Player Matchup

Kali
Kali
Emperor_of_Lag
Kali
Level 88
God Stats
2W - 1L
1,627 SR
Queue Stats
36W - 34L
1,528 Elo+
Party 2
Sun Wukong
Sun Wukong
MarkyPolo_
Sun Wukong
Level 107
God Stats
52W - 42L
1,547 SR
Queue Stats
416W - 456L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Pana830
Jormungandr
Level 157
God Stats
1W - 1L
1,409 SR
Queue Stats
161W - 150L
1,468 Elo+
Solo
Izanami
Izanami
draden1988
Izanami
Level 46
God Stats
2W - 1L
1,580 SR
Queue Stats
2W - 5L
1,274 Elo+
Party 2
Nu Wa
Nu Wa
lordofholymoly
Nu Wa
Level 104
God Stats
5W - 1L
1,722 SR
Queue Stats
60W - 60L
1,511 Elo+
Party 2
Team Averages
Level 100
1,577 SR
1,436 Elo+

VS

Team Averages
Level 99
1,528 SR
1,446 Elo+
Ishtar
Ishtar
 
Ishtar
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
CallMe_Takho
Pele
Level 128
God Stats
2W - 3L
1,705 SR
Queue Stats
151W - 127L
1,467 Elo+
Party 1
Eset
Eset
DivinCookie
Eset
Level 141
God Stats
0W - 1L
1,318 SR
Queue Stats
261W - 254L
1,451 Elo+
Party 1
Anubis
Anubis
alessan2005
Anubis
Level 41
God Stats
3W - 3L
1,500 SR
Queue Stats
31W - 51L
1,375 Elo+
Party 3
Ne Zha
Ne Zha
miniraceu38
Ne Zha
Level 154
God Stats
3W - 4L
1,619 SR
Queue Stats
75W - 75L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 11
11,423
635
12,135
19,424
8,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MarkyPolo_
Sun Wukong
17
8 / 1 / 10
11,056
614
15,139
14,683
15,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Pana830
Jormungandr
16
1 / 5 / 3
9,780
543
12,959
13,661
10,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
draden1988
Izanami
16
2 / 0 / 6
9,768
543
8,318
9,057
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
9 / 6 / 6
10,447
580
22,410
13,344
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
0 / 6 / 2
8,628
479
7,084
14,367
5,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 5 / 4
10,228
568
11,076
20,436
7,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 5 / 9
8,296
461
6,225
17,478
15,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
14
5 / 7 / 3
9,552
531
10,363
20,313
8,693
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
15
3 / 5 / 1
9,277
515
9,490
21,879
15,042
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
28
Kills
17
17
Deaths
28
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
6
2
0.17
L
7
5
4
1.8
L
2
5
9
1.3
W
8
5
11
2.7
W
Sun Wukong
MarkyPolo_
Sun Wukong
8
1
10
13
W
Jormungandr
Pana830
Jormungandr
1
5
3
0.5
L
Anubis
5
7
3
0.93
W
Izanami
draden1988
Izanami
2
0
6
5
W
9
6
6
2
L
Ne Zha
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,961
Damage
44,238
70,169
Taken
94,473
43,145
Mitigated
51,479
17,370
Healing
27,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
7,084
4,585
0
3,595
14,367
5,092
2,655
3,049
11,318
0
59,214
L
11,076
3,156
0
7,309
20,436
7,051
0
7,994
12,442
0
74,960
L
6,225
332
923
1,539
17,478
15,601
0
4,295
13,183
43,763
0
W
12,135
7,707
0
3,624
19,424
8,167
0
3,457
15,967
0
80,764
W
Sun Wukong
MarkyPolo_
Sun Wukong
15,139
2,555
0
6,257
14,683
15,666
69
5,364
9,319
0
52,927
W
Jormungandr
Pana830
Jormungandr
12,959
5,844
0
2,800
13,661
10,700
1,002
847
12,814
85,263
0
L
Anubis
10,363
623
0
8,670
20,313
8,693
653
8,844
11,469
59,953
0
W
Izanami
draden1988
Izanami
8,318
6,045
0
4,200
9,057
4,056
1,763
1,032
8,025
0
75,011
W
22,410
5,267
0
489
13,344
4,556
1,426
5,888
7,456
78,311
0
L
Ne Zha
9,490
3,915
0
5,601
21,879
15,042
292
11,187
10,692
0
67,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,474
Gold Earned
45,981
540
Minions Killed
489
0
Camps Cleared
0
1,712,138
Distance Traveled
1,558,702
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,628
479
102
6
0
256,412
0
L
Pele
10,228
568
107
6
0
371,381
5
L
Eset
8,296
461
52
3
0
319,120
7
W
Kali
11,423
635
102
6
0
364,534
4
W
Sun Wukong
11,056
614
70
4
0
387,916
2
W
Jormungandr
9,780
543
137
8
0
312,644
4
L
Anubis
9,552
531
101
6
0
272,656
0
W
Izanami
9,768
543
138
8
0
342,977
0
W
Nu Wa
10,447
580
93
5
0
304,067
1
L
Ne Zha
9,277
515
127
7
0
339,133
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role