Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze I
AhmedSan1
Neith
Bronze I
Level 160
God Stats
0W - 2L
1,355 SR
Queue Stats
9W - 17L
1,186 MMR
Solo
Ares
Ares
Silver III
SanVitale
Ares
Silver III
Level 129
God Stats
1W - 5L
1,584 SR
Queue Stats
14W - 21L
1,295 MMR
Solo
Susano
Susano
Silver I
ZuckMabaulz
Susano
Silver I
Level 129
God Stats
1W - 1L
1,778 SR
Queue Stats
196W - 210L
1,201 MMR
Solo
Agni
Agni
Silver I
请叫我9528
Agni
Silver I
Level 157
God Stats
4W - 5L
1,623 SR
Queue Stats
9W - 14L
1,326 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,568 SR
1,302 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,492 SR
1,248 MMR
Sol
Sol
Silver III
AmateurGrannies
Sol
Silver III
Level 132
God Stats
2W - 4L
1,450 SR
Queue Stats
28W - 33L
1,157 MMR
Party 1
Thanatos
Thanatos
Gold III
Aqxua
Thanatos
Gold III
Level 122
God Stats
12W - 16L
1,504 SR
Queue Stats
644W - 644L
1,357 MMR
Solo
Mulan
Mulan
Silver I
Naomo
Mulan
Silver I
Level 158
God Stats
16W - 12L
1,535 SR
Queue Stats
124W - 114L
1,102 MMR
Solo
Hercules
Hercules
Gold IV
YWwWY
Hercules
Gold IV
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,567 MMR
Party 1
Vulcan
Vulcan
Silver I
Ysoo
Vulcan
Silver I
Level 160
God Stats
6W - 9L
1,472 SR
Queue Stats
147W - 146L
1,055 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
0 / 1 / 1
7,229
516
8,184
14,120
12,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Neith
AhmedSan1
Neith
12
0 / 1 / 1
7,178
513
5,028
9,028
3,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
11
0 / 0 / 2
6,716
480
6,002
9,705
8,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
11
3 / 4 / 0
6,982
499
8,696
13,097
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
1 / 5 / 1
6,567
469
8,771
14,558
5,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KaliHadesUllrAthena

VS

Bans
ThorKing ArthurThothArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,018
573
6,410
9,466
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Aqxua
Thanatos
13
6 / 0 / 4
7,797
557
5,733
12,390
5,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
Naomo
Mulan
14
1 / 1 / 1
8,295
593
12,203
14,938
9,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
YWwWY
Hercules
11
1 / 0 / 5
6,765
483
4,351
15,572
11,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
Ysoo
Vulcan
13
2 / 2 / 7
7,733
552
10,854
7,867
3,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
11
11
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
1
0.5
L
Neith
AhmedSan1
Neith
0
1
1
0.5
W
1
1
0
1
W
Thanatos
Aqxua
Thanatos
6
0
4
8
W
Mulan
Naomo
Mulan
1
1
1
1.5
L
Ares
0
0
2
1
W
Hercules
YWwWY
Hercules
1
0
5
3.5
W
Vulcan
Ysoo
Vulcan
2
2
7
2.75
L
Susano
3
4
0
0.75
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,681
Damage
39,551
60,508
Taken
60,233
35,137
Mitigated
32,938
23,183
Healing
36,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,184
3,132
0
8,729
14,120
12,741
0
725
13,395
0
53,803
L
Neith
AhmedSan1
Neith
5,028
1,301
0
2,906
9,028
3,338
455
4,085
4,943
0
63,981
W
6,410
1,919
0
6,014
9,466
3,340
960
191
9,275
74,383
3,226
W
Thanatos
Aqxua
Thanatos
5,733
1,022
0
11,319
12,390
5,646
0
1,972
10,418
0
49,564
W
Mulan
Naomo
Mulan
12,203
4,048
0
8,727
14,938
9,120
0
1,169
13,769
0
70,802
L
Ares
6,002
416
0
2,478
9,705
8,297
0
3,995
5,710
26,973
0
W
Hercules
YWwWY
Hercules
4,351
2,071
0
8,247
15,572
11,385
278
7,226
8,346
0
15,042
W
Vulcan
Ysoo
Vulcan
10,854
3,296
0
1,876
7,867
3,447
42
4,215
3,652
57,597
0
L
Susano
8,696
1,488
0
3,632
13,097
5,497
0
3,236
9,861
0
48,912
L
8,771
1,194
169
5,269
14,558
5,264
0
5,005
9,553
61,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,672
Gold Earned
38,608
445
Minions Killed
464
0
Camps Cleared
0
1,375,418
Distance Traveled
1,450,278
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,229
516
107
8
0
281,710
3
L
Neith
7,178
513
121
9
0
260,186
5
W
Sol
8,018
573
140
10
0
245,825
2
W
Thanatos
7,797
557
65
5
0
346,034
3
W
Mulan
8,295
593
139
10
0
251,256
3
L
Ares
6,716
480
40
3
0
273,064
7
W
Hercules
6,765
483
21
2
0
295,914
5
W
Vulcan
7,733
552
99
7
0
311,249
5
L
Susano
6,982
499
84
6
0
305,141
3
L
Agni
6,567
469
93
7
0
255,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role