Player Matchup

Anubis
Anubis
Godly Finessed
Anubis
Level 157
God Stats
18W - 7L
1,747 SR
Queue Stats
296W - 280L
1,598 Elo+
Solo
Artemis
Artemis
LootGoblin22
Artemis
Level 151
God Stats
60W - 55L
1,586 SR
Queue Stats
493W - 438L
1,578 Elo+
Solo
Ymir
Ymir
Miels0
Ymir
Level 109
God Stats
5W - 2L
1,743 SR
Queue Stats
22W - 27L
1,500 Elo+
Solo
Bakasura
Bakasura
PEGGLEDOOOOO
Bakasura
Level 142
God Stats
4W - 2L
1,664 SR
Queue Stats
188W - 194L
1,513 Elo+
Solo
Bellona
Bellona
VVGreeley
Bellona
Level 137
God Stats
11W - 11L
1,464 SR
Queue Stats
659W - 640L
1,560 Elo+
Solo
Team Averages
Level 139
1,640 SR
1,550 Elo+

VS

Team Averages
Level 124
1,437 SR
1,508 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Buff Cupid
Maui
Level 132
God Stats
5W - 17L
1,388 SR
Queue Stats
595W - 554L
1,536 Elo+
Party 1
Pele
Pele
Clunkiestpie
Pele
Level 115
God Stats
9W - 9L
1,534 SR
Queue Stats
102W - 138L
1,491 Elo+
Party 1
Ishtar
Ishtar
JayD235
Ishtar
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 26L
1,507 Elo+
Party 1
Ra
Ra
MojoJayyJojo
Ra
Level 63
God Stats
0W - 1L
1,266 SR
Queue Stats
50W - 35L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,231
723
10,734
7,209
3,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
LootGoblin22
Artemis
9
0 / 1 / 2
5,265
527
4,900
7,268
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Miels0
Ymir
10
3 / 0 / 5
5,910
591
3,181
9,432
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
PEGGLEDOOOOO
Bakasura
12
5 / 0 / 5
7,042
704
4,299
7,274
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
VVGreeley
Bellona
10
0 / 1 / 2
5,919
592
4,763
7,203
5,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 3 / 1
5,025
503
3,543
7,719
3,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 3 / 0
4,651
465
4,509
9,124
4,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 4 / 0
4,552
455
1,847
8,050
2,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ishtar
JayD235
Ishtar
8
0 / 1 / 1
4,761
476
6,204
7,192
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 5 / 1
4,282
428
2,098
7,621
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
2
2
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
1
0.17
L
1
3
0
0.33
L
1
4
0
0.25
W
8
0
3
9.5
L
Ishtar
JayD235
Ishtar
0
1
1
0.5
W
Artemis
LootGoblin22
Artemis
0
1
2
1
W
Ymir
Miels0
Ymir
3
0
5
5.5
L
0
5
1
0.1
W
Bakasura
PEGGLEDOOOOO
Bakasura
5
0
5
7.5
W
Bellona
VVGreeley
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,877
Damage
18,201
38,386
Taken
39,706
19,800
Mitigated
14,489
15,744
Healing
9,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,543
448
0
1,560
7,719
3,809
24
1,030
6,468
25,656
0
L
4,509
1,461
92
2,098
9,124
4,058
0
3,756
5,228
16,333
7,122
L
1,847
494
0
1,439
8,050
2,115
0
3,044
4,837
0
20,363
W
10,734
1,102
0
4,017
7,209
3,475
744
2,281
4,928
55,944
0
L
Ishtar
JayD235
Ishtar
6,204
4,246
0
3,377
7,192
2,277
0
659
6,423
0
36,855
W
Artemis
LootGoblin22
Artemis
4,900
1,657
0
3,433
7,268
2,525
0
1,318
5,950
0
32,738
W
Ymir
Miels0
Ymir
3,181
1,050
0
2,595
9,432
5,783
0
1,561
7,825
14,213
2,165
L
2,098
600
370
1,028
7,621
2,230
78
5,261
2,360
20,205
0
W
Bakasura
PEGGLEDOOOOO
Bakasura
4,299
3,225
0
1,867
7,274
2,998
0
1,042
6,210
0
46,513
W
Bellona
VVGreeley
Bellona
4,763
1,099
0
3,832
7,203
5,019
714
2,358
4,395
0
36,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
23,271
350
Minions Killed
216
0
Camps Cleared
0
959,177
Distance Traveled
837,960
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,025
503
60
6
0
170,057
3
L
Maui
4,651
465
44
4
0
179,537
2
L
Pele
4,552
455
38
4
0
153,397
1
W
Anubis
7,231
723
92
9
0
159,827
1
L
Ishtar
4,761
476
40
4
0
162,619
2
W
Artemis
5,265
527
59
6
0
167,644
1
W
Ymir
5,910
591
25
3
0
191,159
1
L
Ra
4,282
428
34
3
0
172,350
1
W
Bakasura
7,042
704
109
11
0
246,064
3
W
Bellona
5,919
592
65
7
0
194,483
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role