Player Matchup

Terra
Terra
Grandmaster
Dutsher
Terra
Grandmaster
Level 160
God Stats
19W - 18L
1,641 SR
Queue Stats
599W - 464L
3,234 MMR
Party 1
Thor
Thor
Masters
NiñoPie
Thor
Masters
Level 67
God Stats
13W - 6L
1,770 SR
Queue Stats
143W - 120L
2,754 MMR
Solo
Lancelot
Lancelot
Masters
SexyKhepri
Lancelot
Masters
Level 115
God Stats
7W - 3L
1,717 SR
Queue Stats
392W - 369L
2,903 MMR
Solo
Janus
Janus
Masters
TheAllahGuy
Janus
Masters
Level 160
God Stats
17W - 23L
1,650 SR
Queue Stats
676W - 667L
2,728 MMR
Solo
Neith
Neith
Masters
Vayr0n
Neith
Masters
Level 160
God Stats
0W - 1L
1,630 SR
Queue Stats
459W - 400L
3,172 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 132
1,682 SR
2,958 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,480 SR
2,565 MMR
Agni
Agni
Grandmaster
 
Agni
Grandmaster
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Masters
Somtex
Thanatos
Masters
Level 157
God Stats
14W - 8L
1,744 SR
Queue Stats
241W - 150L
3,096 MMR
Solo
Atlas
Atlas
Diamond I
XYZ00983
Atlas
Diamond I
Level 103
God Stats
1W - 2L
1,331 SR
Queue Stats
119W - 82L
2,712 MMR
Solo
Hou Yi
Hou Yi
Masters
gruvvv
Hou Yi
Masters
Level 87
God Stats
2W - 1L
1,326 SR
Queue Stats
146W - 128L
2,764 MMR
Solo
Sobek
Sobek
Diamond I
iCreeDx
Sobek
Diamond I
Level 153
God Stats
6W - 5L
1,497 SR
Queue Stats
305W - 248L
2,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Dutsher
Terra
14
3 / 4 / 8
10,182
443
10,331
27,922
34,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
17
3 / 8 / 3
10,855
472
18,804
25,539
14,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Lancelot
SexyKhepri
Lancelot
17
2 / 10 / 4
10,436
454
13,236
30,372
11,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 3 / 5
11,556
502
16,766
16,183
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Vayr0n
Neith
17
2 / 6 / 5
10,905
474
19,257
29,743
11,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ah Muzen CabCabrakanKaliNe Zha

VS

Bans
Da JiTyrAo KuangIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
3 / 0 / 8
14,078
612
23,212
13,146
6,075
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Somtex
Thanatos
20
15 / 5 / 6
14,648
637
27,029
29,837
16,076
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
XYZ00983
Atlas
17
2 / 5 / 9
12,119
527
10,560
25,306
28,919
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
gruvvv
Hou Yi
20
7 / 4 / 4
14,354
624
28,924
27,459
12,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
iCreeDx
Sobek
20
4 / 1 / 6
14,475
629
22,034
30,673
30,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
15
Kills
31
31
Deaths
15
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
8
7
L
Terra
Dutsher
Terra
3
4
8
1.75
L
Thor
3
8
3
0.56
L
Lancelot
SexyKhepri
Lancelot
2
10
4
0.4
W
Thanatos
Somtex
Thanatos
15
5
6
3.6
L
5
3
5
2.5
L
Neith
Vayr0n
Neith
2
6
5
0.75
W
Atlas
XYZ00983
Atlas
2
5
9
1.3
W
Hou Yi
gruvvv
Hou Yi
7
4
4
2.25
W
Sobek
iCreeDx
Sobek
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,394
Damage
111,759
129,759
Taken
126,421
78,304
Mitigated
93,859
25,403
Healing
72,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
23,212
2,020
455
2,708
13,146
6,075
2,659
4,851
8,158
164,718
0
L
Terra
Dutsher
Terra
10,331
2,509
1,931
4,816
27,922
34,134
0
10,749
17,173
26,532
3,127
L
Thor
18,804
6,487
0
5,403
25,539
14,504
0
18,818
6,721
0
86,154
L
Lancelot
SexyKhepri
Lancelot
13,236
2,377
0
655
30,372
11,230
0
14,333
15,903
0
80,986
W
Thanatos
Somtex
Thanatos
27,029
7,862
0
29,229
29,837
16,076
2,538
7,411
21,132
0
133,794
L
16,766
1,375
193
1,929
16,183
6,527
0
5,867
10,155
101,983
0
L
Neith
Vayr0n
Neith
19,257
12,371
0
10,476
29,743
11,909
0
5,742
24,001
0
108,789
W
Atlas
XYZ00983
Atlas
10,560
2,793
0
5,777
25,306
28,919
959
8,653
16,375
42,706
0
W
Hou Yi
gruvvv
Hou Yi
28,924
17,732
0
15,589
27,459
12,465
3,592
6,312
21,091
0
139,550
W
Sobek
iCreeDx
Sobek
22,034
2,148
0
19,015
30,673
30,324
2,276
1,522
27,920
124,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,934
Gold Earned
69,674
628
Minions Killed
815
0
Camps Cleared
0
2,146,629
Distance Traveled
2,278,472
29
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
14,078
612
236
10
0
477,819
10
L
Terra
10,182
443
27
1
0
448,764
8
L
Thor
10,855
472
138
6
0
381,396
5
L
Lancelot
10,436
454
123
5
0
472,304
2
W
Thanatos
14,648
637
141
6
0
495,914
3
L
Janus
11,556
502
180
8
0
476,804
7
L
Neith
10,905
474
160
7
0
367,361
7
W
Atlas
12,119
527
48
2
0
455,073
5
W
Hou Yi
14,354
624
199
9
0
400,826
2
W
Sobek
14,475
629
191
8
0
448,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role