Player Matchup

Nike
Nike
 
Nike
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
GODFLAMES
Chiron
Level 105
God Stats
13W - 11L
1,595 SR
Queue Stats
118W - 127L
1,450 Elo+
Solo
Tiamat
Tiamat
kingslash45
Tiamat
Level 108
God Stats
5W - 15L
1,356 SR
Queue Stats
399W - 464L
1,490 Elo+
Solo
Team Averages
Level 107
1,484 SR
1,480 Elo+

VS

Team Averages
Level 92
1,516 SR
1,521 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
JustVon-TV
Bacchus
Level 34
God Stats
0W - 2L
1,326 SR
Queue Stats
11W - 16L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
Think_First4me
Sun Wukong
Level 96
God Stats
7W - 7L
1,721 SR
Queue Stats
39W - 38L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
14
5 / 0 / 6
8,851
885
6,791
8,638
8,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
GODFLAMES
Chiron
13
4 / 2 / 6
8,252
825
9,172
9,775
4,396
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
13
3 / 0 / 8
7,906
791
9,350
8,067
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 5 / 2
6,790
679
5,236
9,269
4,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
JustVon-TV
Bacchus
11
1 / 3 / 0
7,517
752
5,684
12,751
11,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sun Wukong
Think_First4me
Sun Wukong
12
1 / 4 / 0
6,818
682
8,716
11,633
6,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
12
Kills
2
2
Deaths
12
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
6
8
L
Tiamat
 
Tiamat
0
5
2
0.2
W
Chiron
GODFLAMES
Chiron
4
2
6
3.5
L
Bacchus
JustVon-TV
Bacchus
1
3
0
0.33
L
Sun Wukong
Think_First4me
Sun Wukong
1
4
0
0.25
W
Tiamat
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,313
Damage
19,636
26,480
Taken
33,653
19,312
Mitigated
22,835
8,808
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,791
632
711
2,201
8,638
8,139
159
2,932
5,706
0
21,668
L
Tiamat
 
Tiamat
5,236
875
0
666
9,269
4,966
0
1,529
7,582
17,216
0
W
Chiron
GODFLAMES
Chiron
9,172
4,669
1,287
2,510
9,775
4,396
1,308
4,447
5,328
0
42,081
L
Bacchus
JustVon-TV
Bacchus
5,684
744
0
2,271
12,751
11,167
0
3,617
8,806
18,555
0
L
Sun Wukong
Think_First4me
Sun Wukong
8,716
1,845
0
1,787
11,633
6,702
0
3,378
7,876
0
29,002
W
Tiamat
9,350
1,179
49
2,050
8,067
6,777
40
3,606
4,461
23,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,009
Gold Earned
21,125
141
Minions Killed
97
0
Camps Cleared
0
612,564
Distance Traveled
600,207
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,851
885
21
2
0
200,780
2
L
Tiamat
6,790
679
33
3
0
193,367
3
W
Chiron
8,252
825
75
8
0
200,971
2
L
Bacchus
7,517
752
29
3
0
195,431
0
L
Sun Wukong
6,818
682
35
4
0
211,409
3
W
Tiamat
7,906
791
45
5
0
210,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role