Player Matchup

Hera
Hera
ELO-_-94
Hera
Level 89
God Stats
1W - 2L
1,558 SR
Queue Stats
36W - 46L
1,421 Elo+
Solo
Ishtar
Ishtar
shoran1
Ishtar
Level 128
God Stats
0W - 2L
1,716 SR
Queue Stats
4W - 6L
1,489 Elo+
Party 1
Xing Tian
Xing Tian
tucitik
Xing Tian
Level 128
God Stats
1W - 1L
1,494 SR
Queue Stats
4W - 9L
1,491 Elo+
Party 1
Team Averages
Level 115
1,590 SR
1,467 Elo+

VS

Team Averages
Level 104
1,760 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
badly_BAD
Gilgamesh
Level 143
God Stats
29W - 7L
1,977 SR
Queue Stats
585W - 419L
1,551 Elo+
Solo
Hera
Hera
iTzDan2k04
Hera
Level 84
God Stats
1W - 0L
1,804 SR
Queue Stats
61W - 92L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
0 / 6 / 0
6,338
634
5,813
9,242
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
shoran1
Ishtar
13
2 / 1 / 0
7,333
733
9,998
9,669
4,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
tucitik
Xing Tian
11
0 / 2 / 2
7,352
735
4,129
11,377
11,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 6
7,594
759
8,593
7,286
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
badly_BAD
Gilgamesh
13
5 / 0 / 3
8,896
890
7,523
10,450
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 2 / 7
7,879
788
8,324
7,497
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
9
9
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
6
5
L
Hera
0
6
0
0
W
Gilgamesh
badly_BAD
Gilgamesh
5
0
3
6.5
W
2
2
7
2.75
L
Ishtar
shoran1
Ishtar
2
1
0
2
L
Xing Tian
tucitik
Xing Tian
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,940
Damage
24,440
30,288
Taken
25,233
20,594
Mitigated
17,077
10,368
Healing
5,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,593
1,543
0
526
7,286
3,226
638
3,181
4,105
33,331
0
L
Hera
5,813
1,696
455
1,209
9,242
4,022
105
5,072
4,170
24,195
0
W
Gilgamesh
badly_BAD
Gilgamesh
7,523
2,207
0
3,560
10,450
10,832
567
4,394
6,056
0
15,035
W
8,324
1,818
0
1,749
7,497
3,019
0
2,427
5,070
37,614
0
L
Ishtar
shoran1
Ishtar
9,998
5,729
0
4,447
9,669
4,789
138
4,910
4,759
0
43,994
L
Xing Tian
tucitik
Xing Tian
4,129
780
2,191
2,066
11,377
11,783
0
6,981
4,396
12,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,023
Gold Earned
24,369
135
Minions Killed
128
0
Camps Cleared
0
508,952
Distance Traveled
575,007
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,594
759
72
7
0
195,249
3
L
Hera
6,338
634
34
3
0
148,807
1
W
Gilgamesh
8,896
890
13
1
0
196,464
2
W
Hera
7,879
788
43
4
0
183,294
1
L
Ishtar
7,333
733
90
9
0
171,672
3
L
Xing Tian
7,352
735
11
1
0
188,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role