Player Matchup

Izanami
Izanami
u依靠他会让你
Izanami
Level 25
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 0L
1,777 Elo+
Party 1
Cupid
Cupid
他会得分
Cupid
Level 25
God Stats
3W - 0L
1,715 SR
Queue Stats
4W - 0L
1,777 Elo+
Party 1
Cerberus
Cerberus
就按法律你
Cerberus
Level 43
God Stats
8W - 0L
1,500 SR
Queue Stats
15W - 2L
1,527 Elo+
Party 1
King Arthur
King Arthur
有任何个体
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,777 Elo+
Party 1
Cthulhu
Cthulhu
银行卡六月
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,777 Elo+
Party 1
Team Averages
Level 29
1,586 SR
1,727 Elo+

VS

Team Averages
Level 28
1,501 SR
1,532 Elo+
Cupid
Cupid
ADAWFGA
Cupid
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
啊师傅说过
Cabrakan
Level 62
God Stats
2W - 10L
1,505 SR
Queue Stats
3W - 14L
1,662 Elo+
Party 2
Izanami
Izanami
啊打发尴尬
Izanami
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
恶法发顺丰
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
打法是非法
Cthulhu
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 0 / 0
20,256
471
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
0 / 0 / 0
20,256
471
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
20
0 / 0 / 0
20,256
471
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
有任何个体
King Arthur
20
0 / 0 / 0
20,256
471
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 0 / 0
20,256
471
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ADAWFGA
Cupid
20
0 / 0 / 0
20,081
467
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
20
0 / 0 / 0
20,081
467
0
0
0
20
0 / 0 / 0
20,081
467
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
恶法发顺丰
King Arthur
20
0 / 0 / 0
20,081
467
0
0
0
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
0 / 0 / 0
20,081
467
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cupid
ADAWFGA
Cupid
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Cabrakan
0
0
0
0
L
0
0
0
0
W
Cerberus
0
0
0
0
L
King Arthur
恶法发顺丰
King Arthur
0
0
0
0
L
0
0
0
0
W
King Arthur
有任何个体
King Arthur
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

0
Damage
0
0
Taken
0
0
Mitigated
0
0
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
ADAWFGA
Cupid
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
恶法发顺丰
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
有任何个体
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,280
Gold Earned
100,405
0
Minions Killed
0
0
Camps Cleared
0
48,063
Distance Traveled
49,264
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
20,081
467
0
0
0
1,831
0
W
Izanami
20,256
471
0
0
0
1,731
0
W
Cupid
20,256
471
0
0
0
2,386
0
L
Cabrakan
20,081
467
0
0
0
1,849
0
L
Izanami
20,081
467
0
0
0
2,099
0
W
Cerberus
20,256
471
0
0
0
1,945
0
L
King Arthur
20,081
467
0
0
0
41,426
0
L
Cthulhu
20,081
467
0
0
0
2,059
0
W
King Arthur
20,256
471
0
0
0
40,003
0
W
Cthulhu
20,256
471
0
0
0
1,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role