Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MawaruGaming
Baron Samedi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,233 Elo+
Solo
Achilles
Achilles
OttoVonPeppen
Achilles
Level 69
God Stats
7W - 16L
1,379 SR
Queue Stats
249W - 265L
1,544 Elo+
Solo
Nemesis
Nemesis
SirenaSongg
Nemesis
Level 62
God Stats
4W - 3L
1,558 SR
Queue Stats
81W - 88L
1,504 Elo+
Solo
Team Averages
Level 95
1,487 SR
1,456 Elo+

VS

Team Averages
Level 148
1,554 SR
1,522 Elo+
Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
FurryVoora
Sylvanus
Level 141
God Stats
8W - 2L
1,653 SR
Queue Stats
180W - 145L
1,578 Elo+
Solo
Yemoja
Yemoja
JijiTweek
Yemoja
Level 146
God Stats
3W - 3L
1,452 SR
Queue Stats
21W - 15L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
Pomfrith
Ne Zha
Level 159
God Stats
1W - 3L
1,453 SR
Queue Stats
100W - 95L
1,581 Elo+
Party 1
Olorun
Olorun
XXCrazyf0x
Olorun
Level 136
God Stats
4W - 1L
1,710 SR
Queue Stats
338W - 334L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
1 / 5 / 0
8,949
559
10,211
9,745
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
 
Chiron
12
3 / 6 / 1
7,650
478
9,910
14,754
5,183
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
MawaruGaming
Baron Samedi
12
2 / 5 / 4
8,116
507
7,183
13,869
9,108
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
OttoVonPeppen
Achilles
14
1 / 3 / 0
8,113
507
7,691
14,326
9,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
SirenaSongg
Nemesis
12
1 / 2 / 1
7,573
473
5,724
17,045
6,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
8 / 3 / 3
10,046
628
13,501
17,250
8,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
FurryVoora
Sylvanus
13
2 / 1 / 7
9,052
566
11,104
14,094
18,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yemoja
JijiTweek
Yemoja
13
1 / 2 / 10
7,656
479
3,120
10,878
8,721
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Pomfrith
Ne Zha
15
6 / 1 / 6
9,658
604
15,264
16,321
8,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
XXCrazyf0x
Olorun
14
4 / 1 / 1
8,757
547
4,840
16,148
7,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
8
Kills
21
21
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
5
0
0.2
L
Chiron
 
Chiron
3
6
1
0.58
W
Set
 
Set
8
3
3
3.17
W
Sylvanus
FurryVoora
Sylvanus
2
1
7
5.5
W
Yemoja
JijiTweek
Yemoja
1
2
10
3
L
Baron Samedi
MawaruGaming
Baron Samedi
2
5
4
0.8
L
Achilles
OttoVonPeppen
Achilles
1
3
0
0.33
W
Ne Zha
Pomfrith
Ne Zha
6
1
6
9
L
Nemesis
SirenaSongg
Nemesis
1
2
1
0.75
W
Olorun
XXCrazyf0x
Olorun
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,719
Damage
47,829
69,739
Taken
74,691
34,047
Mitigated
52,294
19,048
Healing
43,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
10,211
649
0
1,067
9,745
3,748
0
3,629
6,116
74,801
0
L
Chiron
 
Chiron
9,910
3,392
455
2,833
14,754
5,183
0
1,506
13,204
0
57,164
W
Set
 
Set
13,501
6,330
0
5,195
17,250
8,926
129
3,455
13,795
0
89,951
W
Sylvanus
FurryVoora
Sylvanus
11,104
2,278
3,411
7,438
14,094
18,888
132
1,225
12,111
53,272
11,482
W
Yemoja
JijiTweek
Yemoja
3,120
1,325
5,951
2,960
10,878
8,721
360
3,967
6,822
14,104
0
L
Baron Samedi
MawaruGaming
Baron Samedi
7,183
1,891
642
4,344
13,869
9,108
0
3,722
10,147
37,459
0
L
Achilles
OttoVonPeppen
Achilles
7,691
2,141
0
6,362
14,326
9,878
920
6,131
8,195
0
62,293
W
Ne Zha
Pomfrith
Ne Zha
15,264
5,829
0
8,549
16,321
8,421
96
1,675
14,516
0
83,592
L
Nemesis
SirenaSongg
Nemesis
5,724
1,607
0
3,345
17,045
6,130
0
3,207
13,838
0
58,594
W
Olorun
XXCrazyf0x
Olorun
4,840
3,095
535
9,452
16,148
7,338
1,507
7,072
9,076
69,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
45,169
459
Minions Killed
499
0
Camps Cleared
0
1,486,913
Distance Traveled
1,556,804
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,949
559
124
8
0
305,473
0
L
Chiron
7,650
478
92
6
0
276,862
2
W
Set
10,046
628
143
9
0
299,166
4
W
Sylvanus
9,052
566
113
7
0
278,726
3
W
Yemoja
7,656
479
26
2
0
304,060
4
L
Baron Samedi
8,116
507
39
2
0
261,868
1
L
Achilles
8,113
507
109
7
0
304,184
2
W
Ne Zha
9,658
604
115
7
0
366,001
8
L
Nemesis
7,573
473
95
6
0
338,526
8
W
Olorun
8,757
547
102
6
0
308,851
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role