 58
God Stats
0W - 2L
1,250 SR
Queue Stats
173W - 143L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AtlanimalTTV
Izanami
20
10 / 4 / 24
16,522
718
44,074
29,600
21,554
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
0 / 7 / 29
14,853
646
16,651
37,854
57,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Michilada
Artemis
20
10 / 5 / 21
15,080
656
45,308
26,075
23,963
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
NorthLong1
King Arthur
20
3 / 9 / 23
13,759
598
14,066
40,354
39,398
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
14 / 4 / 15
17,642
767
48,555
20,356
16,005
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DaddyMilkies
Zhong Kui
20
6 / 6 / 20
16,120
701
33,642
38,673
46,977
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
GODYO
Mulan
20
0 / 10 / 14
13,003
565
9,039
36,726
49,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
PogChamp501
Bacchus
20
10 / 9 / 14
15,588
678
24,080
40,309
77,791
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chang'e
Tatemag4
Chang'e
20
2 / 7 / 15
13,100
570
23,406
40,850
30,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
hardlyknower
Gilgamesh
20
10 / 6 / 16
15,564
677
28,918
41,400
58,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
107
37
Kills
28
29
Deaths
38
112
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Izanami
AtlanimalTTV
Izanami
10
4
24
5.5
L
Zhong Kui
DaddyMilkies
Zhong Kui
6
6
20
2.67
W
0
7
29
2.07
L
Mulan
GODYO
Mulan
0
10
14
0.7
W
Artemis
Michilada
Artemis
10
5
21
4.1
W
King Arthur
NorthLong1
King Arthur
3
9
23
1.61
L
Bacchus
PogChamp501
Bacchus
10
9
14
1.89
W
14
4
15
5.38
L
Chang'e
Tatemag4
Chang'e
2
7
15
1.36
L
Gilgamesh
hardlyknower
Gilgamesh
10
6
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,654
Damage
119,085
154,239
Taken
197,958
158,070
Mitigated
263,124
64,147
Healing
81,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AtlanimalTTV
Izanami
44,074
31,468
1,271
10,130
29,600
21,554
5,613
17,138
12,462
0
86,577
L
Zhong Kui
DaddyMilkies
Zhong Kui
33,642
1,166
1,111
13,068
38,673
46,977
2,706
11,590
27,083
66,174
0
W
16,651
5,504
2,495
4,895
37,854
57,150
606
17,241
20,613
35,893
0
L
Mulan
GODYO
Mulan
9,039
1,116
2,199
3,977
36,726
49,816
918
12,755
23,971
4,847
26,249
W
Artemis
Michilada
Artemis
45,308
17,921
2,222
5,149
26,075
23,963
5,060
17,564
8,511
0
64,514
W
King Arthur
NorthLong1
King Arthur
14,066
359
1,879
8,597
40,354
39,398
347
22,254
18,100
0
24,575
L
Bacchus
PogChamp501
Bacchus
24,080
1,952
2,258
6,244
40,309
77,791
908
11,136
29,173
38,706
0
W
48,555
2,530
19,518
7,991
20,356
16,005
1,161
11,476
8,880
104,721
0
L
Chang'e
Tatemag4
Chang'e
23,406
1,553
20,382
18,545
40,850
30,281
1,692
15,312
25,538
49,306
0
L
Gilgamesh
hardlyknower
Gilgamesh
28,918
4,513
5,852
7,638
41,400
58,259
3,292
14,413
26,987
5,371
49,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,856
Gold Earned
73,375
256
Minions Killed
203
0
Camps Cleared
0
1,974,253
Distance Traveled
1,833,208
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,522
718
70
3
0
378,177
0
L
Zhong Kui
16,120
701
68
3
0
403,207
0
W
Atlas
14,853
646
18
1
0
404,653
0
L
Mulan
13,003
565
39
2
0
278,896
2
W
Artemis
15,080
656
41
2
0
380,400
2
W
King Arthur
13,759
598
6
0
0
373,241
0
L
Bacchus
15,588
678
25
1
0
353,449
0
W
Ra
17,642
767
121
5
0
437,782
3
L
Chang'e
13,100
570
45
2
0
414,188
0
L
Gilgamesh
15,564
677
26
1
0
383,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role