Player Matchup

Susano
Susano
Gm_Boss_Ragnar
Susano
Level 157
God Stats
3W - 2L
1,351 SR
Queue Stats
203W - 255L
1,416 Elo+
Solo
Skadi
Skadi
GrosseCenne
Skadi
Level 121
God Stats
18W - 16L
1,466 SR
Queue Stats
360W - 364L
1,366 Elo+
Solo
Jormungandr
Jormungandr
HORRIBELSNIPER
Jormungandr
Level 67
God Stats
13W - 3L
1,546 SR
Queue Stats
168W - 204L
1,337 Elo+
Solo
Charybdis
Charybdis
Hamza4554
Charybdis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,370 Elo+
Solo
Merlin
Merlin
Tykoone
Merlin
Level 120
God Stats
119W - 116L
1,411 SR
Queue Stats
465W - 516L
1,290 Elo+
Solo
Team Averages
Level 107
1,455 SR
1,356 Elo+

VS

Team Averages
Level 72
1,360 SR
1,357 Elo+
Fenrir
Fenrir
Herbals2277
Fenrir
Level 143
God Stats
2W - 5L
1,490 SR
Queue Stats
276W - 310L
1,363 Elo+
Solo
Sol
Sol
TeamFirstPerson
Sol
Level 46
God Stats
4W - 8L
1,500 SR
Queue Stats
62W - 91L
1,323 Elo+
Solo
Pele
Pele
TheGamerTrinity
Pele
Level 47
God Stats
1W - 3L
1,131 SR
Queue Stats
36W - 41L
1,374 Elo+
Solo
Anubis
Anubis
bedside_killer
Anubis
Level 53
God Stats
7W - 6L
1,256 SR
Queue Stats
219W - 236L
1,394 Elo+
Solo
Danzaburou
Danzaburou
linkon_rgda1
Danzaburou
Level 69
God Stats
88W - 92L
1,424 SR
Queue Stats
278W - 285L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,340
634
4,495
8,067
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
5 / 0 / 2
5,820
582
7,489
6,276
2,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
HORRIBELSNIPER
Jormungandr
8
1 / 2 / 4
4,980
498
5,048
8,011
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Hamza4554
Charybdis
9
1 / 1 / 1
5,349
535
3,093
5,235
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Tykoone
Merlin
10
1 / 2 / 2
5,667
567
4,554
5,457
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 2 / 0
5,542
554
5,232
7,906
4,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 4 / 0
4,671
467
3,732
9,468
3,467
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

1
0 / 0 / 0
1,881
188
0
0
0
10
3 / 3 / 0
5,754
575
5,306
9,647
4,963
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
linkon_rgda1
Danzaburou
8
1 / 3 / 2
5,107
511
4,987
8,995
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
12
Kills
6
6
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
5
0
2
6
W
Jormungandr
HORRIBELSNIPER
Jormungandr
1
2
4
1.5
W
Charybdis
Hamza4554
Charybdis
1
1
1
1.5
L
Fenrir
1
2
0
0.5
L
1
4
0
0.25
L
0
0
0
0
W
Merlin
Tykoone
Merlin
1
2
2
1
L
3
3
0
1
L
Danzaburou
linkon_rgda1
Danzaburou
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,679
Damage
19,257
33,046
Taken
36,016
11,688
Mitigated
15,306
8,394
Healing
13,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,495
1,282
0
3,084
8,067
2,817
0
1,160
6,797
0
40,201
W
7,489
3,312
0
1,134
6,276
2,158
744
2,304
3,972
0
28,924
W
Jormungandr
HORRIBELSNIPER
Jormungandr
5,048
1,293
300
1,053
8,011
3,531
130
2,093
5,918
19,998
1,139
W
Charybdis
Hamza4554
Charybdis
3,093
1,932
0
2,573
5,235
1,476
371
0
4,841
0
21,080
L
Fenrir
5,232
1,748
0
3,518
7,906
4,066
0
0
7,906
0
27,501
L
3,732
1,863
0
2,894
9,468
3,467
237
2,793
6,377
16,534
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Tykoone
Merlin
4,554
630
0
250
5,457
1,706
0
3,481
1,976
34,718
0
L
5,306
293
0
4,578
9,647
4,963
0
3,793
5,814
37,450
0
L
Danzaburou
linkon_rgda1
Danzaburou
4,987
2,099
0
2,148
8,995
2,810
306
2,202
6,607
0
25,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,156
Gold Earned
22,955
271
Minions Killed
176
0
Camps Cleared
0
911,666
Distance Traveled
669,044
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,340
634
93
9
0
219,434
3
W
Skadi
5,820
582
45
5
0
191,216
2
W
Jormungandr
4,980
498
36
4
0
171,587
3
W
Charybdis
5,349
535
36
4
0
161,939
3
L
Fenrir
5,542
554
56
6
0
168,863
3
L
Sol
4,671
467
18
2
0
164,748
0
L
Pele
1,881
188
0
0
0
0
0
W
Merlin
5,667
567
61
6
0
167,490
3
L
Anubis
5,754
575
59
6
0
155,310
2
L
Danzaburou
5,107
511
43
4
0
180,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role