Player Matchup

Raijin
Raijin
 
Raijin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
A1pHa_ZFG
Atlas
Level 74
God Stats
4W - 5L
1,423 SR
Queue Stats
79W - 86L
1,378 Elo+
Solo
Nu Wa
Nu Wa
Paiong_men_v3
Nu Wa
Level 65
God Stats
4W - 3L
1,509 SR
Queue Stats
188W - 224L
1,373 Elo+
Solo
Mulan
Mulan
TonyFail
Mulan
Level 29
God Stats
7W - 3L
1,520 SR
Queue Stats
84W - 88L
1,498 Elo+
Party 1
Team Averages
Level 95
1,490 SR
1,450 Elo+

VS

Team Averages
Level 92
1,551 SR
1,411 Elo+
Geb
Geb
FuryPurpleKill
Geb
Level 108
God Stats
20W - 14L
1,560 SR
Queue Stats
451W - 518L
1,471 Elo+
Solo
Skadi
Skadi
Haziek
Skadi
Level 116
God Stats
0W - 1L
1,865 SR
Queue Stats
118W - 133L
1,416 Elo+
Solo
Baron Samedi
Baron Samedi
J0E_DB
Baron Samedi
Level 114
God Stats
13W - 20L
1,472 SR
Queue Stats
242W - 252L
1,474 Elo+
Solo
King Arthur
King Arthur
Jackzimus01
King Arthur
Level 79
God Stats
1W - 4L
1,500 SR
Queue Stats
33W - 53L
1,383 Elo+
Solo
Thanatos
Thanatos
TiduS_Spams_L2
Thanatos
Level 41
God Stats
2W - 5L
1,358 SR
Queue Stats
6W - 12L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
15 / 0 / 3
10,532
620
16,115
8,472
3,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
13
4 / 5 / 6
8,609
506
10,219
18,024
7,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Atlas
A1pHa_ZFG
Atlas
12
3 / 1 / 13
8,427
496
5,983
15,657
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 0 / 7
9,988
588
9,720
8,781
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
TonyFail
Mulan
14
2 / 1 / 4
8,646
509
8,972
13,891
7,233
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,922
407
5,893
16,398
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Haziek
Skadi
13
1 / 4 / 0
7,643
450
6,631
11,066
3,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
J0E_DB
Baron Samedi
11
2 / 6 / 4
6,975
410
8,904
13,926
6,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Jackzimus01
King Arthur
12
0 / 5 / 2
7,070
416
7,468
16,258
11,458
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
11
3 / 9 / 1
7,056
415
6,385
14,701
5,690
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
27
Kills
7
7
Deaths
28
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
15
0
3
16.5
W
Fenrir
 
Fenrir
4
5
6
1.4
W
Atlas
A1pHa_ZFG
Atlas
3
1
13
9.5
L
1
4
2
0.5
L
Skadi
Haziek
Skadi
1
4
0
0.25
L
Baron Samedi
J0E_DB
Baron Samedi
2
6
4
0.67
L
King Arthur
Jackzimus01
King Arthur
0
5
2
0.2
W
3
0
7
6.5
L
Thanatos
3
9
1
0.39
W
Mulan
TonyFail
Mulan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,009
Damage
35,281
64,825
Taken
72,349
35,999
Mitigated
43,072
22,651
Healing
18,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
16,115
1,174
206
3,444
8,472
3,450
180
2,041
6,175
84,671
0
W
Fenrir
 
Fenrir
10,219
3,150
53
5,437
18,024
7,970
0
5,212
12,495
0
51,561
W
Atlas
A1pHa_ZFG
Atlas
5,983
2,435
0
2,977
15,657
14,317
0
4,766
10,609
19,218
0
L
5,893
921
0
2,166
16,398
16,050
0
8,293
7,827
25,466
2,189
L
Skadi
Haziek
Skadi
6,631
2,012
0
1,790
11,066
3,498
0
7,257
3,463
0
67,539
L
Baron Samedi
J0E_DB
Baron Samedi
8,904
695
754
3,848
13,926
6,376
0
7,424
6,426
40,271
0
L
King Arthur
Jackzimus01
King Arthur
7,468
1,123
0
2,421
16,258
11,458
0
4,939
11,237
0
47,800
W
9,720
1,531
0
4,225
8,781
3,029
642
312
8,469
77,748
0
L
Thanatos
6,385
2,358
579
6,532
14,701
5,690
0
3,029
11,578
0
38,152
W
Mulan
TonyFail
Mulan
8,972
1,770
0
6,309
13,891
7,233
704
1,239
12,597
0
58,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,202
Gold Earned
35,666
471
Minions Killed
358
0
Camps Cleared
0
1,520,000
Distance Traveled
1,381,115
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,532
620
123
7
0
322,582
1
W
Fenrir
8,609
506
81
5
0
312,821
7
W
Atlas
8,427
496
28
2
0
318,446
5
L
Geb
6,922
407
37
2
0
292,350
5
L
Skadi
7,643
450
120
7
0
274,470
5
L
Baron Samedi
6,975
410
68
4
0
254,627
3
L
King Arthur
7,070
416
82
5
0
282,731
2
W
Nu Wa
9,988
588
130
8
0
276,011
1
L
Thanatos
7,056
415
51
3
0
276,937
2
W
Mulan
8,646
509
109
6
0
290,140
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role