Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FearMyNemesis
Bacchus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
341W - 347L
1,474 Elo+
Party 1
Ra
Ra
ZwartRaven1
Ra
Level 109
God Stats
4W - 4L
1,411 SR
Queue Stats
329W - 344L
1,424 Elo+
Solo
Bakasura
Bakasura
carpinleiro
Bakasura
Level 155
God Stats
4W - 6L
1,458 SR
Queue Stats
409W - 405L
1,540 Elo+
Solo
Artemis
Artemis
coolegiel
Artemis
Level 151
God Stats
23W - 18L
1,446 SR
Queue Stats
615W - 665L
1,459 Elo+
Party 1
Team Averages
Level 135
1,463 SR
1,479 Elo+

VS

Team Averages
Level 93
1,614 SR
1,544 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ABCDABCDABCD
He Bo
Level 54
God Stats
0W - 2L
1,294 SR
Queue Stats
43W - 57L
1,421 Elo+
Solo
Neith
Neith
CreeperCop
Neith
Level 158
God Stats
0W - 1L
1,827 SR
Queue Stats
6W - 4L
1,791 Elo+
Party 2
Mulan
Mulan
JustTheTip12
Mulan
Level 29
God Stats
0W - 1L
1,856 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
pooox
Thanatos
Level 97
God Stats
22W - 13L
1,593 SR
Queue Stats
66W - 65L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 0 / 1
7,614
586
7,568
11,355
9,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
11
2 / 0 / 5
7,180
552
5,825
7,139
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
2 / 2 / 2
7,360
566
4,610
6,542
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
carpinleiro
Bakasura
14
5 / 0 / 0
8,098
623
4,505
11,907
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Artemis
coolegiel
Artemis
10
0 / 2 / 2
6,236
480
3,839
8,624
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 0 / 0
6,207
477
4,319
7,187
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 5 / 1
5,831
449
4,145
7,604
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
1 / 3 / 0
6,665
513
5,879
8,400
2,926
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 0 / 0
7,274
560
6,870
9,265
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
pooox
Thanatos
12
2 / 2 / 0
6,834
526
6,825
11,515
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
4
4
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
1
1.5
L
Xing Tian
 
Xing Tian
0
0
0
0
L
0
5
1
0.1
L
Neith
1
3
0
0.33
W
Bacchus
2
0
5
4.5
L
1
0
0
1
W
2
2
2
1.5
W
Bakasura
carpinleiro
Bakasura
5
0
0
5
W
Artemis
coolegiel
Artemis
0
2
2
0.5
L
Thanatos
pooox
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,347
Damage
28,038
45,567
Taken
43,971
25,629
Mitigated
23,697
18,799
Healing
20,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,568
3,510
0
6,078
11,355
9,494
0
731
9,902
0
60,432
L
Xing Tian
 
Xing Tian
4,319
599
0
1,405
7,187
5,349
0
3,216
3,971
26,733
2,426
L
4,145
300
0
250
7,604
3,115
0
4,606
2,808
38,923
0
L
Neith
5,879
3,144
0
2,707
8,400
2,926
1,037
1,197
6,781
0
49,421
W
Bacchus
5,825
1,016
0
1,601
7,139
5,386
0
2,406
4,688
18,899
0
L
6,870
596
0
6,449
9,265
6,636
0
710
8,485
0
59,631
W
4,610
575
463
2,178
6,542
2,978
0
3,998
2,496
63,004
0
W
Bakasura
carpinleiro
Bakasura
4,505
3,170
0
5,238
11,907
5,101
0
271
11,636
0
51,379
W
Artemis
coolegiel
Artemis
3,839
1,948
0
3,241
8,624
2,670
406
679
7,945
0
35,894
L
Thanatos
pooox
Thanatos
6,825
1,549
0
10,104
11,515
5,671
0
706
10,449
0
55,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,488
Gold Earned
32,811
456
Minions Killed
415
0
Camps Cleared
0
1,369,049
Distance Traveled
1,288,146
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,614
586
121
9
0
291,215
4
L
Xing Tian
6,207
477
39
3
0
263,037
5
L
He Bo
5,831
449
65
5
0
251,580
2
L
Neith
6,665
513
98
8
0
223,883
5
W
Bacchus
7,180
552
26
2
0
265,808
7
L
Mulan
7,274
560
119
9
0
254,342
6
W
Ra
7,360
566
114
9
0
278,795
4
W
Bakasura
8,098
623
128
10
0
330,781
1
W
Artemis
6,236
480
67
5
0
202,450
0
L
Thanatos
6,834
526
94
7
0
295,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role